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Create free accountWhitepaperIFIP International Conference on Entertainment Computing (ICEC)
This architecture is designed to synchronize physical activity in the real world with simulations in a virtual environment. OpenSim is utilized as the virtual-world environment.
The fAARS (for Augmented Alternate Reality Services) platform is a software architecture designed to facilitate the development and deployment of trans-reality games, which blend physical-world interactions with parallel virtual environments. By integrating mobile device location awareness with virtual-world simulation, the platform enables games that operate across indoor, outdoor, and virtual spaces. The primary thesis is that existing pervasive gaming platforms lack the necessary integration to support seamless transitions between real-world physical activity and virtual-world engagement, a gap that fAARS addresses through an event-driven, service-oriented architecture.
The platform utilizes OpenSim as its virtual-world environment and employs RESTful APIs to manage communication between mobile applications, virtual-world HUDs, and a centralized game engine. It supports three distinct game-play modalities: Dormant (real-world only), Dreaming (virtual-world only), and Astral-projection (a hybrid of both). The architecture allows for two types of spatial mapping: parallel worlds, where virtual settings mimic real-world geography, and points-of-interest mapping, where only specific locations are synchronized.
Validation of the platform was conducted through the development of two distinct applications. The first, a psychology study titled Human Geometric Orientation, utilized the Dreaming modality to test spatial orientation. The second, Outbreak: Safety First, served as an educational tool for health-science students, demonstrating the platform's ability to support complex, multi-modal game-play where real-world actions—such as scanning QR codes—directly influence virtual-world states and vice versa. By providing a flexible, event-driven framework, fAARS improves upon previous pervasive gaming platforms that were limited to single-environment play or lacked robust support for cross-reality synchronization.
Game Developers Conference · 2021