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Konami Group Corporation’s financial results for the first quarter of fiscal year 2027, covering the three-month period ending June 30, 2026, demonstrate significant year-over-year growth across all primary business segments. The company reported total revenue of 129.5 billion yen, representing a 33.6% increase compared to the same period in the previous fiscal year. Operating profit rose by 63.3% to 45.3 billion yen, driven by strong performance in digital entertainment and gaming systems.
The Digital Entertainment segment remains the primary revenue driver, contributing 100.1 billion yen—a 36.5% increase—fueled by the popularity of eFootball during the quadrennial football tournament and the release of new titles such as PAWAFURU PUROYAKYU 2026-2027. The Gaming & Systems segment also saw substantial growth, with revenue rising 64.9% to 12.4 billion yen, supported by increased unit sales of gaming machines like the Solstice 49C and the expansion of SYNKROS installations in North American markets.
The Arcade Game and Sports segments also reported positive momentum. Arcade Game revenue grew 8.3% to 4.3 billion yen, bolstered by the introduction of redemption games in North America and preparations for new arcade titles. The Sports segment recorded a 5.2% revenue increase to 12.7 billion yen, benefiting from the expansion of pilates studios and the acquisition of municipal sports facility management contracts.
Methodologically, the financial data is presented in accordance with International Financial Reporting Standards (IFRS) and is rounded to the nearest one hundred million yen. The company maintains a strong financial position with total assets of 751.8 billion yen as of June 30, 2026. While management provides forward-looking guidance for the full fiscal year, it emphasizes that actual results may be influenced by economic conditions, foreign exchange fluctuations, and the competitive nature of the global entertainment and gaming markets.
Konami Group Corporation achieved record-breaking financial performance for the fiscal year ending March 31, 2026, characterized by a 17.1% year-on-year revenue increase to ¥493,677 million. This growth trajectory resulted in a 33.9% rise in profit attributable to owners of the parent, reaching ¥100,013 million and marking the third consecutive year of record profitability. The primary catalyst for this success was the Digital Entertainment segment, which experienced a 21.5% revenue surge bolstered by the sustained popularity of the eFootball and Metal Gear franchises.
While the Digital Entertainment segment served as the core driver of growth, the Amusement and Sports divisions also contributed positively to the overall fiscal expansion. These gains helped offset a 50.4% profit decline within the Gaming & Systems segment, which faced significant headwinds from international tariff impacts and delays in pre-launch purchasing cycles. Despite these localized challenges, the company maintains a robust financial foundation, concluding the period with ¥327,564 million in cash and cash equivalents and a strong equity ratio of 75.4%.
Looking ahead, the company remains committed to a shareholder-focused dividend policy, targeting a consolidated payout ratio of at least 30%. With an annual dividend of 221.50 yen per share for the 2026 fiscal year and a projected increase to 224.00 yen for 2027, the organization is positioning itself for continued stability. Future growth strategies center on the deployment of new hardware, such as the Solstice slot cabinet, alongside an aggressive expansion of the digital entertainment portfolio through major franchise releases and an increased emphasis on global esports initiatives.