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Hong Kong Shue Yan University
This includes a synthesis of technical skills, creative vision, business acumen, and social scientific analysis.
Game design education requires a fundamental shift from traditional, mono-disciplinary models toward an integrated, interdisciplinary framework to address the evolving demands of the digital entertainment sector. The current educational landscape, particularly within Hong Kong, suffers from an over-reliance on siloed technical training in areas such as programming and 3D modeling. This approach fails to produce graduates equipped with the holistic competencies necessary to navigate the complexities of modern game development, which increasingly requires a synthesis of technical proficiency, creative vision, business acumen, and social scientific analysis.
Market data from the Hong Kong digital entertainment industry highlights a critical talent gap, with stakeholders reporting significant recruitment difficulties. To bridge this divide, a new curriculum model is proposed that centers on collaborative, work-integrated learning and multi-laboratory experiences. By embedding project management, strategic business planning, and applied social science into the core of game design studies, educational institutions can better align student outcomes with the multifaceted requirements of the global gaming market. This transition is supported by both industry experts and students, who recognize that multi-dimensional expertise is essential for professional success.
The scope of this educational reform extends beyond traditional entertainment, reflecting broader academic trends observed between 2023 and 2025. Contemporary research emphasizes the application of game design principles to diverse fields, including healthcare, eSports business modeling, and urban development. By adopting an interdisciplinary approach, game design programs can prepare graduates to address real-world challenges through gamification and serious games, ensuring that the next generation of professionals is capable of driving innovation across both the gaming industry and related sectors that increasingly rely on digital interactive experiences.