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Tom Clancy's Splinter Cell

Game3 documents

3 documents in the library are about Tom Clancy's Splinter Cell, from writers such as Ubisoft, the newest from 2013. Each has a summary and key insights with the page they come from.

Tom Clancy's Splinter Cell cover

Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace! You are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. The world balance is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.

Released
Nov 12, 2002
Developer
Ubisoft Montreal
Publisher
Ubi Soft Entertainment
Genres
Shooter, Tactical
Platforms
Xbox, PC (Microsoft Windows), Mac, PlayStation 2

Game data from IGDB.com

Documents about Tom Clancy's Splinter Cell

Cover of Ubisoft Reports First-Quarter 2013-14 Sales
Financial report5 pages

Ubisoft Reports First-Quarter 2013-14 Sales

Ubisoft’s first-quarter sales for the 2013-14 fiscal year totaled €76 million, representing a 42.2% decline compared to the same period in the previous year.

  • Ubisoft reported Q1 2013-14 sales of €76 million, a 42.2% year-over-year decline primarily due to the lack of a major title launch compared to the previous year's Ghost Recon Future Soldier.
  • Despite the revenue drop, the company exceeded its initial Q1 target of €70 million, supported by a 56% increase in back-catalog sales to €60 million and a 27% rise in digital revenue to €34 million.
  • Management reaffirmed full-year 2013-14 guidance, projecting total sales between €1,420 million and €1,450 million and non-IFRS operating income between €110 million and €125 million.
UbisoftJul 2013
Cover of Ubisoft Update on Third Fiscal Quarter Performance and Annual Targets
Financial report2 pages

Ubisoft Update on Third Fiscal Quarter Performance and Annual Targets

Ubisoft has issued a downward revision of its financial targets for the 2009-10 fiscal year, citing significant market shifts and internal product delays.

  • Ubisoft lowered its fiscal year 2009-10 sales forecast from €1,040 million to €860 million, projecting a €50 million operating loss instead of the previously anticipated €70 million profit.
  • A 50% decline in casual segment sales, driven by a contraction in the Nintendo DS market, resulted in a €160 million revenue shortfall.
  • The company is shifting development resources away from the casual segment to focus on high-end franchises for Xbox 360 and PlayStation 3.
UbisoftJan 2010
Cover of Ubisoft Annual Report 2003
Financial report116 pages

Ubisoft Annual Report 2003

Ubisoft’s fiscal year ending March 31, 2003, marked a pivotal transition toward profitability and structural maturity.

UbisoftJun 2003

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