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Replay. The Polish Journal of Game Studies
Distilling the key insights…
Replay: The Polish Journal of Game Studies serves as an interdisciplinary academic platform dedicated to the scholarly examination of digital games. The journal prioritizes original research that integrates historical, cultural, sociological, philosophical, linguistic, and cognitive perspectives. By publishing in both Polish and English, the journal aims to foster a rigorous intellectual environment for game studies, bridging the gap between theoretical frameworks and empirical analysis of gaming phenomena.
The inaugural issue primarily features research derived from the first "Computer Game Culture" conference held at the University of Łódź in May 2013. This collection showcases the diverse methodological strategies employed by emerging Polish scholars. The scope of the research ranges from granular analyses of specific game titles and series to broader investigations into the socio-historical contexts of play. Furthermore, the issue includes examinations of overarching theoretical concepts, reflecting a comprehensive effort to map the current state of game studies within the Polish academic landscape.
A foundational element of this publication is the inclusion of a seminal 2005 article by Piotr Sitarski, a pioneer of the Łódź school of game studies. By featuring his work alongside contemporary research, the journal establishes a historical lineage for the field, acknowledging the evolution of digital game analysis from the 1990s to the present. This synthesis of foundational theory and modern research underscores the journal's commitment to documenting the development of game studies as a distinct and evolving discipline.
DiGRA · 2026