Market (Mobile)·Updated Apr 13, 2026 by Sensor Tower
Report · January 1, 2021
Published by Sensor Tower
The mobile gaming landscape in the United States is significantly influenced by intellectual property (IP), which serves as a powerful driver for both revenue and user acquisition. While IP-based titles represent only 9 percent of the total mobile game market, they command an outsized share of industry performance, accounting for 23 percent of total player spending and 17 percent of all downloads in 2020. This trend underscores the efficacy of established brands in capturing market attention and maintaining stable growth compared to non-IP titles. Video game-based IPs are the most dominant category, generating one-third of all licensed mobile game revenue in 2020. Other significant contributors include Manga, which emerged as the fastest-growing IP type with a 54 percent year-over-year revenue increase, followed by Television and Comics. Notably, the Marvel brand maintains a pervasive presence across multiple media formats, illustrating how successful IPs often transcend their original medium to achieve cross-platform dominance. The impact of IP is most pronounced within mid-core genres, specifically Geolocation AR, Action, RPG, and Shooter. Geolocation AR is almost entirely comprised of licensed titles, while Action, RPG, and Shooter genres show the strongest correlation between IP usage and rapid revenue growth. Conversely, massive categories like Puzzle remain largely untapped by IP, with only 5 percent of revenue derived from licensed games, suggesting a potential area for future expansion. This analysis utilizes data from the U.S. App Store and Google Play throughout 2020, employing a taxonomy that categorizes IPs originating from films, books, television, toys, celebrities, sports, board games, video games, comics, and manga. The findings suggest that as the mobile marketing landscape evolves, particularly following changes to identifier tracking, the strategic deployment of recognizable IPs will become increasingly vital for developers seeking to build awareness and drive sustainable user acquisition.
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Table of Contents 03 - Introduction 04 - IP Games in the United States 08 - IP Types 11 - Top Games by IP Type 16 - IP Revenue by Genre by 20 - Conclusion Genre - Conclusion 20 -
Introduction This report analyzes the relevance of Intellectual Property in the U.S. mobile games market, delving into the performance of non-IP games Action, Shooter, and RPG Show Potential for IP Games Year-over-Year Revenue Growth vs. IP Proportion by Genre in the U.S. during 2020 vs. licensed titles, the most successful IP-based games, and IP performance across genres. Cre game eres uch as Shooter, RPG and aso experiencing the fastest average growth. Tz Using Sensor Tower’s Game Taxonomy IP classifications, this report 10% comes from I titles. acctd or pernt of the reven n t contains information on licenses, IP types, operators, and Pokémon GO Leads Video Game IPs on Mobile Sports genre. corporate parents. Top Grossing Games with IPs from Video Games in the U.S. SensorTower 2018 2019 2020 Video game IPs accounted for 33 percent of Pokémon GO okémon GO okémon GO moblle games in 2020. Inclusion Criteria kn Go dthVid Gam I typfr Final Fantasy XV PUBG Mobile PUBG Mobile third year on a row in 2020. After a successful global launch in 2019. Cal uty: Sensor Tower’s definition of Intellectual Property covers multi- Fire Emblem Final Fantasy XV o. 3n 0 Heroes platform IPs that are licensed to mobile game studios, originating Minecraft Mineraft Minecraft from films, books, television, toys, celebrities, sports, board games, One-Third of IP Game Revenue is from Video Game IPs Note Regarding Chart U.S. market share and revenue growth by IP type in 2020 video games, comics, and manga and have dedicated mobile games.
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Three IP Games Rank Among the Top 10 by Revenue Top 20 grossing mobile games in 2020 on the U.S. App Store and Google Play No-IP IP Games Roblox . Candy Crush Saga . During 2020, three out of the top 10 revenue Coin Master . generating mobile games in the United States Pokémon GO . used a license: Pokémon GO, PUBG Mobile, and Gardenscapes . Call of Duty: Mobile. Homescapes . An additional two licensed titles appeared in the Clash of Clans . top 20, Marvel Strike Force and Dragon Ball Z: Slotomania . Dokkan Battle. PUBG Mobile . Call of Duty: Mobile . SensorTower Pokémon GO remained the most successful Bingo Blitz . licensed mobile game, generating Toon Blast . approximately $480 million in U.S. player Candy Crush Soda Saga . spending in 2020. MARVEL Strike Force . Fishdom . Two out of the top three mobile games Garena Free Fire . utilizing an IP belonged to the Shooter genre. Jackpot Party . DoubleDown . Rise of Kingdoms . DBZ Dokkan Battle . 0 100M 200M 300M 400M 500M 600M 700M $800M IP Games
The Chinese mobile gaming market is currently undergoing a significant shift in distribution dynamics as developers increasingly challenge the traditional 50% take rates imposed by domestic Android app stores. While global discourse remains focused on the 30% take rate standard contested in the Epic v. Apple litigation, Chinese developers face a more restrictive domestic environment where smartphone manufacturers and major tech firms consolidate power through the Mobile Hardcore Alliance and the Global Developer Service Alliance. These entities justify high fees by providing integrated marketing and distribution services, yet these costs have become a primary point of contention for major studios. To circumvent these high fees, prominent developers such as miHoYo, Lilith Games, and NetEase are increasingly adopting direct-to-consumer distribution models. By leveraging high-quality intellectual property, substantial marketing budgets, and community-driven platforms like TapTap and Bilibili, these studios can bypass traditional stores entirely. This strategy allows developers to retain significantly higher gross profit margins—often exceeding 95%—compared to the 50% margin typically realized through standard distribution channels. The success of these titles has begun to force concessions, as evidenced by Xiaomi offering reduced take rates to high-profile games like Genshin Impact. The industry landscape is bifurcated, as smaller developers often remain dependent on traditional stores for the reach and infrastructure necessary to sustain their operations, viewing the 50% fee as an acceptable cost of doing business. However, the rise of direct distribution and community-centric marketing signals a broader trend where quality content and brand loyalty are becoming more influential than traditional store placement. As developers continue to prioritize direct engagement and alternative platforms, the dominance of traditional Android app stores in China faces mounting pressure, potentially reshaping the economic model of the global mobile gaming industry.
