Updated Mar 23, 2026 by Koei Tecmo
Financial
Published by Koei Tecmo
The consolidated financial appendix presents quarterly and annual performance for FY22 through FY25, focusing on sales, cost of sales, gross profit, SG&A, operating profit, and net profit across entertainment, amusement, real‑estate, and other segments. Sales peaked in FY25 Q4 at ¥28,978 million, driven largely by the entertainment segment (¥27,619 million), while cost of sales rose proportionally, resulting in a gross profit margin decline from 62 % in FY22 Q1 to 30 % by FY25 Q2. Operating profit fluctuated, with a notable dip in FY24 Q3 (¥4,673 million) before rebounding to ¥16,139 million in FY25 Q4. Net profit followed a similar pattern, reaching ¥17,458 million in FY25 Q4 after a negative result in FY24 Q3. Segment analysis shows entertainment consistently dominates revenue, contributing over 90 % of total sales, with amusement and real‑estate providing modest but stable contributions. Geographic revenue distribution indicates Japan remains the largest market (≈49 % of total sales), followed by North America and Asia excluding Japan, with overseas ratios ranging from 35 % to 55 %. Headcount grew from 2,413 employees in FY22 Q1 to 2,873 by FY25 Q4, reflecting expansion. Capital expenditure totals ¥789 million in FY22 and increased to ¥1,967 million in FY24, with real‑estate and equipment investments comprising the bulk. Digital sales maintain a high digital ratio (≈70 %) and online/mobile units account for 60–80 % of total sales units, underscoring a strategic shift toward digital platforms. Overall, the data illustrate robust revenue growth driven by entertainment titles, moderate margin compression due to rising costs, and a strategic emphasis on digital distribution across multiple regions.
Consolidated 連結 当初業績予想 Quarterly 四半期 FY22 FY23 FY24 FY25 FY24 FY25 FY22 FY23 FY24 FY25 1Q 2Q 3Q Q4 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q YTD 累計 YTD 累計 Full year 通期 Full year 通期 Full year 通期 Full year 通期 Sales 売上高 18,653 16,109 14,677 28,978 18,297 21,425 21,414 23,448 17,607 17,590 17,373 30,580 14,800 16,468 - - 35,197 31,268 78,417 84,584 83,150 92,000 Cost of Sales 売上原価 3,368 5,814 6,285 5,850 6,297 8,605 6,653 7,734 6,840 7,763 8,124 8,033 6,793 7,237 - - 14,603 14,030 21,317 29,289 30,760 - Gross Profit 売上総利益 15,285 10,295 8,392 23,128 12,000 12,820 14,761 15,714 10,767 9,827 9,249 22,547 8,006 9,232 - - 20,594 17,238 57,100 55,295 52,390 - SG&A 販管費 3,626 3,632 3,718 6,990 4,492 6,472 8,301 7,534 5,043 4,898 4,826 5,503 4,432 4,841 - - 9,941 9,273 17,966 26,799 20,270 - Operating Profit 営業利益 11,657 6,664 4,673 16,139 7,506 6,349 6,461 8,178 5,723 4,928 4,424 17,044 3,574 4,390 - - 10,651 7,964 39,133 28,494 32,119 31,000 Profit ratio 利益率 62% 41% 32% 56% 41% 30% 30% 35% 33% 28% 25% 56% 24% 27% - - 30% 25% 50% 34% 39% 34% Non-operating Profit/Loss 営業外収支 -2,571 1,917 -5,461 6,881 7,181 2,165 4,164 3,737 12,980 -2,632 7,720 -199 5,195 4,636 - - 10,348 9,831 766 17,247 17,869 6,000 Ordinary Profit 経常利益 9,086 8,581 -787 23,019 14,687 8,514 10,624 11,916 18,703 2,297 12,144 16,844 8,769 9,026 - - 21,000 17,795 39,899 45,741 49,988 37,000 Net Profit 純利益 6,750 6,898 -171 17,458 10,552 6,243 7,488 9,509 13,638 2,337 9,186 12,467 6,072 7,393 - - 15,975 13,465 30,935 33,792 37,628 27,000
