1 free read left. Create a free account for unlimited reading + AI research.
Create free accountFinancial report
Square Enix
Square Enix achieved significant financial growth during the 2015 fiscal year, characterized by an 8.3 percent increase in net sales to 167.9 billion yen and a substantial 55.8 percent rise in operating income to 16.4 billion yen. This performance was primarily fueled by the success of mid-sized console titles, the sustained profitability of massively multiplayer online games, and strong contributions from the smart device segment. Although the amusement business experienced a decline, the company successfully offset these losses by prioritizing digital distribution and expanding its reach into emerging markets, including South America and Russia.
The company’s strategic trajectory emphasizes a transition toward collaborative intellectual property development and the maximization of long-tail revenue through multi-platform releases and consistent content updates for established franchises. Despite encountering an 8.4 billion yen valuation loss stemming from volatility within the high-definition and mobile gaming sectors, the organization remains committed to a diversified portfolio approach. This strategy aims to balance the risks inherent in the global gaming landscape while leveraging existing assets to drive future engagement across console, mobile, and arcade platforms.
Looking toward the 2016 fiscal year, the company has set ambitious growth targets, projecting net sales between 200 and 220 billion yen and operating income between 17 and 25 billion yen. By focusing on the development of both new and existing intellectual properties, management intends to surpass the 200 billion yen revenue milestone for the first time. This forward-looking strategy is supported by a disciplined financial policy, including a commitment to maintaining a 30 percent consolidated dividend payout ratio, ensuring that the company remains positioned for stability and expansion despite intensifying competition in the digital entertainment market.
The games and companies this document names on the inner ring, other documents about them on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Bandai Namco · 2026