Bigpoint, a prominent Hamburg-based developer and publisher, celebrated its 20th anniversary in 2023, marking two decades of influence in the global free-to-play browser and mobile games market. Founded in 2002, the company has established a significant footprint with a portfolio that includes titles such as Farmerama, Seafight, and DarkOrbit Reloaded, collectively reaching over 410 million players. The company’s longevity serves as a case study for the evolution of the Hamburg games industry, which has transformed into a major hub for technical and creative talent.
The company’s current strategic focus centers on sustaining its live-service portfolio through content expansions and platform diversification, while simultaneously developing new projects that incorporate advanced gameplay mechanics and immersive storytelling. Managing Director Michelle Zou emphasizes that the firm’s operational philosophy prioritizes a collaborative, trust-based work culture that values diversity and cross-functional communication. In 2023, the company transitioned to a new office space designed to facilitate modern, flexible work models that balance in-office collaboration with remote arrangements.
Looking toward the future, the organization anticipates that emerging technologies—including cloud gaming, artificial intelligence, and augmented reality—will drive further industry growth. While comparing the German market to international hubs like China, Sweden, and Poland, the leadership identifies a need for increased capital investment and talent development to maintain Germany’s competitive edge. Despite these challenges, the company remains committed to its role as a key player in the global gaming ecosystem, aiming to leverage strategic partnerships to continue delivering high-quality, engaging experiences to its worldwide user base.
The strategy game Forge of Empires, developed by the Hamburg-based studio InnoGames, has achieved a significant financial milestone by surpassing one billion euros in lifetime revenue. Launched in 2012, the title demonstrates the long-term commercial viability of strategy games, maintaining strong performance and player engagement more than 11 years after its initial release.
The game’s sustained success is attributed to a combination of community-focused development and the implementation of cross-platform play, which allows the title to remain relevant amidst shifting player habits. The user base consists of 130 million registered players primarily located across Europe and the United States. Data indicates high levels of player retention, with the average user engaging with the game’s content for approximately six years. Revenue contributions are notably consistent among long-term players, as those with three and five years of tenure account for 34% and 18% of total earnings, respectively.
These findings highlight the effectiveness of InnoGames' operational strategy in fostering a durable, high-revenue product. By prioritizing community interaction and technical adaptability, the studio has successfully extended the lifecycle of its flagship product, securing its position within the billion-euro revenue tier of the global gaming industry.
Gamecity Hamburg facilitates local industry growth by offering free booth packages for Hamburg-based developers at the Polaris 2023 convention. The initiative aims to provide studios and independent teams with a platform to showcase games, prototypes, and demos to a broad audience, enabling direct engagement with target demographics during the three-day event held from October 13 to 15, 2023.
The support package includes a dedicated space at a joint booth, necessary hardware, two exhibitor tickets per team, USK clearing, inclusion in the Indie Polaris lineup, and a preparatory workshop. To qualify, applicants must be commercially oriented, maintain a headquarters or branch office in Hamburg, and possess a playable version of a game that does not yet have a publisher. Participants are required to commit to exhibiting for the full duration of the convention.
Selection for the program is determined by a jury following the application deadline of August 28, 2023. This effort is part of a broader series of initiatives by Gamecity Hamburg designed to support the local games ecosystem through funding, networking, and promotional opportunities. By lowering the barrier to entry for public exhibitions, the program assists developers in gaining visibility and gathering essential user feedback within the competitive gaming, e-sports, and pop culture sectors.
Gamescom 2023 serves as a primary focal point for the global gaming industry, necessitating strategic preparation for business attendees to maximize their participation. The core thesis emphasizes that success at such a large-scale event relies on proactive scheduling, the utilization of dedicated matchmaking platforms, and the effective management of physical logistics within the expansive Cologne venue.
Key recommendations for attendees include finalizing meeting schedules well in advance, accounting for significant travel time between halls, and leveraging specialized tools like MeetToMatch or the Indie Arena Booth Matchmaking service to streamline professional connections. The guidance highlights that the Business Area, located in halls 2, 3, and 4, operates on a specific schedule from Wednesday to Friday, closing during the weekend. Furthermore, the advice underscores the importance of accessibility, directing attendees with disabilities to resources for barrier-free planning, and encourages engagement in informal networking through public receptions and the official industry party to foster professional relationships.
The scope of this guidance is specific to the 2023 iteration of the Gamescom convention in Germany, targeting industry professionals, developers, and studios. By focusing on practical survival tips—ranging from logistical planning and health maintenance to social networking strategies—the information aims to improve the efficiency and overall experience of participants navigating one of the world's largest gaming trade events.
