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ANNUAL REPORT OF 11 BIT STUDIOS S.A. FOR 2024 (all amounts in PLN unless stated otherwise) DEAR SHAREHOLDERS AND INVESTORS, It is with great pleasure that we present to you our Annual Report for 2024. During this period, 11 bit studios S.A. generated revenue of PLN 140.54 million, marking a 168.9% increase year on year and representing an all-time record for the Company.
The report announces a change in the depreciation method applied to the intangible asset “Frostpunk 2” by 11 bit studios. The company’s Management Board, following an agreement with its auditor, has decided to switch from a straight‑line depreciation over five years to a declining balance method spanning seven years, effective from the game’s release on 20 September 2024. This adjustment was made during the preparation of the 2024 financial statements. Under the new method, the amortisation expense recorded in the 2024 statement of comprehensive income is PLN 12,521,440. Had the previous straight‑line approach been retained, the expense would have been PLN 3,130,360. The change therefore increases the annual depreciation charge by approximately PLN 9.4 million, reflecting a more accelerated recognition of the asset’s consumption. The scope of the adjustment is limited to the PC version of “Frostpunk 2” and pertains solely to the 2024 financial period. No other assets or segments are affected, and the report does not provide additional data on broader industry trends or comparative benchmarks. The methodology is straightforward: a recalculation of depreciation based on the agreed accounting policy, with no mention of external data sources or survey samples. The notice serves to inform stakeholders of the revised accounting treatment and its impact on reported earnings for the year.
11 bit studios S.A. reported a record‑breaking first quarter of 2020, with revenue surpassing PLN 30.52 million and EBITDA reaching PLN 19.61 million, both up 114.3% and 168.3% year‑on‑year respectively. Net profit climbed nearly PLN 14.51 million, a 226.9% increase, though non‑cash provisions related to the 2017–2019 Incentive Scheme reduced the figure by more than PLN 2.05 million; the company elected to defer IP Box tax relief until the annual return. The surge was driven largely by the launch of Frostpunk’s second paid DLC, “The Last Autumn,” on 21 January 2020, which not only boosted DLC sales but also lifted demand for the base game. Combined revenue from Frostpunk and its DLCs exceeded PLN 100 million between April 2018 and March 2020, surpassing the cumulative sales of This War of Mine. Publishing titles Moonlighter and Children of Morta contributed 24% of total revenue in the quarter. Operating cash flow exceeded PLN 24.3 million, allowing total financial assets to cross the PLN 100 million threshold for the first time. The company plans to expand its workforce from 140 to 190–200 employees by year‑end, focusing on new projects under development (Projekt 8, 9, and 10) and a growing publishing portfolio that now includes three promising titles. Operations continue amid COVID‑19 restrictions, with the company relocating to a new Warsaw office that supports its scaling ambitions. The report covers Poland‑based activities for Q1 2020, highlighting strong performance across development and publishing segments.
LETTER FROM THE MANAGEMENT BOARD LETTER FROM THE MANAGEMENT BOARD Dear Shareholders and Investors Dear Shareholders and Investors It is our great pleasure to present to you the half-year report of 11 bit studios S.A. for the first half of 2018. It was a Property, plant and equipment 3.9 715,168 814,332 very important period for our Company.