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Create free accountFinancial reportDONTNOD Entertainment
The 2018 consolidated annual results for DONTNOD Entertainment reflect a period of significant financial growth and structural transformation for the independent French video game studio. Driven by the commercial success of the title VAMPYR, which surpassed one million copies sold, the company reported annual revenues of €14.3 million, representing a 48.2% increase over the previous year. This performance was bolstered by a 3.5-fold increase in royalties and steady publisher fees from ongoing production projects.
Operating EBITDA rose by 36.9% to €3.8 million, despite increased operating expenses associated with expanding the studio’s headcount to 171 employees following the integration of DONTNOD ELEVEN. While consolidated net income reached €0.5 million—impacted by non-recurring expenses and amortization—the company’s financial position was substantially strengthened by a successful Initial Public Offering in May 2018. By year-end, the studio held €24.4 million in cash and cash equivalents, with shareholders' equity totaling €33 million.
The studio’s strategy remains focused on the development of immersive, narrative-driven titles. The 2018 roadmap included the production of five games, with future growth tied to the completion of LIFE is STRANGE 2 and the development of TWIN MIRROR, alongside new co-productions. Management identifies the emergence of new distribution platforms, the rise of interactive fiction, and the transition to a new generation of consoles as key market opportunities. DONTNOD continues to leverage its international reputation to secure partnerships with major publishers, positioning itself to capitalize on sustained global demand for original, multi-platform content through 2022.
Don't Nod · 2024