GREE, Inc. reported FY2024 net sales of ¥61.3 billion and an operating profit of ¥6.0 billion, with FY2025 forecasts projecting a slight decline to ¥60–61 billion in sales and ¥3.8 billion in operating profit.
See it on page 1The company is restructuring its B2B operations by merging the Commerce Business into the DX Business in FY2025 to shift toward high-margin SaaS solutions and away from labor-intensive outsourcing.
See it on page 7Metaverse and DX segments are designated as core growth engines, targeting a 120–140% CAGR for operating profit, supported by a 190% year-over-year increase in VTuber merchandise sales.
See it on page 5The Game and Anime segments are categorized as long-term, high-volatility investments, with FY2025 operating profit expected to face a temporary 1Q dip due to increased development costs.
See it on page 3GREE revised its dividend policy to a 30% payout ratio, resulting in a year-end dividend of ¥16.5 per share.
See it on page 2The Investment Business grew its assets under management to ¥35.3 billion, contributing a modest ¥0.15 billion in operating profit during 4Q.
See it on page 8Medium-term financial targets for FY2026 and FY2027 have been moderated to reflect adjusted release schedules within the Game and Anime divisions.
See it on page 4The briefing presents GREE, Inc.’s FY2024 financial performance and strategic outlook. Net sales for the fiscal year reached ¥61.3 billion, operating profit stood at ¥6.0 billion, and EBITDA was ¥6.3 billion, aligning with expectations. Quarterly results for 4Q mirrored forecasts: ¥14.1 billion in sales, ¥1.4 billion operating profit, and ¥1.5 billion EBITDA. A revised dividend policy raised the year‑end payout to ¥16.5 per share, targeting a 30 % payout ratio and a dividend‑of‑earnings ratio near 3 %.
Segment restructuring is underway; the Commerce Business merges into DX Business starting FY2025 to clarify B2B positioning. Continuous‑growth businesses—Metaverse and DX—are positioned as core earnings engines, with a target CAGR of 120–140 % for operating profit. Long‑term investment businesses, notably Game and Anime, face higher volatility; FY2025 forecasts anticipate sales of ¥60.2 billion and operating profit of ¥3.8 billion, with a temporary dip in 1Q due to rising development costs.
The Metaverse segment achieved ¥6.5 billion in sales and ¥1.3 billion operating profit, driven by platform gains and a 190 % YoY rise in VTuber merchandise. DX Business reported ¥1.75 billion sales and ¥0.22 billion profit, with a shift toward SaaS solutions to replace labor‑intensive outsourcing. Investment Business generated modest profit of ¥0.15 billion in 4Q, with assets under management rising to ¥35.3 billion.
Overall, GREE projects FY2025 sales of ¥60–61 billion and operating profit around ¥3.8 billion, while medium‑term targets for FY2026 and FY2027 are moderated due to adjusted release schedules in Game and Anime. The company emphasizes stable earnings from core segments, aggressive investment in new titles, and restructuring of B2B services to secure recurring revenue streams.