Market (Mobile)·Updated Apr 8, 2026 by A Liftoff Company
Report · January 1, 2023
Published by A Liftoff Company
Midcore mobile games now represent roughly one‑third of U.S. iOS gaming revenue, a share that has expanded thanks to higher player engagement and diversified monetization streams. The average cost per install on iOS is about $2, roughly double the figure for casual titles, while Android users cost only $0.73 per install. Despite higher acquisition costs, day‑seven return on ad spend averages 4.3 % overall, with shooters and EMEA markets achieving the highest returns (6 % and 4.4 %, respectively). These figures underscore the importance of sustained LiveOps to maintain high lifetime value among midcore players. Genre analysis shows that strategy games—particularly 4X‑build and battle titles—dominate the top‑grossing segment, accounting for seven of the ten highest‑earning iOS midcore games. Shooter titles such as Call of Duty: Mobile and PUBG Mobile anchor the shooter category, while Genshin Impact remains the sole RPG in the top‑ten. New releases that remain within the top 200 over a full year are almost exclusively midcore, highlighting their longer‑term engagement and monetization potential. Publishers increasingly bypass Apple and Google storefronts, directing players to external web stores after the Epic‑Apple lawsuit opened that possibility. Leading titles—including Game of Thrones: Conquest, Clash of Clans, Star Wars: Galaxy of Heroes and Star Trek Fleet Command—use these sites to offer better‑priced bundles. Concurrently, top midcore games maintain high LiveOps activity, running an average of 15 simultaneous events such as PvP seasons and guild competitions to drive engagement and in‑app purchase revenue.
Contents Y * Introduction 3 Highlights & Methodology 4 Benchmarks & Tips 5 State of the Midcore Gaming Apps Market 15 Top Trends in Midcore Gaming 22 About Us 33 2023 MIDCORE GAMING APPS REPORT Download PDF 2
Introduction The future of gaming looks bright—thanks in no small part to mobile. According to Insider Intelligence, while the number of console and desktop gamers is expected to stagnate over the next five years, the number of mobile gamers is expected to grow to 172.5 million. As the audience for mobile gaming grows, the market is also evolving. While casual games still dominate the field, easy growth is tapering, especially for hyper casual titles. Apple’s IDFA changes introduced new user acquisition challenges for mobile apps. Post-pandemic, many hyper casual gamers have also peeled off, and engaged gamers are gravitating toward titles with more depth. Game developers are looking less to volume and more to the steady streams of revenue a dedicated following can bring. It’s no surprise, then, that midcore games represent a growing share of the mobile gaming market—they now make up 35% of total US mobile gaming revenue on iOS. Midcore titles have higher barriers of entry, but they also have a more engaged audience and are more likely to have multiple monetization streams. Last year, GameRefinery released a report that explores the increasing popularity of midcore games. As top gaming IPs become top mobile titles, AAA game studios are taking note and prioritizing mobile. We expect this trend to continue as the category gains more momentum.