ry Profit 経常利益 9,086 8,581 -787 23,019 14,687 8,514 10,624 11,916 18,703 2,297 12,144 16,844 8,769 9,026 - - 21,000 17,795 39,899 45,741 49,988 37,000 Net Profit 純利益 6,750 6,898 -171 17,458 10,552 6,243 7,488 9,509 13,638 2,337 9,186 12,467 6,072 7,393 - - 15,975 13,465 30,935 33,792 37,628 27,000 FY22 FY23 FY24 FY25 FY22 FY23 FY24 1Q 2Q 3Q Q4 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q Full year 通期 Full year 通期 Full year 通期 ROE - - - - - - - - - - - - - - - - 22.1% 21.3% 20.7% WACC 資本コスト - - - - - - - - - - - - - - - - 2.6% 3.0% 3.5% By Segment セグメント別 million yen 単位:百万円 Initial Forecast 当初業績予想 Quarterly 四半期 FY22 FY23 FY24 FY25 FY24 FY25 FY22 FY23 FY24 FY25 1Q 2Q 3Q Q4 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q YTD 累計 YTD 累計 Full year 通期 Full year 通期 Full year 通期 Full year 通期 Sales 売上 Sum 計 18,653 16,109 14,677 28,978 18,297 21,425 21,413 23,448 17,607 17,590 17,373 30,580 14,800 16,468 - - 35,197 31,268 78,417 84,584 83,150 92,000 Entertainment エンタテインメント 17,805 14,978 13,515 27,619 17,117 20,093 20,183 22,093 16,581 16,180 16,033 29,284 13,583 14,920 - - 32,761 28,503 73,917 79,486 78,078 86,100 Amusument アミューズメント 645 826 794 1,123 907 1,045 958 1,008 757 1,326 1,020 1,047 1,054 1,240 - - 2,083 2,294 3,388 3,918 4,150 4,700 Real estate 不動産 287 324 335 341 301 302 299 303 280 320 338 296 312 323 - - 600 635 1,287 1,205 1,234 1,100 Other その他 76 76 213 1 80 94 69 146 78 75 74 91 77 100 - - 153 177 366 389 318 200 elimination or corporate 消去・全社 -159 -95 -180 -108 -109 -108 -95 -103 -90 -311 -93 -136 -226 -115 - - -401 -341 -542 -415 -630 -100
335 341 301 302 299 303 280 320 338 296 312 323 - - 600 635 1,287 1,205 1,234 1,100 Other その他 76 76 213 1 80 94 69 146 78 75 74 91 77 100 - - 153 177 366 389 318 200 elimination or corporate 消去・全社 -159 -95 -180 -108 -109 -108 -95 -103 -90 -311 -93 -136 -226 -115 - - -401 -341 -542 -415 -630 -100 Operating Profit 営業利益 Sum 計 11,657 6,664 4,673 16,138 7,506 6,349 6,461 8,178 5,723 4,928 4,424 17,044 3,574 4,390 - - 10,651 7,964 39,132 28,494 32,119 31,000 Entertainment エンタテインメント 11,443 6,551 4,462 16,018 7,329 6,323 6,425 8,227 5,701 4,670 4,496 16,612 3,706 4,041 - - 10,371 7,747 38,474 28,304 31,479 30,600 Amusument アミューズメント 80 156 160 198 203 150 132 188 15 237 125 123 103 281 - - 252 384 594 673 500 700 Real estate 不動産 80 102 49 5 31 66 5 49 65 80 83 76 75 78 - - 145 153 236 151 304 100 Other その他 54 -146 3 -84 -57 -191 -101 -286 -58 -60 -279 233 -310 -10 - - -118 -320 -173 -635 -164 -400 elimination or