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Planescape: Torment

Game

Documents about Planescape: Torment

Cover of Textuality and Videogames: Interactivity, Narrative Space and Role Play
Report13 pages

Textuality and Videogames: Interactivity, Narrative Space and Role Play

Textuality and Videogames is an interdisciplinary academic study that interrogates whether videogames, particularly Role Play Games, can be understood as narrative forms.

  • Games incorporate narrative elements players genuinely value, but the authors argue they are not inherently narrative media, since real-time play unfolds as events rather than fixed sequences.
  • Player agency disrupts the linear structures that narratological theorists such as Chatman describe, challenging the application of traditional narrative theory to games.
  • Based on a two-year research project (2001–2003) at the Institute of Education, University of London, the study combines textual analysis, video recordings of players in domestic settings, and interviews with players and developers.
DiGRAJan 2003