
Koei Tecmo Holdings
Koei Tecmo Holdings is a Japanese holding company for the Koei Tecmo group, which develops and publishes video games. It publishes annual reports and other investor filings.
Documents
Koei Tecmo Holdings Consolidated Financial Results: Fiscal Year Ended March 31, 2026
Koei Tecmo Holdings reported strong consolidated financial growth for the fiscal year ended March 31, 2026. The company achieved net sales of 88,393 million yen, representing a 6.3% increase over the previous year.
- Koei Tecmo reported net sales of 88,393 million yen for the fiscal year ended March 31, 2026, representing a 6.3% year-on-year increase.
- Operating profit rose by 15.7% to 37,168 million yen, while profit attributable to owners of the parent grew 13.8% to 42,830 million yen.
- The company declared an annual dividend of 66 yen per share for the fiscal year ended March 31, 2026, up from 60 yen in the previous year.
Koei Tecmo Holdings Q1 2025 Consolidated Financial Results
Koei Tecmo Holdings reports a decline in financial performance for the first quarter of the fiscal year ending March 31, 2026, covering the period from April 1, 2025, to June 30, 2025.
- Koei Tecmo reported a significant decline in Q1 2025 financial performance, with net sales falling 15.9% year-on-year to 14,800 million yen and operating profit dropping 37.5% to 3,574 million yen.
- Profit attributable to owners of the parent decreased by 55.5% compared to the same period last year, falling from 13,638 million yen to 6,072 million yen.
- Basic earnings per share dropped sharply to 19.23 yen for the quarter ending June 30, 2025, down from 43.18 yen in the prior year period.
Koei Tecmo Holdings Consolidated Financial Results: Nine Months Ended December 31, 2024
Koei Tecmo Holdings’ consolidated financial results for the nine months ended December 31, 2024, reflect a period of contraction in core operating performance offset by robust non-operating income.
- Koei Tecmo reported net sales of 52,570 million yen for the nine months ended December 31, 2024, representing a 14.0% year-on-year decline.
- Operating profit fell 25.8% to 15,075 million yen, while profit attributable to owners of the parent increased 3.6% to 25,161 million yen.
- Ordinary profit remained relatively stable at 33,144 million yen, a minor 2.0% decrease compared to the same period in the previous year.
Koei Tecmo Holdings Financial Results: Fiscal Year Ending March 2024
Koei Tecmo Holdings achieved record-high sales of 84.6 billion yen for the fiscal year ending March 2024, representing a 7.9 percent year-over-year increase.
- Koei Tecmo reported total sales of 84.58 billion yen for FY2023, a 7.9% increase year-on-year, driven primarily by strong performance in the Japanese market.
- The company plans to increase full-year sales to 90 billion yen and operating profit to 30 billion yen in FY2024, supported by the launch of multiple new titles and back-catalog sales.
- Operating costs rose significantly in FY2023, with outsourcing costs increasing by 69.1% to 9.15 billion yen and employment costs rising 11% to 23.07 billion yen.
Koei Tecmo Holdings Financial Results: Third Quarter of the Fiscal Year Ending March 2024
Koei Tecmo Holdings’ financial results for the third quarter of the fiscal year ending March 2024 demonstrate significant top-line growth driven by a robust performance in the mobile and online gaming sectors.
- Koei Tecmo reported Q3 YTD sales of 61.1 billion yen, a 23.7% increase year-over-year, though operating profit declined by 11.7% to 20.3 billion yen.
- Net profit surged by 80.2% to 24.2 billion yen, driven significantly by a 100.4% increase in ordinary profit to 33.8 billion yen.
- Package game sales volume dropped 15.2% to 5.07 million units, while the digital download ratio rose by 7 percentage points to 74.2%.
Koei Tecmo Holdings Integrated Report 2022
Koei Tecmo Holdings maintains a consistent trajectory of financial expansion, marked by twelve consecutive years of profit growth.