iple monetization streams. Last year, GameRefinery released a report that explores the increasing popularity of midcore games. As top gaming IPs become top mobile titles, AAA game studios are taking note and prioritizing mobile. We expect this trend to continue as the category gains more momentum. As the midcore market grows more competitive, game developers need to reach the right audience and seize on monetization opportunities that make an impact. Liftoff’s 2023 Midcore Gaming Apps Report makes it easier for midcore marketers and game developers to get the most from their apps. We break down the essential ad cost and ROI benchmarks, and our experts at GameRefinery provide an overview of the top games in the midcore category and the year’s must-know gameplay and monetization trends. 2023 MIDCORE GAMING APPS REPORT Download PDF 3
Highlights & Methodology CPI Midcore games have higher barriers of entry for new players. So it’s unsurprising that they also have, on average, higher user acquisition costs. Overall costs per install (CPI) for midcore games average around $2. $ ROI by Region EMEA offers the best UA deal for midcoredevelopers. It has a relatively high 4.4% D7 return on ad spend (ROAS) and the second-lowest CPI at $0.80. Day-7 ROAS by Genre Shooter games have the highest average D7 ROAS at 6%, while strategy games are a close second at 5.4%. Player Engagement When it comes to acquiring and retaining high LTV users, LiveOps has become the number one success factor. suwu App Monetization Mobile game publishers are turning to external web stores for selling certain in-game items, bypassing Google and Apple stores. All data for the report comes from GameRefinery and Accelerate, Liftoff’s programmatic advertising solution. CPI and ROI based 30B 1.1B 5.5M on data from Impressions Clicks Installs May 1, 2022 — May 1, 2023 2023 4 2023 MIDCORE MIDCORE GAMING GAMING APPS APPS REPORT REPORT Download Download PDF PDF
Benchmarks & Tips CPI Overall & by Platform D7 ROAS Overall & by Platform CPI by Month D7 ROAS by Month CPI by Region D7 ROAS by Region CPI by Genre D7 ROAS by Genre
How Liftoff Defines Midcore Game Genres Our cost and ROAS benchmarks cover three of the biggest midcore gaming genres. Here’s how Liftoff defines them: L Shooter Strategy RPG Shooter games are a For gamers who A popular genre of perennial genre in the enjoy victory through midcore game, RPGs midcore category. tactical acumen, usually involve Their core mechanics strategy games playing out a involve shooting and involve the scenario by combat that can take management of controlling a place in military or resources, buildings character. They are fantasy and sci-fi and troops. They typically settings. Examples usually play out war narrative-driven and include Call of Duty: and battle scenarios involve progressing Mobile, PUBG Mobile in a strategic setting. through a storyline. and Free Fire. Examples include Examples include Clash of Clans, Clash Genshin Impact, Royale and Forge of Diablo Immortal and Empires. Marvel Strike Force. 2023 MIDCORE GAMING APPS REPORT Download PDF 6
The midcore mobile gaming market is undergoing a significant expansion as players increasingly migrate from hyper-casual titles toward games offering greater depth and complexity. Currently accounting for 35% of total US iOS gaming revenue, the midcore segment is defined by its high player retention and diverse monetization strategies. While these games face higher user acquisition costs than casual titles—averaging a $2 cost-per-install (CPI)—they leverage sophisticated LiveOps and multi-layered Battle Pass systems to drive long-term profitability. Strategy and RPG genres lead the market, while emerging trends like extraction shooters and season-based gameplay loops further solidify the segment's dominance. Data from 2022 to 2023 highlights stark contrasts in performance across platforms and regions. Android remains the more cost-effective platform for developers, offering a $0.73 CPI compared to $3.86 on iOS, while also delivering nearly double the Day-7 return on ad spend (ROAS) at 6.1%. Geographically, North America represents the most expensive market with a $5.45 CPI, yet it maintains a strong 4.5% ROAS. Conversely, the EMEA region provides the best overall value, balancing a low $0.80 CPI with a competitive 4.4% ROAS. Genre-specific analysis shows that Shooters require the highest acquisition investment at $7.47 but yield the highest early returns, whereas RPGs offer the lowest entry cost at $0.60. To maximize revenue and bypass traditional platform fees, midcore developers are increasingly adopting external web stores and aggressive LiveOps schedules, often running an average of 15 simultaneous active events. This shift toward complex, service-based ecosystems is supported by specialized growth acceleration platforms that provide the infrastructure for large-scale app marketing and monetization. By utilizing programmatic exchanges and targeted advertising solutions, developers can navigate the high-cost landscape of midcore gaming to secure a dedicated and high-value audience.
