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Create free accountWhitepaperInternational Journal of Role-Playing
The authors propose that larp groups follow a punctuated equilibrium trajectory rather than the linear stages of classic group development theory.
This study tests a life-cycle-derived model of small group dynamics applied to live action role-play (larp) communities, examining three challenges that larp groups face: embeddedness within dense networks of other larp groups, intragroup tension arising from zero-sum competitive play, and principled conflicts over the values and goals of a larp. The authors propose that larp groups, because they blend task, therapy, and recreational characteristics and operate across in-character and out-of-character layers, likely follow a punctuated equilibrium trajectory rather than the linear stages described by classic group development theory.
The analysis draws on an anonymous online survey of 17,371 adult larpers collected between October 2014 and January 2015, with participants from countries around the world, though the sample is predominantly male and Western-leaning and includes substantial representation from Russia and Eastern Europe. Using hierarchical regression and a two-way ANCOVA, the authors found mixed support for their hypotheses. Playing a greater number of combat styles predicted lower satisfaction, while thematic diversity and the number of larps attended did not show the expected negative relationship. Contrary to prediction, a preference for intrigue, scheming, and political play was associated with higher satisfaction, and effect sizes across all predictors were small, with social embeddedness variables explaining only a fraction of satisfaction variance.
The strongest finding concerns play-style fit by region: achievement-oriented players reported greater satisfaction when residing in the United States or Canada, supporting the hypothesis that regional play norms shape satisfaction, while the expected regional advantage for role-play-oriented players did not emerge. The authors acknowledge limitations, including reliance on single-item measures, probable Western cultural bias in recruitment, and the inability to establish causality from non-experimental data, and they suggest that reverse causation may explain several unexpected results.