corporate 消去・全社 - - - - - - - - - - - - - - - - - - - - - - Sales By Region consolidated basis 地域別売上(連結) million yen 単位:百万円 Quarterly 四半期 FY22 FY23 FY24 FY25 FY24 FY25 FY22 FY23 FY24 FY25 1Q 2Q 3Q Q4 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q YTD 累計 YTD 累計 Full year 通期 Full year 通期 Full year 通期 Full year 通期 Sum 計 18,653 16,109 14,677 28,978 18,297 21,425 21,413 23,448 17,607 17,590 17,379 30,574 14,800 16,468 - - 35,197 31,268 78,417 84,584 83,150 92,000 Japan 日本 9,099 8,522 7,890 12,925 10,636 12,818 13,903 13,468 9,904 10,888 8,991 19,438 9,093 10,278 - - 20,792 19,371 38,437 50,826 49,220 49,500 North America 北米 2,739 1,491 1,087 6,291 1,803 1,911 1,458 2,609 1,899 2,356 2,997 3,630 1,467 1,329 - - 4,255 2,796 11,609 7,781 10,882 16,000
2,000 Japan 日本 9,099 8,522 7,890 12,925 10,636 12,818 13,903 13,468 9,904 10,888 8,991 19,438 9,093 10,278 - - 20,792 19,371 38,437 50,826 49,220 49,500 North America 北米 2,739 1,491 1,087 6,291 1,803 1,911 1,458 2,609 1,899 2,356 2,997 3,630 1,467 1,329 - - 4,255 2,796 11,609 7,781 10,882 16,000 Europe 欧州 786 429 468 1,678 539 785 611 1,610 1,087 316 679 1,949 644 650 - - 1,403 1,294 3,361 3,545 4,032 7,500 Asia excluding Japan アジア 6,029 5,666 5,232 8,083 5,319 5,912 5,441 5,761 4,717 4,030 4,711 5,559 3,596 4,211 - - 8,747 7,807 25,010 22,432 19,017 19,000 Oversea ratio 海外比率 51.2% 47.1% 46.2% 55.4% 41.9% 40.2% 35.1% 42.6% 43.8% 38.1% 48.3% 36.4% 38.6% 37.6% - - 40.9% 38.0% 51.0% 39.9% 40.8% 46.2%
Quarterly 四半期 FY22 FY23 FY24 FY25 FY24 FY25 FY22 FY23 FY24 FY25 1Q 2Q 3Q Q4 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q YTD 累計 YTD 累計 Full year 通期 Full year 通期 Full year 通期 Full year 通期 Cost of Sales 売上原価 Sum 計 3,368 5,814 6,285 5,850 6,297 8,605 6,653 7,734 6,840 7,763 8,124 8,033 6,793 7,237 - - 14,603 14,030 21,317 29,289 30,760 Empoloyment Costs 人件費 4,000 4,260 4,160 4,210 4,640 4,720 4,660 4,560 4,580 4,970 4,950 5,190 5,133 5,437 - - 9,550 10,570 16,630 18,580 19,690 Outsourcing Costs 外注費 960 1,040 1,400 2,010 1,500 2,860 1,720 3,070 1,380 1,850 1,430 1,520 1,041 1,339 - - 3,230 2,380 5,410 9,150 6,180 Other その他 -1,592 514 725 -370 157 1,025 273 104 880 943 1,744 1,323 619 461 - - 1,823 1,080 -723 1,559 4,890 SG&A 販売管理費 Sum 計 3,626 3,632 3,718 6,990 4,492 6,472 8,301 7,534 5,043 4,898 4,826 5,503 4,432 4,841 - - 9,941 9,273 17,966 26,799 20,270 not disclosed Empoloyment Costs 人件費 1,110 1,040 1,040 970 1,170 1,150 1,170 1,000 1,190 1,150 1,160 1,310 1,256 1,254 - - 2,340 2,510 4,160 4,490 4,810 非開示 Advertizing Costs 広告宣伝費 420 620 770 2,940 530 1,200 1,760 2,160 550 690 820 1,030 507 593 - - 1,240 1,100 4,750 5,650 3,090 Other その他 2,096 1,972 1,908 3,080 2,792 4,122 5,371 4,374 3,303 3,058 2,846 3,163 2,669 2,994 - - 6,361 5,663 9,056 16,659 12,370 Cf. Sum of employment cost 人件費計 5,110 5,300 5,200 5,180 5,810 5,870 5,830 5,560 5,770 6,120 6,110 6,500 6,389 6,691 - - 11,890 13,080 20,790 23,070 24,500 Cf.