- Koei Tecmo has achieved twelve consecutive years of profit growth and is targeting 100 billion yen in net sales and 40 billion yen in operating profit by fiscal year 2024.
- Overseas sales accounted for nearly 50% of total revenue in fiscal year 2021, driven by a strategy of global expansion for Asian-themed historical intellectual properties.
- The company maintains a robust financial position with total assets exceeding 219 billion yen and a consistent shareholder distribution ratio of 50%.
Tecmo Koei Holdings Annual Report 2010
Tecmo Koei Holdings navigated a transformative fiscal year ending March 31, 2010, following the strategic merger of Tecmo and Koei.
- Tecmo Koei Holdings reported net sales of 34.5 billion yen and a consolidated net income of 2.6 billion yen for the fiscal year ending March 31, 2010.
- The company completed a post-merger reorganization into three specialized business units: Tecmo Koei Games, Tecmo Koei Wave, and Tecmo Koei Net.
- The Game Software segment served as the primary revenue driver, supported by successful title launches in both Japanese and North American markets.
Tecmo Koei Holdings Annual Report 2011
Tecmo Koei Holdings navigated a challenging fiscal year ending March 31, 2011, characterized by operational disruptions following the Great East Japan Earthquake.
- Tecmo Koei Holdings achieved a consolidated net income of 2.7 billion yen and total net sales of 385.8 million dollars for the fiscal year ending March 31, 2011.
- The company completed the integration of Koei Co., Ltd. and Tecmo, Ltd. into a single entity, Tecmo Koei Games Co., Ltd., to streamline operations.
- Operational performance was negatively impacted by release delays caused by the Great East Japan Earthquake, though the Game Software division remained the primary revenue driver.
Koei Tecmo Holdings FY2024 Financial Results: 4th Mid-term Management Plan
Koei Tecmo achieved record-high ordinary and net profits in fiscal year 2024, propelled by the successful launch of new titles, sustained growth in back-catalog digital sales, and disciplined cost management.
- Koei Tecmo achieved record-high ordinary and net profits in FY2024, currently ranking 14th globally in operating profit.
- The Fourth Medium-Term Management Plan (FY2025–2027) targets a top 10 global ranking, aiming for a cumulative operating profit exceeding 100 billion yen and a 30% profit margin.
- Hisashi Koinuma will become President and CEO in June 2025 to strengthen corporate governance and meet Tokyo Stock Exchange Prime Market standards by March 2026.
Koei Tecmo Holdings Financial Results: First Half of the Fiscal Year Ending March 2026
Koei Tecmo Holdings’ financial results for the first half of the fiscal year ending March 2026 reflect a period of transition characterized by a year-on-year decline in revenue and profit, primarily driven by a lack of major new releases in the entertainment segment.
- Koei Tecmo reported a decline in H1 FY2026 performance, with sales falling 11.2% to 31.2 billion yen and operating profit dropping 25.2% to 7.9 billion yen compared to the previous year.
- Despite the year-on-year decline, the company's H1 operating profit of 7.9 billion yen significantly exceeded its initial forecast of 5 billion yen.
- The full-year earnings forecast remains unchanged, projecting 92 billion yen in sales and 31 billion yen in operating profit, as performance remains heavily dependent on new titles scheduled for the second half of the fiscal year.
Koei Tecmo Holdings Annual Report 2021
Koei Tecmo Holdings achieved record-breaking financial performance during the fiscal year ending March 31, 2021, marking eleven consecutive years of profit growth.
- Koei Tecmo achieved record-breaking financial performance for the fiscal year ending March 31, 2021, marking eleven consecutive years of profit growth with consolidated net sales of 60,370 million yen.
- The company has set ambitious growth targets for 2024, aiming for 90 billion yen in sales and 30 billion yen in operating profit by scaling its package and mobile game portfolios.
- Growth in the Entertainment segment was primarily driven by the success of high-profile titles like 'Hyrule Warriors: Age of Calamity' and strong performance in the mobile gaming sector.