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InFold

Company

2 documents in the library are about InFold, from writers such as Mobilegamer.biz and Two & a Half Gamers. Each has a summary and key insights with the page they come from.

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2
newest 17 Jul 2026

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Documents about InFold

Cover of 🚨📢 BREAKING NEWS: Pokémon Go Made MORE Money by Going Free + Xbox Cuts 3,200 + AppLovin Opens Axon
10 min
Two & a Half Gamers10 min

🚨📢 BREAKING NEWS: Pokémon Go Made MORE Money by Going Free + Xbox Cuts 3,200 + AppLovin Opens Axon

The mobile gaming and technology sectors are currently undergoing a significant shift in monetization, operational efficiency, and trust management.

  • Pokémon Go achieved its highest daily revenue in five years, reaching $15.1 million on July 11, after removing ticket paywalls for its 2026 GoFest event.
  • Microsoft is restructuring its gaming division with plans to cut approximately 3,200 jobs, representing 20% of the division's workforce, due to profit margins falling below corporate requirements.
  • AppLovin’s stock value surged following the decision to open its Axon targeting engine to global self-serve advertisers, though analysts have raised concerns regarding long-term ad ecosystem quality.
Two & a Half GamersJul 2026
Cover of Epic Games Store, Love and Deepspace, Fortnite, Google Play, data nuggets, new games and more
18 min
Mobilegamer.biz18 min

Epic Games Store, Love and Deepspace, Fortnite, Google Play, data nuggets, new games and more

The mobile gaming industry is currently navigating a period of significant structural shifts, characterized by the ongoing struggle to challenge the Apple and Google store duopoly and the evolution of developer-platform relationships.

  • Fortnite is returning to the Google Play Store worldwide as of March 19, nearly six years after being removed, with Epic Games processing its own payments while Google retains a 20% commission on in-app purchases.
  • Epic Games is facing challenges breaking the Apple and Google mobile store duopoly, with its own store currently limited to Android worldwide and iOS in the EU, the latter representing only 8% of the global market.
  • Infold Games' hit otome title 'Love and Deepspace' has reached over 80 million players two years post-launch, generating hundreds of millions of dollars in revenue after a six-year development cycle.
Mobilegamer.bizMar 2026