The midcore mobile gaming sector is experiencing a significant shift as AAA developers and high-fidelity titles increasingly challenge the historical dominance of casual and hyper-casual games. Analysis of the US iOS market between Q1 2021 and Q1 2022 reveals that midcore was the only category to achieve revenue growth, currently accounting for 36.73% of total mobile game revenue. This trend is further evidenced by the fact that nine midcore titles released in the past year remain in the top 200 grossing chart, compared to only three casual titles. The success of these games, such as Diablo Immortal, Genshin Impact, and Apex Legends Mobile, is attributed to three essential design pillars: sophisticated control systems, diversified monetization, and high content cadence. Top-performing midcore games differentiate themselves by offering precise, console-like manual controls and minimizing reliance on autoplay. Furthermore, they utilize complex monetization strategies; 75% of top-grossing midcore games employ Battle Pass systems, and over 63% feature five or more distinct gacha mechanics. Live operations and player engagement are equally critical, with 100% of top-tier midcore games utilizing recurring live events. A notable 80% of these titles implement special event-specific currencies to manage game economies and drive temporary sinks. Additionally, a burgeoning trend involves publishers establishing external web stores to bypass standard app store commission fees. Data for this analysis was sourced from the GameRefinery SaaS platform, focusing on feature adoption and revenue performance within the US iOS market to identify the specific mechanics that separate market leaders from the broader competitive field.
The analysis set out to pinpoint the highest‑grossing mobile games of the second quarter of 2022, evaluating performance across Android and iOS markets. Data were drawn exclusively from Apptica’s Top Apps section, covering 37 countries between 1 April and 30 June 2022, and were segmented into casual, casino and mid‑core categories without supplementation from other analytics services. Across both platforms, mid‑core titles generated the greatest revenue, with “Rise of Kingdoms” leading the chart at $179.5 million. Other top earners included “Candy Crush Saga” ($122 million), “Coin Master” ($99.2 million) and “Roblox” ($68.1 million). Casual games such as “Homescapes,” “Gardenscapes” and “Royal Match” each surpassed $20 million, while casino titles like “Slotomania” and “Jackpot Party” contributed between $10 million and $30 million. Organic traffic dominated most titles, typically accounting for 70‑95 % of user acquisition, with paid channels playing a smaller role. Publisher analysis showed King as the highest‑grossing publisher with over $264 million from four leading titles, followed closely by Lilith Games ($254.6 million) and Playrix ($182.8 million). Playrix and Playtica each appeared in 16.2 % of top‑10 slots, while Supercell and King accounted for 10.8 % each, and Lilith Games 8.1 %. Studios headquartered in the United States held the most positions (17), with Finland, Singapore, Hong Kong and Israel also featuring prominently. The study concludes that mid‑core games dominate revenue in Q2 2022, “Rise of Kingdoms” stands as the single biggest earner, and a relatively small group of publishers and studios capture the bulk of market share, underscoring the concentration of financial success within a few leading developers and regions.
This analysis examines the highest-grossing mobile games across iOS and Android platforms during the second quarter of 2022. Utilizing data from the Apptica platform across 37 countries, the study focuses on three primary industry segments: casual, casino, and mid-core games. The central thesis highlights the continued dominance of established franchises and the significant revenue-generating power of mid-core titles, which emerged as the highest-grossing genre during this period. Key findings indicate that Rise of Kingdoms by Lilith Games was the top-earning individual title, generating over $179.5 million on iOS alone. On the Android platform, Candy Crush Saga led with revenues exceeding $122 million. When aggregating performance across multiple top-charting titles, King emerged as the highest-grossing publisher with over $264 million in revenue, followed closely by Lilith Games at $254.6 million and Playrix at $182.8 million. The data also reveals a high reliance on organic traffic for top-tier games; mid-core titles on iOS averaged 91% organic traffic, while casual games on Android maintained a lower average of 70%. Geographically, the United States remains the primary hub for mobile game development, hosting 28.8% of the top-performing publishers' headquarters. Ireland and Israel follow as significant secondary hubs. In terms of market presence, Playrix and Playtika were the most frequent leaders in the charts, each accounting for 16.2% of the games appearing in the top-10 rankings. The analysis concludes that while the market is competitive, a small group of global publishers and established mid-core titles continue to capture the majority of mobile gaming revenue.