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Supremacy: The Metaverse Game

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Documents about Supremacy: The Metaverse Game

Cover of πŸš¨πŸ“’ BREAKING NEWS: Stillfront's CEO Steps Down + AdColony Sold for Under $5M + Meowdoku Hits 1.7M DAU
12 min
Two & a Half Gamers12 min

πŸš¨πŸ“’ BREAKING NEWS: Stillfront's CEO Steps Down + AdColony Sold for Under $5M + Meowdoku Hits 1.7M DAU

The mobile gaming industry is currently experiencing a period of rapid structural shifts, characterized by the decline of aggressive roll-up business models and the emergence of new, high-growth casual titles.

  • Stillfront's CEO is stepping down following a period of declining revenue, downloads, and share price, signaling the risks of roll-up business models that rely on high valuations for acquisitions.
  • The casual puzzle game Meowdoku scaled from 15,000 to 1.7 million DAU since mid-May by combining Sudoku mechanics with cat-themed aesthetics, generating estimated daily ad revenues of $70,000 to $120,000.
  • Affle acquired the AdColony brand and technology assets from Digital Turbine for less than $5 million, gaining access to approximately 80,000 existing app integrations.
Two & a Half GamersJul 2026
Cover of Google's Project Genie, Take-Two, Stillfront, Ares, January's top games and more
19 min
Mobilegamer.biz19 min

Google's Project Genie, Take-Two, Stillfront, Ares, January's top games and more

The mobile gaming industry is currently navigating a period of significant financial restructuring and technological speculation.

  • Take-Two Interactive reported a 19% year-over-year increase in mobile revenue, which now accounts for 49% of the company's total net bookings.
  • Google's Project Genie generative AI technology caused a temporary market sell-off in game stocks, though industry leaders like Unity and Epic Games clarified that such models are intended to supplement, not replace, professional game engines.
  • Stillfront Group is undergoing a restructuring that includes further game closures and the sale of its narrative games division, despite achieving a 27% EBITDAC margin in Q4 2025 through cost savings and disciplined user acquisition.
Mobilegamer.bizFeb 2026