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Final Fantasy III

Game4 documents

4 documents in the library are about Final Fantasy III, from writers such as Square Enix, the newest from 2007. Each has a summary and key insights with the page they come from.

Final Fantasy III cover

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Released
Apr 2, 1994
Developer
Square
Publisher
Square Enix
Genres
Role-playing (RPG), Adventure
Platforms
Super Nintendo Entertainment System, Wii, Wii U, New Nintendo 3DS, Super Famicom

Game data from IGDB.com

Key figures

Documents about Final Fantasy III

Cover of Square Enix Annual Report FY2007
Financial report56 pages

Square Enix Annual Report FY2007

Square Enix achieved a significant financial milestone during the fiscal year ended March 31, 2007, reporting a 31.3% increase in net sales to ¥163.5 billion and a 67.5% surge in operating income.

  • Square Enix reported a 31.3% increase in net sales to ¥163.5 billion and a 67.5% surge in operating income for FY2007, largely driven by the consolidation of Taito Corporation and the success of Final Fantasy XII.
  • Net income declined 32% to ¥11.6 billion due to over ¥11 billion in extraordinary losses incurred from restructuring the amusement segment, which included closing unprofitable arcades and divesting Taito’s karaoke business.
  • The company is shifting its business model toward persistent network services and mobile platforms, evidenced by a 315% growth in mobile segment operating income.
Square EnixJul 2007
Cover of Square Enix Consolidated Financial Report: Nine-Month Period Ended December 31, 2006
Financial report8 pages

Square Enix Consolidated Financial Report: Nine-Month Period Ended December 31, 2006

Square Enix experienced significant financial growth during the nine-month period ending December 31, 2006, driven primarily by a robust release schedule of major console titles.

  • Square Enix reported significant financial growth for the nine-month period ending December 31, 2006, with net sales rising 78.3% to ¥123,035 million and operating income increasing 210.3% to ¥19,656 million.
  • The Games (Offline) segment was the primary growth driver, achieving a 90.1% increase in sales to ¥40,298 million behind the successful releases of Final Fantasy XII, Kingdom Hearts II, and Final Fantasy III.
  • The Amusement segment, including the Taito Group, generated ¥56,369 million in sales but recorded an operating loss of ¥754 million, leading to structural restructuring and the divestment of the commercial karaoke business.
Square EnixJan 2007
Cover of Square Enix FY2006 Half Period Results
Financial report11 pages

Square Enix FY2006 Half Period Results

The fiscal year 2006 half-period results for Square Enix, presented in November 2006, detail the company’s financial performance and operational expansion, specifically highlighting the integration of Taito Corporation into its consolidated financial statements.

  • Square Enix achieved a significant increase in unit sales to 6.21 million for the half-period ending September 30, 2006, up from 2.76 million in the prior comparable period.
  • The company successfully integrated Taito Corporation into its consolidated financial statements, with Taito's income included in the reporting starting from October 2005.
  • Key software titles drove performance, with Final Fantasy III selling 840,000 units and Kingdom Hearts II recording strong sales across North American and European markets.
Square EnixNov 2006
Cover of Square Enix Consolidated Financial Results: First-Half Period Ended September 30, 2006
Financial report22 pages

Square Enix Consolidated Financial Results: First-Half Period Ended September 30, 2006

Square Enix experienced substantial financial expansion during the first half of the 2006 fiscal year, characterized by a 180.4% increase in net sales to 75,959 million yen.

  • Square Enix reported a 180.4% increase in net sales to 75,959 million yen for the first half of the 2006 fiscal year, driven by the launches of Final Fantasy III and Kingdom Hearts II.
  • Operating income reached 9,169 million yen, supported by a strong cash and deposit position of 91,149 million yen.
  • The strategic consolidation of Taito Corporation and a diversified portfolio across gaming, mobile, and publication segments were primary drivers of the company's financial expansion.
Square EnixNov 2006

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