The manifesto articulates a strategic vision for positioning Europe as a leading global hub for video‑game development, emphasizing the sector’s unique blend of technology and creativity. It calls for coordinated EU‑wide actions to strengthen the talent pipeline, ensure transparent content acquisition, and protect the distinctive nature of games while integrating them responsibly into broader cultural and educational contexts. Central to the argument is the need to maintain an open, competitive market; any imposed taxes, fees, or distribution constraints are portrayed as threats to investment, innovation, and the integrity of the single European market. Key proposals include adapting the Creative Europe programme and extending the General Exemption Regulation to accommodate the specific requirements of video games, thereby aligning funding mechanisms with industry realities. The manifesto underscores the value of the PEGI rating system and co‑regulation, urging continued support for self‑regulatory frameworks that address consumer and business concerns swiftly. It advocates for comprehensive intellectual‑property safeguards, revised NACE codes to capture the sector’s economic contribution, and targeted funding through Horizon initiatives for mapping and skill‑gap analysis. The scope spans the entire European Union and its member states, covering policy, education, and market regulation for the video‑game industry over the 2024‑2029 horizon. While no quantitative survey data are presented, the text references a network of national associations and industry bodies, indicating broad stakeholder consultation. The overarching aim is to foster diversity, equality, inclusion, climate responsibility, and child‑protection within a thriving European gaming ecosystem.