,650 3,090 Other その他 2,096 1,972 1,908 3,080 2,792 4,122 5,371 4,374 3,303 3,058 2,846 3,163 2,669 2,994 - - 6,361 5,663 9,056 16,659 12,370 Cf. Sum of employment cost 人件費計 5,110 5,300 5,200 5,180 5,810 5,870 5,830 5,560 5,770 6,120 6,110 6,500 6,389 6,691 - - 11,890 13,080 20,790 23,070 24,500 Cf. Sum of fixed cost 固定費計 6,070 6,340 6,600 7,190 7,310 8,730 7,550 8,630 7,150 7,970 7,540 8,020 7,430 8,030 - - 15,120 15,460 26,200 32,220 30,680 Note:"Other" includes variable costs such as the material costs of packaging and goods (cost of sales), sales commissions and royalty expenses (SG&A), the development costs covered by the partner (negative accounting of cost of sales) and so on ※その他には、パッケージ・グッズの資材原価(売上原価)、販売手数料・ロイヤリティ費用(販管費)等の変動費、協業先による開発費負担(売上原価のマイナス計上)を含む Headcount 人員数 person 単位:人 Quarterly 四半期 FY22 FY23 FY24 FY25 FY22 FY23 FY24 FY25 1Q 2Q 3Q Q4 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q End of year 期末 End of year 期末 End of year 期末 Full year 通期 Consolidated 連結 2,413 2,408 2,400 2,384 2,536 2,562 2,545 2,531 2,736 2,736 2,713 2,684 2,873 2,871 - - 2,384 2,531 2,684 Increase
The Square Enix Group operates under a central mission to leverage boundless imagination to create new content that resonates with global audiences and enriches daily lives. This strategic framework emphasizes the delivery of unforgettable experiences through a commitment to innovation, swift action, and collaborative evolution. By focusing on the transformation of creative energy into immersive worlds, the organization aims to maintain its position as a premier provider of entertainment while upholding core values of integrity and continuous improvement. Operational reviews and financial highlights indicate a multifaceted approach to the entertainment industry, spanning digital entertainment, amusement, and publication segments. The organizational structure is designed to support long-term stakeholder value by integrating environmental, social, and governance (ESG) principles into the core business model. This commitment to sustainability and corporate responsibility is presented as a fundamental component of the group’s identity, ensuring that creative pursuits are balanced with ethical operations and transparent governance. The scope of these activities is global, reflecting a history of expansion and a diverse portfolio of intellectual properties. Executive leadership focuses on navigating the evolving landscape of the gaming and media sectors by embracing challenges and fostering a culture of excellence. Through a combination of historical expertise and a forward-looking strategy, the group seeks to sustain its competitive edge and drive growth across all primary business units, ensuring that its creative output remains a significant force in the international market.