Hamburg serves as a prominent hub for the German games industry, positioning itself as a premier destination for both career starters and experienced professionals. The local ecosystem comprises approximately 190 games companies and employs roughly 2,450 individuals. This landscape features a mix of established, large-scale studios—such as InnoGames, Goodgame Studios, and Fishlabs—alongside a vibrant community of award-winning indie developers. Beyond the dedicated gaming sector, the city benefits from a broader media and technology environment, hosting German headquarters for major global entities like Google, Adobe, and Twitch.
The city’s appeal is bolstered by a high standard of living, supported by robust public infrastructure and a reputation for urban greenery. For those entering the industry, Hamburg offers a comprehensive educational pipeline, featuring 12 universities and specialized institutions that provide degrees in game design, development, art, and programming. These academic programs often maintain direct ties to the local industry, facilitating a transition from education to employment through internships, dual-study programs, and apprenticeships.
To assist job seekers in navigating this market, local resources include an extensive company index maintained by Gamecity Hamburg, which catalogs over 180 studios and organizations. Additional support is provided through specialized job boards and community-driven platforms like Discord, which connect developers and help track current vacancies. By integrating educational opportunities, a dense network of employers, and professional networking resources, the city provides a structured environment for career development across all levels of the gaming sector.
Gamescom 2023 served as a significant platform for international industry engagement, drawing 320,000 visitors from over 100 countries. The event, which experienced sold-out attendance during its final three days, provided a vital venue for developers to connect with publishers, media, and the public. A central focus of the event was the Indie Arena Booth, which showcased 140 titles and facilitated essential networking opportunities for studios.
Gamecity Hamburg utilized the event to support five local studios through its "Road to" program, providing them with a dedicated space to present their projects. These studios—About Cannons & Sparrows, Crumbling Games, DrownTown, Radioactive Dreams, and Symmetry Break Studio—gained exposure to trade visitors and press during the business-exclusive opening days. The initiative underscores a broader effort to integrate regional developers into the global gaming market through structured support and collaborative exhibition spaces.
Beyond individual studio showcases, the event fostered cross-regional cooperation, highlighted by a joint reception between Gamecity Hamburg and Games/Bavaria. This gathering emphasized the strength of the German games industry, further bolstered by the recognition of organizations like GAME:IN, which received the "Heart of Gaming" award for its advocacy against discrimination. The success of these initiatives reinforces the importance of industry-wide collaboration and professional development programs in sustaining the growth of the German gaming sector.
Gamecity Hamburg facilitates the promotion of local independent game developers through its Road to Polaris program, which provides a platform for studios to showcase their work at the Polaris convention in Hamburg. The initiative aims to increase the visibility of Hamburg-based game companies, foster industry networking, and provide public access to locally developed titles. By organizing delegation packages and booth space, the program supports developers in reaching broader audiences and establishing professional connections within the gaming and pop culture sectors.
The 2023 showcase featured five distinct indie titles: Reddie by Curvature Games, Beacon Patrol by Shapes and Dreams, About Cannons & Sparrows by Cannons + Sparrows, Light of Atlantis by DrownTown, and Turbo Shell by Radioactive Dreams. These games represent a diverse range of genres, including VR adventures, cooperative exploration, physics-based platformers, and puzzle-oriented metroidvanias. Notably, Light of Atlantis was recognized for its quality with a German Computer Game Award.
The broader Road to program serves as a recurring strategic effort by Gamecity Hamburg to integrate local developers into national and international industry events. By removing barriers to entry through free participation opportunities, the organization strengthens the regional gaming ecosystem. The Polaris convention itself serves as a significant venue for this outreach, spanning over 20,000 square meters and attracting approximately 150 exhibitors, thereby offering a substantial platform for Hamburg’s creative talent to engage with both the public and industry peers.
The Games Lift Incubator 2023 officially commenced on September 11, 2023, marking the launch of a specialized support program for emerging game developers in Hamburg. Hosted at the newly established SPACE innovation rooms, the initiative serves as a collaborative hub designed to foster professional growth and project realization for selected independent teams. The program aims to bridge the gap between early-stage development and market readiness by providing a comprehensive suite of resources, including financial backing, expert guidance, and industry networking opportunities.
Five developer teams were selected to participate in the 2023 cohort: Monodot for Chaos Royale, Dottobeau for Dottobeau, Markus Koepke for Journey Beyond the Edge of the World, Pipapo Games for Map Map – A Game about Maps, and Bagpack Games for We the Valarii. Each team receives 15,000 euros in funding alongside access to a structured support system. This includes dedicated workshops, PR and marketing assistance, and individual coaching sessions with a panel of five industry mentors, including representatives from Osmotic Studios, THREAKS, and various management consultancies.
The incubator operates within the broader framework of Gamecity Hamburg, an organization dedicated to strengthening the local games industry through funding, networking, and professional development. By providing physical workspace at the SPACE facility, the program encourages a collaborative environment where teams can interact with peers and mentors. This initiative reflects a sustained effort to cultivate the regional games ecosystem by combining direct financial investment with long-term professional mentorship and infrastructure support.
