Skip to main content

Outerloop Games

CompanyUnited States

2 documents in the library are about Outerloop Games, from writers such as Game Developers Conference and Game File. Each has a summary and key insights with the page they come from.

Documents
2
newest 28 May 2026
Steam revenue
$279K
estimate, its games

Connections

The documents about Outerloop Games on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as publisher
$87K
2 games
Revenue as developer
$279K
3 games
Units sold
16K
as publisher or developer
Headquarters
United States

Outerloop Games’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
Thirsty SuitorsDeveloper2023$192K9,180
Falcon AgeDeveloper and Publisher2020$81K6,090
Dosa DivasDeveloper and Publisher2026$6K407

Documents about Outerloop Games

Cover of A Fantasy Game That Is All Too Real
Article

A Fantasy Game That Is All Too Real

The article examines Outerloop Games’ newly released role-playing title, Dosa Divas, positioning it as a culturally resonant narrative that intertwines culinary entrepreneurship with social justice themes.

  • Outerloop Games released 'Dosa Divas' last month on PC and console platforms, featuring a narrative-driven RPG centered on culinary entrepreneurship and social justice.
  • The game mechanics integrate turn-based combat against corporate and law enforcement entities with resource collection and cooking systems used to facilitate community building.
  • Creative director Chandana Ekanayake developed the title to reflect personal observations of ethnic eateries struggling with economic pressures and pandemic-related closures.
Game FileMay 2026
Cover of Art of 'Thirsty Suitors'
30 min
Game Developers Conference30 min

Art of 'Thirsty Suitors'

Thirsty Suitors is a narrative-driven RPG that explores themes of immigrant identity, family reconciliation, and relationship dynamics through a unique blend of turn-based combat, cooking, and skateboarding.

  • Outerloop Games utilized a hybrid 2D/3D art style in Unity, employing custom toon shaders and rim lighting to create an illustrative aesthetic while leveraging 2D sprites for character taunts and narrative elements to save production time.
  • To manage a small, fully remote team of 12–16 people spread across four continents and seven cities, the studio relied on asynchronous communication via Slack, Notion, and Miro, with a single weekly sync meeting scheduled to accommodate time zones in Beijing, Brisbane, and the US West Coast.
  • With only one dedicated animator, the team implemented an automated lip-sync system using blend shapes and eight phonemes, allowing them to animate 21 speaking characters by feeding scripts and audio files into a spreadsheet-based pipeline.
Game Developers ConferenceFeb 2024