DONTNOD Entertainment
7 reports, presentations and talks by DONTNOD Entertainment in the Game Industry Library, the newest “2021 Full-Year Results: DONTNOD Entertainment” (2022).
Documents
2021 Full-Year Results: DONTNOD Entertainment
DONTNOD Entertainment’s 2021 full-year results reflect a strategic transition toward self-publishing and co-production, moving away from traditional publisher-funded models.
- DONTNOD is transitioning to a self-publishing and co-production model to retain greater intellectual property rights and long-term royalty shares.
- The company holds a strong liquidity position with €58.4 million in cash and cash equivalents, supported by a €50 million capital raise and a strategic partnership with Tencent.
- Operating revenues grew 13% to €26.7 million, while operating EBITDA increased 33% to €5.8 million, despite a consolidated net loss of €3.3 million driven by development cost amortization.
Dontnod Entertainment 2020 Full-Year Results
DONTNOD Entertainment’s 2020 full-year results demonstrate a successful transition toward a self-publishing model and increased control over its intellectual property.
- DONTNOD Entertainment achieved a return to profitability in 2020 with a consolidated net income of €0.9 million, reversing the previous year's loss.
- Total operating revenues grew 31% year-over-year to €23.6 million, fueled by an 83% increase in royalties from the back catalog and the self-published title Twin Mirror.
- The company strengthened its financial position with a €50 million capital increase involving Tencent Holdings Limited and institutional investors following the 2020 reporting period.
Dontnod Entertainment 2020 Half-Year Results
The 2020 half-year financial results for DONTNOD Entertainment, an independent French video game studio, highlight a period of operational growth and strategic expansion despite the challenges posed by the global health crisis.
- DONTNOD Entertainment reported a 19.9% increase in operating income to €10.8 million and a 64% rise in net income to €0.7 million for the first half of 2020.
- The studio maintained a strong financial position with €20.0 million in cash as of June 30, 2020, further bolstered by a capital increase in July.
- Capitalized production tripled to €3.8 million, reflecting a strategic investment in development for upcoming titles and the studio's first self-published project.
Dontnod Investor Presentation: December 2019
Dontnod Entertainment, a French video game studio founded in 2008, focuses on the development of immersive, narrative-driven intellectual property for PC and consoles.
- Dontnod reported a 66.8% revenue increase to €7.8 million in the first half of 2019, driven by the commercial performance of the Life is Strange and Vampyr franchises.
- The studio is shifting toward co-production and self-publishing models to retain greater intellectual property control and secure higher royalty shares.
- A strategic distribution agreement for the title Twin Mirror with the Epic Games Store secured an 88% revenue share for the studio.
DONTNOD Entertainment 2018 Consolidated Annual Results
The 2018 consolidated annual results for DONTNOD Entertainment reflect a period of significant financial growth and structural transformation for the independent French video game studio.
- DONTNOD Entertainment reported 2018 annual revenues of €14.3 million, a 48.2% increase driven primarily by the commercial success of VAMPYR, which sold over one million copies.
- The company’s financial position was significantly strengthened by a May 2018 IPO, resulting in €24.4 million in cash and cash equivalents and €33 million in shareholders' equity by year-end.
- Operating EBITDA grew by 36.9% to €3.8 million, even as the studio increased its headcount to 171 employees following the integration of DONTNOD ELEVEN.
DONTNOD Entertainment 2018 Annual Revenues
DONTNOD Entertainment experienced significant financial growth during the 2018 fiscal year, reporting consolidated revenues of €14.3 million, a 47.4% increase over the €9.7 million generated in 2017.
- DONTNOD Entertainment reported 2018 consolidated revenues of €14.3 million, marking a 47.4% increase over the €9.7 million generated in 2017.
- Royalty income grew by 3.5 times compared to the previous year, primarily driven by the strong commercial performance of the action-RPG Vampyr.
- Fixed development fees rose 22.1% to €10.5 million, supported by production partnerships for Life is Strange 2, Twin Mirror, and two confidential projects.
DONTNOD Entertainment 2018 Half-Year Results
The 2018 half-year results for DONTNOD Entertainment highlight a period of significant organizational scaling and financial strengthening for the independent French video game studio.
- DONTNOD Entertainment raised €30.5 million through an IPO on Euronext Growth, resulting in shareholders' equity of €31.6 million and cash equivalents of €27.7 million as of June 2018.
- The company reported a net loss of €1.03 million for the first half of 2018, driven by the costs of scaling operations to support five simultaneous production teams.
- H1 2018 revenues reached €4.7 million, a 5% year-over-year increase supported by royalties from existing titles and the release of Vampyr.
Do you work at DONTNOD Entertainment? Get a free report of how these documents are read and cited here.