Updated Mar 23, 2026 by GREE
GREE, Inc. reported FY2024 net sales of ¥61.3 billion and an operating profit of ¥6.0 billion, with FY2025 forecasts projecting a slight decline to ¥60–61 billion in sales and ¥3.8 billion in operating profit.
The company is restructuring its B2B operations by merging the Commerce Business into the DX Business in FY2025 to shift toward high-margin SaaS solutions and away from labor-intensive outsourcing.
Metaverse and DX segments are designated as core growth engines, targeting a 120–140% CAGR for operating profit, supported by a 190% year-over-year increase in VTuber merchandise sales.
The Game and Anime segments are categorized as long-term, high-volatility investments, with FY2025 operating profit expected to face a temporary 1Q dip due to increased development costs.
GREE revised its dividend policy to a 30% payout ratio, resulting in a year-end dividend of ¥16.5 per share.
The Investment Business grew its assets under management to ¥35.3 billion, contributing a modest ¥0.15 billion in operating profit during 4Q.
Medium-term financial targets for FY2026 and FY2027 have been moderated to reflect adjusted release schedules within the Game and Anime divisions.
GREE, Inc. reported FY2024 net sales of ¥61.3 billion and an operating profit of ¥6.0 billion, with FY2025 forecasts projecting a slight decline to ¥60–61 billion in sales and ¥3.8 billion in operating profit.
The company is restructuring its B2B operations by merging the Commerce Business into the DX Business in FY2025 to shift toward high-margin SaaS solutions and away from labor-intensive outsourcing.
Metaverse and DX segments are designated as core growth engines, targeting a 120–140% CAGR for operating profit, supported by a 190% year-over-year increase in VTuber merchandise sales.
The Game and Anime segments are categorized as long-term, high-volatility investments, with FY2025 operating profit expected to face a temporary 1Q dip due to increased development costs.
GREE revised its dividend policy to a 30% payout ratio, resulting in a year-end dividend of ¥16.5 per share.
The Investment Business grew its assets under management to ¥35.3 billion, contributing a modest ¥0.15 billion in operating profit during 4Q.
Medium-term financial targets for FY2026 and FY2027 have been moderated to reflect adjusted release schedules within the Game and Anime divisions.