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This paper investigates whether the experiences of habitual players of massively multiplayer online role-playing games (MMORPGs) persist beyond the act of play and shape how players perceive their everyday environment. Its central proposition is that repeated, intensive immersion in a game world can produce lasting "post game experiences," such as associating real-world objects with game elements, hearing sounds or music that trigger vivid game memories, having game imagery surface in daydreams and dreams, and using game-specific slang in ordinary conversation. The authors ground this proposal in basic perception theory, arguing that frequently repeated stimuli create prior knowledge that biases how people recognize and interpret subsequent stimuli.
The research proceeds in two stages. A focus group study first explored four hypothesized categories of post game experience, and participants in these discussions described vivid personal examples across all four topics. Participants most frequently referenced game-related vocabulary and daydreaming or fantasy experiences, which the authors interpret as indicating that these effects build gradually over extended play and are reinforced after each gaming session. A subsequent large-scale survey with more than 500 habitual MMORPG players was designed to consolidate these experience types and to assess how play style variables, particularly play frequency and session duration, relate to their occurrence.
The study's scope is narrow in genre, focusing on MMORPG players rather than gamers in general, and the authors explicitly anticipate that manifestations would differ across genres such as first-person shooters. The paper is framed as exploratory and is presented as a basis for further work, with its conclusions and research recommendations intended to guide future investigation into how digital play shapes real-world perception and cognition.