Chinese gaming developers are aggressively expanding their global footprint by leveraging sophisticated monetization models and high-volume, AI-driven marketing strategies. The primary objective for these publishers is to balance the high revenue potential of mature markets like the United States, Japan, and South Korea against the rising costs of user acquisition. By prioritizing video advertising, which currently yields the highest Day 7 return on ad spend at 21%, developers are successfully capturing market share in competitive strategy and RPG segments. Success in these international territories is increasingly predicated on hyper-localization and technological integration. Publishers are utilizing generative AI to streamline the production of localized ad creatives, voice-overs, and performance-tested copy, allowing for rapid iteration and regional customization. Leading titles demonstrate that high-engagement gameplay loops—such as the inclusion of social hangout spaces, customizable home systems, and minigame integrations—are essential for sustaining long-term retention. These efforts are further bolstered by strategic partnerships with local influencers and the implementation of innovative, time-limited gacha mechanics. To maintain consistent growth, developers are diversifying their engagement tactics through gamified live events, including seasonal collections and interactive board-style challenges. These features, combined with trial character systems, allow publishers to cater to varied player motivations while maintaining a steady revenue stream. By synthesizing competitive intelligence with agile content updates, Chinese gaming apps are effectively navigating the complexities of global expansion, ensuring that both monetization and user interest remain high across diverse geographic regions.
The financial performance for the first quarter of fiscal year 2023 reflects a period of stabilization and strategic reinvestment across key business segments. The game business experienced a typical seasonal slowdown following the fourth-quarter peak, yet maintained a solid foundation through the sustained success of Heaven Burns Red. This title has established a stable user base, and its high level of visual expressiveness and multifaceted marketing approach now serve as the internal benchmark for future development and operational strategies. Management anticipates a recovery in momentum toward the end of the calendar year, driven by planned anniversary events and new content releases. The metaverse business has reached a significant financial milestone by achieving breakeven status. Current efforts are focused on expanding the user base for the REALITY platform, with profits being systematically reinvested into promotional activities to secure long-term growth. In contrast, the outlook for the investment and incubation business remains cautious due to volatile market conditions. While some distributions from investment exits are expected, there is a recognized risk of quarterly losses if these distributions fail to offset operational costs, leading to a conservative earnings forecast for this segment in the near term. Projected operating income for the internet and entertainment business in the second quarter is estimated to fall between 1.0 billion and 1.5 billion yen. This guidance accounts for the ongoing transition of the game portfolio and the deliberate reinvestment strategy within the metaverse sector. Overall, the strategy emphasizes leveraging the technical and operational know-how gained from recent hits to ensure the scalability of upcoming titles while maintaining a disciplined approach to emerging business segments and venture investments.
The 2021 Fact Book presents a comprehensive overview of Bandai Namco Holdings’ strategic direction, emphasizing its transformation into a globally integrated entertainment conglomerate and its commitment to corporate social responsibility. Central to the narrative is the thesis that sustained growth across toys, video games, animation and amusement can be achieved through diversified product portfolios, expansive international operations, and proactive sustainability initiatives. The company’s evolution is traced from a collection of independent toy, arcade‑machine and media firms to a unified group after the 2005‑2007 merger of Bandai and Namco. Key milestones include the launch of flagship lines such as Gundam models (over 500 million units shipped), Tamagotchi (exceeding 20 million units), and Zatchbell Battle (300 million units), as well as the development of major video‑game franchises—TEKKEN, DARK SOULS III and Tales—collectively surpassing 50 million sales. International expansion is evident through subsidiaries and regional headquarters in North America, Europe and Asia, reinforced by repeated listings on the Tokyo Stock Exchange and industry recognitions such as Cannes Best Actor and TSE awards. Environmental and social performance data for fiscal year 2021 highlight a suite of CSR actions, including CO₂ reduction targets, supply‑chain safety measures and work‑life‑balance programmes, all framed within the “NEXT STAGE” mid‑term plan aimed at deepening engagement with a mature fan base and broadening cross‑media offerings. The Fact Book thus underscores Bandai Namco’s dual focus on market leadership and sustainable corporate practices across a worldwide footprint and multiple entertainment segments.