PlayWay S.A. secured 650,278.03 PLN in public funding from the National Centre for Research and Development to adapt Car Mechanic Simulator for virtual reality.
The project has a total qualified cost of 1,083,796.72 PLN, with the subsidy covering approximately 60% of the development expenses.
The development timeline for the VR adaptation is set for exactly two years, running from January 1, 2017, to January 1, 2019.
The project is funded under the GAMEINN Sectoral Program, which is part of the broader Smart Growth Operational Programme 2014-2020.
The initiative focuses on modifying core game mechanics and the user interface to meet the specific hardware and interaction requirements of VR systems.
This project represents a strategic effort by the Warsaw-based company to expand its existing intellectual property into the high-growth virtual reality market.
PlayWay S.A. has secured significant public funding for a research and development project aimed at adapting its flagship title, Car Mechanic Simulator, for virtual reality platforms. This initiative is supported by the National Centre for Research and Development under the GAMEINN Sectoral Program, which is part of the Smart Growth Operational Programme 2014-2020. The project focuses on modifying the core mechanics and user interface of the existing game to function effectively within a VR environment, representing a strategic expansion into immersive technology segments.
The total qualified cost for this technological adaptation is established at 1,083,796.72 PLN. The funding body approved the full requested subsidy amount of 650,278.03 PLN, covering a substantial portion of the development expenses. This financial support facilitates the technical transition of the simulation software, ensuring that the gameplay experience meets the specific hardware and interaction requirements of virtual reality systems.
The development timeline for this project spans exactly two years, beginning on January 1, 2017, and concluding on January 1, 2019. This initiative reflects a broader trend within the Polish gaming industry to leverage European Union and national R&D funds to enhance technical capabilities and product reach. By securing these funds, the Warsaw-based company aims to strengthen its portfolio in the high-growth VR market while utilizing established intellectual property to mitigate development risks.