The analysis identifies the most effective game advertising networks for 2020, emphasizing that market expansion during the pandemic created a critical opportunity for developers to capture new audiences. The study ranks ten platforms—Facebook, Facebook Audience Network, Instagram, Google Ads (AdMob), Twitter, Unity Ads, Chartboost, Vungle, AppLovin, and AdColony—based on reach, game genre alignment, and geographic distribution. Facebook dominates overall impressions, with puzzle games leading at 18.42% of ad spend and the United States accounting for 14.73% of traffic; its Audience Network further enhances targeting through interest‑based and playable ads, delivering 81.5 million impressions for role‑playing titles in a single day. Instagram mirrors Facebook’s demographic strengths, concentrating on U.S., U.K., Canada, Australia, and Germany. AdMob excels in mobile‑specific formats such as rewarded videos, with a 60% share of traffic from the U.S., Canada, Australia, and U.K. Twitter’s influence is strongest in Asia, especially Japan where role‑playing games capture 70% of the market. Unity Ads and Chartboost serve as vertical platforms, each balancing genre distribution across a broad set of countries. Vungle and AppLovin specialize in high‑quality video creatives, with Vungle’s arcade segment surging to 50% of Japanese exposure. AdColony focuses on interactive HD video, with simulation games growing rapidly and a stable U.S., Canada, Australia, and U.K. presence. The methodology relies on SocialPeta’s 30‑day analytics of ad impressions, creative formats, and country breakdowns. The findings suggest that developers should align game genre and target region with the most suitable network to optimize acquisition and monetization in 2020.