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Krafton
Krafton’s 1Q26 investor presentation outlines a period of record-breaking financial performance driven by the global expansion of the PUBG intellectual property and strategic investments in new content platforms. The company achieved a quarterly revenue of KRW 1.4 trillion, representing a 57% year-over-year increase, while operating profit reached KRW 561.6 billion, a 23% increase compared to the same period in 2025. This growth was underpinned by the PUBG franchise, which surpassed KRW 1 trillion in quarterly revenue for the first time, supported by enhanced monetization, seasonal content, and global fandom marketing.
The company is actively diversifying its portfolio beyond the PUBG core. Development of the life-simulation title inZOI is focused on evolving into a user-generated content (UGC) platform, incorporating AI-driven modding tools and multiplayer functionality to foster long-term engagement. Simultaneously, the Subnautica franchise is preparing for the Early Access launch of Subnautica 2, which has maintained a top position on the Steam Wishlist since late 2025. These efforts are complemented by the integration of in-house multimodal AI models, such as Raon and PUBG Ally, designed to improve immersion and interaction within game environments.
Financial stability remains a priority, with the company reporting a net profit of KRW 514.1 billion for the quarter. Krafton continues to emphasize shareholder value, having completed a KRW 200 billion share buyback and a capital reduction dividend in 1Q26, with further buybacks and cancellations planned for the second quarter. The company’s strategic trajectory remains focused on platformization, the expansion of its UGC ecosystem, and the application of advanced technology to sustain its competitive edge in both emerging and Western markets.
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