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Create free accountwelcome back to games you might not have tried and hoho boy do we have a show for you it will boggle the mind and baffle the senses it's gonna be a flavor explosion which you know doesn't really make sense because this is on YouTube and that would probably taste gross but you get what I'm going for keep in mind though while all of the games on this list aren't necessarily good each of them have an aspect of game design we're pretty sure you've never seen before so are you ready you're not ready to late get ready and we start things off with Madden NFL you know I still can't believe this little-known gem has flown under the radar for nearly 30 years taking its inspiration from Blood Bowl this game boldly asks the question what if Blood Bowl didn't have cool stuff in it if you're looking for a massive sprawling RPG about carrying a ball across a field
Madden's got you covered it brings to life the work the human drama and the franchise value of moving an otherwise useless oblong object across 360 feet of grass in the most inefficient way possible and while many have asked why don't they just drive the ball to the other side of the field this game bravely challenges us with a Sisyphean mirror to modern life the endless moving ball is us the struggle to make it forward only to be pushed back is our struggle and at the end when the ball is finally where we want it to go all we get to do is a little dance before we have to start it all over again Sandeul odd so if you are looking for something like Blood Bowl just without all the Lich's chainsaws or ultraviolence but that's also a brutal and accurate analogy of 21st century life you could do worse than this indie Jim World of Warcraft built originally as a
place to store memes oh my god he just ran in World of Warcraft has transformed over the years into a slightly emptier place to store memes that slightly fewer people will get in this game you can make bars go up make other bars go up make bars go down and unlock new bars to make go up and down so if you're in the market for a moving bar simulator that you can consistently debate about how it used to be a better moving bar simulator each year this one has a pedigree like no other and actually please leave a comment below telling us which up-down bar is your favorite fork knife tell me something are you looking for a free game to give your kids that will cost you more money than you ever expected then grab your two favorite utensils and
dig in based on the 1999 Japanese novel about junior high school students killing each other fork knife is a faithful recreation of the junior high school students killing each other brand while it does excise all of the satire and political commentary of the original it instead provides us with colorful outfits and appropriated dances apex legends okay first picture fork knife is it in your mind great now picture fork knife that should have mechs but without the mechs mind blown seriously though for you designers out there it's worth looking at these two side-by-side because the differences are illuminating Zelda wand of gamilon
[Music] universally acknowledged as the best Zelda game this blast from the past is one all true Nintendo fans should relish flipping the traditional story on its head and letting you finally play as the titular Zelda to rescue link this beautifully executed and exquisitely rendered Zelda game pays homage to the beloved classic of the series Zelda The Adventures of link with its bold side-scrolling style in fact this entry into the series is perhaps only bested by the rare and hard to acquire Zelda's adventure which brought the franchise the one innovation almost every fan thought it needed live-action cutscenes so do yourself a favor and pick up both of these gems wherever the CDI is sold Magic the Gathering arena or as it's more widely known how to print money on paper without the government coming after you now without the paper magic online has
been around forever but here is the slicker glossy ER version that'll have you saying just one more draft at 3 a.m. when you've got class in the morning wanna play an elf wizard lizard or stop face with a fish octopus crap arena has always got you covered also it has to be mentioned that this game comes fully featured with six count'em full five different emotes none of which lets you sympathize with an opponent who's getting mana screwed rocket League inspired by Blood Bowl International Edition this game's design asks the question how can we get Americans to like what the rest of the world calls football containing less blood and somewhat smaller figures than the American version this was considered a great leap of game-design faith until someone at psionics stood up and said cars Americans love cars and for any of you designers out there this game demonstrates the golden rule of game
design add cars to everything Final Fantasy but with cars yeah I'll buy it life is strange but about cars sign me up fruit ninja but we're both the fruit and the ninjas were cars shut up and take my money cars they make game design good [Music] mother 3 the English release we know many of you know mother 3 from its lauded Japanese version and while I'm usually more of us subs not dubs kinda fella I urge you to check out this English release retaining the sprawling story quirky world and meaningful interactions of the original it builds on the Japanese release by having every character fully voiced by John st. John the legendary voice actor who brought to life such notable pillars of gaming as Duke Nukem and that big cat from Sonic adventures who can't move his dulcet tones really bring a richness and vitality to the world that the mother
series has never known before it's time to kick ass and chew bubblegum and I am all out of gum so if you're a fan you owe it to yourself to check this one out it's a good day to die and finally a fly three confirm this release flew under the radar due to Valve's questionable decision to make it a Vectrex only release but with a new port coming to the Infinium labs phantom it's high time we talked about it a brilliant mashup of idle clicker and match three game where half-life 3 really shines is in its microtransaction system both critics and fans agree that the loot box recursion system TM where loot boxes can contain other loot boxes that you have to pay to unlock really confirmed for them that they were living in a dystopian hellscape so if you haven't checked it out already have your wallets open and your computers on overnight for the apotheosis of gay so
there you have it are there other games you haven't tried tell us about them in the comments below and don't forget smash that like button and ring that Bell this was a triumph I'm making a note here huge success all the games we showed you were fantastic or maybe that garbage with a few of interesting of science I don't know because I made this song up on the spot hahahaha but there's no you three doing another take because this is my tum and it's getting real late so if you don't like the games and you think that they are lame then you can just go fly a kite
because flying as kites pretty dumb and you know they're attached to a rope hey maybe I think I'll go buy a boat buy a boat fireball fireball Zoey I wanna buy a boat
This presentation serves as a satirical April Fools' Day commentary on the gaming industry, framing well-known, mainstream titles as obscure "hidden gems." By adopting a mock-serious analytical tone, the discussion highlights common industry tropes, monetization strategies, and design trends through the lens of irony. The primary thesis suggests that even the most ubiquitous games can be recontextualized to reveal underlying design philosophies—or, in many cases, the cynical nature of modern game development.
The analysis covers a diverse range of industry segments, including sports simulations, massive multiplayer online games, battle royales, and digital card games. Specific examples include Madden NFL, which is humorously compared to a Sisyphean struggle; World of Warcraft, described as a "moving bar simulator"; and various battle royale titles like Fortnite and Apex Legends, which are critiqued for their reliance on cosmetic monetization and repetitive loops. The discussion also touches upon the controversial history of the Zelda CD-i titles and the persistent, meme-driven anticipation surrounding the release of Half-Life 3.
The methodology relies on a performative, comedic critique rather than empirical data or formal research. By intentionally misrepresenting the popularity and nature of these titles, the content serves to lampoon the "hidden gem" genre of gaming journalism. The overarching conclusion emphasizes that while many of these games are commercially successful, their design elements often prioritize player retention, microtransactions, and repetitive mechanics over traditional innovation, ultimately inviting the audience to reflect on the state of the contemporary gaming landscape.
Extra Credits · 2026
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