Nacon achieved a 14.4% increase in annual sales to €129.4 million, with net profit rising 41.8% to €15.3 million.
See it on page 2Profitability metrics improved significantly, as EBITDA climbed 45.0% to €48.4 million and current operating income surged 80.3% to €22.6 million.
See it on page 1The company’s balance sheet was strengthened by a March 2020 IPO that raised €103 million, resulting in a net cash position of €42.8 million.
See it on page 2Gross margin expanded by 26.7 percentage points to 61.1% of sales, driven primarily by a surge in digital game revenue to €48.9 million.
See it on page 2Management projects FY 2020/21 sales between €140–150 million with an operating margin near 18%.
See it on page 1The company reaffirmed its 'NACON 2023' strategy, targeting FY 2022/23 sales of €180–200 million and an operating margin exceeding 20%.
See it on page 2Future growth initiatives focus on AA-grade titles, studio acquisitions, 5G cloud gaming, and the expansion of premium accessories following the RIG™ headset acquisition.
See it on page 2Nacon reported a robust 2019/20 fiscal year, with sales rising to €129.4 million—an increase of 14.4% from the prior year—and a gross margin expanding to 61.1 % of sales, up 26.7 percentage points largely due to a surge in digital game revenue (48.9 million €). EBITDA climbed 45.0% to €48.4 million, representing 37.4 % of sales, while current operating income surged 80.3% to €22.6 million (17.5 % of sales). After accounting for non‑recurring bonus share expenses and a modest financial loss, net profit reached €15.3 million, up 41.8% and translating to €0.18 per share.
The balance sheet strengthened markedly: shareholders’ equity rose from €67.5 million to €187.6 million, driven by a €103 million capital increase following the March 2020 IPO. Cash stood at €110.9 million, and net debt turned negative at €42.8 million after excluding IFRS‑16 lease liabilities.
Geographically, Nacon operates in 100 countries with a workforce of over 510 employees across eight studios. The company’s outlook for FY 2020/21 projects sales between €140–150 million and a current operating margin near 18%, building on its “NACON 2023” strategy to accelerate growth in both games and accessories. Planned investments target AA‑grade titles, studio acquisitions, 5G cloud gaming, and Game‑as‑a‑Service models, while premium accessory development—highlighted by the RIG™ headset acquisition—aims to broaden market reach. The board reaffirmed financial targets for FY 2022/23, anticipating sales of €180–200 million and a current operating margin above 20%.