Playstudios' total net revenue for Q2 2025 was $59,338, a decrease from $72,590 in Q2 2024. For the six months ended June 30, 2025, total net revenue was $122,047, down from $150,418 in the same period of 2024.
02
Virtual currency revenue, recognized over time, decreased to $48,208 in Q2 2025 from $56,477 in Q2 2024, and to $99,049 for the first six months of 2025 from $116,724 in the prior year.
03
Advertising revenue, recognized at a point in time, also saw a significant drop, from $16,006 in Q2 2024 to $11,128 in Q2 2025, and from $33,448 to $22,991 for the six-month period.
04
The company experienced a net loss of $2,948 in Q2 2025 and a net loss of $5,828 for the six months ended June 30, 2025.
05
Playstudios made charitable contributions of $0.3 million to the PLAYSTUDIOS Impact Fund during the first six months of 2025, with an additional $1.25 million contributed after June 30, 2025.
06
As of June 30, 2025, Playstudios' total receivables, net, were $28,700, down from $30,767 at December 31, 2024. Trade receivables, primarily from Apple, Google, and Xsolla, accounted for $24,662 of this total.
07
The company reached an agreement in principle in January 2025 to settle several lawsuits and arbitration demands related to claims of illegal gambling, with settlement documentation currently being drafted and subject to court approval.
Summary
SEC 10-Q filing for Playstudios, filed 2025-08-08.