Climax Studios
Company
2 documents in the library are about Climax Studios, from writers such as DiGRA and Drake Star Partners. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Climax Studios, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Climax Studios
Whitepaper3 pages
Fighting Against Return: A Taxonomy of Time Loops in Digital Games
This research outlines a foundational taxonomy for time loops in digital games, specifically focusing on instances where character rebirth occurs after a "game over" state.
- The report proposes a taxonomy of time loop configurations in digital games, focused on how characters are reborn after a game over, and argues that loops are a foundational structure of play.
- It links Juul's 'failure-improvement cycle' to narrative cases where the character forgets previous deaths while the player remembers, and introduces the term 'Meta-Loop' for loops that extend from mechanical repetition into narrative progression.
- The author argues that the implementation of loops is inseparable from the navigable spaces players traverse.
DiGRAJun 2025
Report15 pages
Global Gaming Industry Update: May 2021
The "Global Gaming Industry Update: May 2021" provides a comprehensive overview of the gaming and esports sectors, highlighting record-breaking deal activity and key market trends observed in the first five months of 2021.
- The global gaming industry reached a record-breaking $49 billion in disclosed deal value during the first five months of 2021, surpassing the total deal value of any previous full year.
- Major industry players including Tencent, Embracer Group, Epic Games, and ByteDance drove aggressive market consolidation through high-volume M&A activity.
- Public markets experienced significant capital inflows, highlighted by the $2 billion IPO of AppLovin and a high volume of SPAC launches.
Drake Star PartnersMay 2021