Koei Tecmo reported a 9.4% increase in net sales to ¥42.645 billion for the fiscal year ending March 2020, with net income rising 11.8% to ¥15.306 billion.
See it on page 1The entertainment segment served as the primary growth engine, delivering a 20.6% increase in operating income to ¥13.366 billion.
See it on page 1Non-gaming segments experienced significant contractions, with amusement, real-estate, and other business units declining by 9.4%, 12.7%, and 16.5% respectively.
See it on page 1Total assets expanded to ¥147.793 billion from ¥129.192 billion, bolstered by growth in cash, receivables, and property investments.
See it on page 2Shareholders’ equity reached ¥128.602 billion, supported by strong retained earnings and capital surplus.
See it on page 2Current liabilities increased to ¥24.090 billion, primarily due to rising short-term loans and trade payables.
See it on page 2Koei Tecmo Holdings reported a strong fiscal year ending March 2020, with net sales rising 9.4 % to ¥42.645 billion from ¥38.968 billion in FY2018. The entertainment segment drove growth, contributing 11.4 % of sales and generating ¥13.366 billion in operating income, a 20.6 % increase. In contrast, amusement, real‑estate and other segments saw declines of 9.4 %, 12.7 % and 16.5 % respectively, reflecting a shift toward core gaming activities. Operating income overall grew 16.6 %, and net income increased 11.8 % to ¥15.306 billion, supported by higher gross profit and efficient cost management.
Balance‑sheet expansion was notable: total assets grew from ¥129.192 billion to ¥147.793 billion, largely due to a jump in current assets (cash and receivables) and property‑and‑equipment investments. Shareholders’ equity rose to ¥128.602 billion, driven by retained earnings and capital surplus. However, current liabilities surged to ¥24.090 billion, driven by short‑term loans and trade payables, while long‑term liabilities increased modestly to ¥1.356 billion.
The company’s geographic focus remains Japan‑centric, with revenue primarily from domestic entertainment products. The fiscal period covers the 12 months ending March 2020, and financial statements follow Japanese GAAP. No external survey data are cited; figures derive from consolidated accounting records. Overall, Koei Tecmo’s FY2020 performance highlights robust growth in its core gaming segment amid a broader portfolio contraction.