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KLab Inc. reported consolidated financial results for the first half of fiscal year 2022 (January 1–June 30). Total revenue fell to ¥8.36 billion, a 32.3 % decline from the same period in FY2021, driven by lower game‑business income. Operating loss widened to ¥446 million from a ¥842 million loss in FY2021, largely due to higher operating expenses and a shift in revenue recognition under the new ASBJ Statement No. 29, which reduced recognized revenue by ¥53 million and increased operating loss accordingly. Ordinary income turned positive at ¥112 million, but net profit attributable to owners of parent was a loss of ¥343 million, compared with a ¥1.71 billion loss in FY2021. Comprehensive income for the period was a loss of ¥480 million, down from a ¥1.74 billion loss previously, reflecting reduced foreign‑exchange gains and lower valuation differences on available‑for‑sale securities. Total assets rose to ¥19.30 billion, while shareholders’ equity declined to ¥12.30 billion, giving an equity ratio of 64.1 %. Net assets decreased by ¥430 million from FY2021. The company disclosed no dividend for FY2022 and maintained its policy of not forecasting full‑year results due to uncertainty. Key accounting changes included the adoption of the new revenue recognition standard, which impacted game‑business revenue and segment profitability. Significant subsequent events comprised the issuance of 18 million stock acquisition rights (raising ¥5.15 billion) and a two‑year line‑of‑credit commitment with MUFG Bank of ¥4 billion. The report covers Japan, focuses on the gaming and related services segment, and relies on Japanese GAAP with no survey or external data sources.
KLab Inc. reported consolidated financial results for the third quarter of fiscal year 2025, covering January through September 2025. Revenue declined by 18.6 % to ¥4,933 million from ¥6,059 million in the same period of fiscal 2024, driven mainly by lower performance of the Captain Tsubasa: Dream Team title and weaker content revenue. Cost of sales fell 18.8 % to ¥4,342 million, reflecting reduced commission payments and a comprehensive reduction in labor, outsourcing, and subcontracting costs. Selling, general and administrative expenses decreased 20.3 % to ¥1,453 million. The company recorded a gain on sale of investment securities of ¥1,578 million as extraordinary income but incurred an impairment loss of ¥4,427 million on software assets for EA SPORTS FC™ TACTICAL. Operating loss narrowed to ¥860 million from ¥1,113 million year‑on‑year. Ordinary loss improved to ¥1,046 million from ¥1,182 million, yet net loss attributable to owners of parent widened to ¥3,975 million from ¥1,757 million. Total assets contracted to ¥10,461 million, with net assets falling to ¥7,195 million and equity ratio at 68.5 %. The company disclosed no dividend payments for FY2024 or FY2025 and declined to provide a fiscal‑year forecast due to market volatility. KLab highlighted ongoing concerns, citing four consecutive operating deficits and negative cash flows, while outlining strategic initiatives in AI, blockchain, and entertainment to restore profitability. The report covers Japan‑based operations under Japanese GAAP for the first nine months of FY2025, with data derived from consolidated financial statements and accompanying notes.