Konami Group Corporation achieved record-breaking financial performance for the fiscal year ending March 31, 2025, characterized by a 17.0% year-on-year revenue increase to ¥421,602 million. This growth trajectory, which marks the second consecutive year of record highs across all profit categories, was primarily propelled by the Digital Entertainment segment. A 22.5% surge in revenue within this division, fueled by the robust performance of key console and mobile titles, solidified its position as the company’s primary financial engine. Operating profit reached ¥101,944 million, reflecting the efficacy of the current business strategy and operational scaling. Diversified growth was evident across other core divisions, with the Gaming & Systems segment recording a 7.4% revenue increase and the Amusement segment growing by 4.6%. Although the Sports segment faced a minor contraction in business profit, the company maintained a resilient financial foundation, concluding the period with ¥294,216 million in cash and cash equivalents. This stability has enabled a shareholder-friendly capital allocation policy, resulting in an increased annual dividend of ¥165.50 per share. Looking toward the fiscal year ending March 31, 2026, the organization maintains a positive outlook, projecting continued expansion. Strategic initiatives for the coming year include the launch of new game titles, the enhancement of casino management system features, and the further scaling of the Pilates Mirror and outsourced sports facility operations. With a dividend increase to ¥166.00 per share already projected, the company remains focused on leveraging its diversified portfolio to sustain long-term profitability and market leadership.
Thunderful Group’s interim report for the first quarter of 2024 details a period of significant financial decline and aggressive corporate restructuring. Net revenue fell 27.7 percent to 391.7 MSEK, while the group recorded an operating loss (EBIT) of 184.4 MSEK, a sharp reversal from the 19.2 MSEK profit reported in the same period the previous year. This downturn was driven by a 35.5 percent revenue drop in the Games segment and a 25.7 percent decrease in Distribution, largely due to weaker market demand for Nintendo Switch products and the underperformance of the internal title SteamWorld Build. To address these challenges, the group initiated a restructuring program aimed at annual cost savings of 90–110 MSEK. This process involved a 72.4 MSEK write-down of capitalized development costs following the cancellation or divestment of twelve game projects. Strategic shifts include the divestment of the German publishing subsidiary Headup GmbH and the sale of Nordic Game Supply’s assets to reduce net debt. Despite these pressures, the group successfully extended its Nintendo distribution agreement for the Nordics and Baltics through March 2026 and reported 13.9 percent growth in its Amo Toys division. The report covers the group’s global operations with a focus on European and Nordic markets for the period of January to March 2024. Financial data indicates a strained liquidity position, with cash and credit facilities dropping to 130.9 MSEK from 329.3 MSEK year-over-year. Management secured a bank waiver conditional on asset divestments and maintains that current funds are sufficient for continued operations. The overarching strategy moving forward emphasizes a simplified games portfolio, more rigorous project validation, and a balanced risk profile across internal and external development.
Bandai Namco’s 2022 integrated report presents a unified growth strategy anchored in the “Fun for All into the Future” purpose, emphasizing an “IP‑axis” model that leverages more than 300 intellectual properties each year across entertainment, toys & hobby, and amusement businesses. The strategy seeks to fuse digital and physical experiences, expand metaverse ecosystems, and deepen global fan engagement, with a particular focus on flagship IPs such as Gundam, Dragon Ball, and Pac‑Man. Financial performance in fiscal 2022 demonstrated the resilience of this model: consolidated net sales reached ¥889.2 billion, operating profit ¥100 billion (a 14.1 % margin), and return on equity 16.9 %, surpassing pre‑COVID levels. Over the past six years, net sales grew from ¥620 billion in FY 2017 to ¥889 billion, assets rose to ¥584 billion, and basic earnings per share more than doubled. The mid‑term plan for FY 2022‑2025 targets ¥1.1 trillion in sales, ¥125 billion in operating profit, a ROE of at least 12 %, and an overseas‑sales share climbing from 29.7 % to 35 % by FY 2025, eventually reaching 50 %. Risk management acknowledges pandemic‑related disruptions, supply‑chain pressures, IP infringement, and cyber threats, while identifying digitalisation, online‑event platforms, and metaverse expansion as key growth levers. Sustainability is embedded as a core pillar, with CO₂ emissions falling 10.6 % to 52,016 t in FY 2022 and a 35 % reduction target by 2030, supported