The Games Lift Incubator serves as a pivotal support program for the Hamburg gaming industry, designed to foster the growth of early-stage development teams through structured mentorship, workshops, and professional networking. The 2023 edition highlights the program's evolution, emphasizing a refined curriculum and a new collaborative workspace at the SPACE facility in Hamburg’s Speicherstadt. By providing a dedicated environment for creative development, the initiative aims to bridge the gap between initial project concepts and market-ready products.
The selection process for the 2023 cohort was highly competitive, drawing twenty-four applicants from which five diverse teams were chosen. These participants represent a broad spectrum of genres and development goals, ranging from cooperative racing titles and moody first-person adventures to cozy exploration games. The program’s methodology centers on individualized support, utilizing expert mentors such as industry veterans from NetEase and Jagex, alongside specialized marketing workshops led by recognized professionals. This tailored approach ensures that each team receives guidance specific to their unique project requirements.
Geographically focused on the Hamburg creative ecosystem, the incubator functions as a long-term fixture for local talent. Beyond the immediate workshop phase, the program facilitates ongoing professional development and international exposure for its participants. By integrating physical workspace, expert-led training, and a collaborative community, the incubator continues to strengthen the regional games industry, providing the necessary infrastructure for developers to refine their craft and scale their operations effectively.
Pipapo Games, a Hamburg-based development team, is currently participating in the Games Lift Incubator to refine the production and business strategy for their upcoming title, Map Map. The team, composed of four graduates from the HAW Hamburg Games Master course, leverages their diverse expertise in programming, art direction, and project management to develop a cozy adventure game centered on navigation and cartography.
The core gameplay of Map Map focuses on exploration and environmental interaction, requiring players to annotate and design maps while navigating various islands. By emphasizing mechanics such as distance measurement and positioning, the developers aim to create an inviting, low-stress experience that encourages observation and inference. The project draws thematic inspiration from the cooperative nature of navigation-based games, while maintaining a distinct, colorful aesthetic that differentiates it from realistic simulations.
Beyond game design, the team is utilizing the Games Lift Incubator to establish a rigorous production framework. By engaging with workshops on market analysis and production planning, the developers are working to create concrete milestones that ensure the project remains financially accountable and operationally sound. This structured approach reflects the team’s commitment to balancing creative, playful development with the professional requirements of self-publishing, as they prepare to bring their vision to market.
The Polaris 2023 convention, held in October 2023, served as a significant gathering for the German gaming, anime, and community sectors. The event, which took place in Hamburg, experienced high demand, resulting in sold-out attendance for both Saturday and Sunday. A primary highlight of the convention was the successful establishment of a new Guinness World Record, verified by an independent jury, which required the assembly of 492 cosplayers in game-related costumes.
The convention provided a platform for industry engagement and professional development. Gamecity Hamburg hosted a booth that facilitated networking between established industry professionals, students, and aspiring developers. The booth also showcased several titles from the organization’s "Road to" program, including About Cannons & Sparrows, Light of Atlantis, Beacon Patrol, Turbo Shell, and Reddie - ReRun Reality. Additionally, the event featured a Gamecity Treff industry networking session at the Grüner Jäger, which drew nearly 300 attendees from across Germany.
The programming throughout the weekend included a variety of community-focused activities, such as cosplay contests, live content from Rocket Beans TV, and meet-and-greet sessions with prominent German digital creators. The success of the 2023 edition has led to the scheduling of a follow-up event for October 2024, with organizers aiming for an expanded scope. The convention continues to function as a vital hub for fostering connections within the German games industry and celebrating community-driven gaming culture.
The Games Lift Incubator, an initiative based in Hamburg, Germany, serves as a platform for supporting independent game developers through mentorship, funding, and professional networking. The program aims to foster local talent by providing resources that help developers refine their projects and navigate the complexities of the industry. A primary example of this support is the development of the first-person adventure game Journey Beyond the Edge of the World, created by solo developer Markus Koepke.
Koepke’s project highlights the trend of the multi-disciplinary generalist in modern indie development. By managing all aspects of production—including music composition, design, coding, and visual art—Koepke demonstrates how individual creators leverage diverse professional backgrounds to build immersive, narrative-driven experiences. His creative process emphasizes a visual-first approach, where atmospheric storytelling and music serve as the foundation for gameplay mechanics.
The incubator provides a structured environment for these developers to transition from conceptual prototypes to more polished products. By facilitating connections within the broader games industry, the program helps solo developers overcome the limitations of working in isolation. This collaborative model is essential for maintaining the vibrancy of the Hamburg games scene, as evidenced by the ongoing success of various local studios and the consistent stream of new projects emerging from the region. Through such initiatives, the industry continues to support the evolution of independent creators who blend artistic vision with technical execution.