Updated Mar 17, 2026 by PlayWay
Legal · October 19, 2020
Published by PlayWay
PlayWay S.A. has expanded its investment portfolio through the strategic acquisition of a 25 percent stake in EpicVR Sp. z o.o., a Krakow-based developer specializing in virtual reality technologies. The transaction, finalized on October 19, 2020, involved a total purchase price of 50,000 PLN. This acquisition establishes a significant minority position for PlayWay within the company’s share capital, aligning with the parent company’s broader strategy of diversifying its holdings across various specialized development studios. The scope of this investment focuses on the rapidly evolving virtual reality sector within the Polish gaming and technology industry. EpicVR operates across multiple high-growth segments, including the production of VR games with multiplayer capabilities and the development of specialized medical applications. Beyond entertainment, the studio provides industrial VR solutions, virtual training systems, and immersive sales and marketing tools. This breadth of operations indicates a move toward integrating gaming technology with practical enterprise and healthcare applications. This corporate action was disclosed in compliance with Article 17(1) of the Market Abuse Regulation, reflecting its status as inside information relevant to investors. The acquisition highlights a trend of consolidation and strategic partnership within the Polish game development ecosystem, as larger entities like PlayWay seek to secure expertise in niche technical fields such as VR and industrial simulation. By securing this stake, the parent company gains exposure to both the consumer gaming market and the expanding business-to-business virtual reality services sector.
Raport bieżący nr 41/ 2020 Data: 2020 -10 -19 godz. 21:57 Nabycie udziałów w EpicVR Sp. z o.o. z siedzibą w Krakowie Zarząd PlayWay S.A. z siedzibą w Warszawie ("Emitent") informuje, iż w dniu 19 października 2020 roku Emitent podpisał umowę nabycia 25 proc. udziałów w spółce EpicVR Sp. z o.o. z siedzibą w Krakowie, dalej "Spółka" za kwotę 50.000 zł. W wyniku zawarcia ww. umowy Emitent posiada 25 proc. udziałów w kapitale zakładowym Spółki. Głównym przedmiotem działalności Spółki jest tworzenie i produkcja gier VR, także w trybie multiplayer, tworzenie aplikacji medycznych oraz rozwiązań VR dedykowanych dla przemysłu a także realizacja systemów i aplikacji szkoleniowych VR, w tym także rozwiązań sprzedażowych i marketingowych w wirtualnej rzeczywistości. Podstawa prawna: Art. 17 ust. 1 MAR - informacje poufne ZA ZARZĄD: Krzysztof Kostowski Prezes Zarządu
PlayWay S.A. has expanded its corporate portfolio through the strategic acquisition of a majority stake in 3RStudio Mobile, a development studio based in Poznań, Poland. On September 15, 2020, the Warsaw-based publisher secured 75% of the share capital in the entity, representing 40,000 individual shares. While the nominal value of these shares is recorded at 2 million PLN, the transaction was executed for a total purchase price of 40,000 PLN. This acquisition allows PlayWay to consolidate its influence over the studio's operational direction and future output. The primary objective of this investment centers on the technical adaptation and expansion of existing intellectual property into the virtual reality market. Specifically, 3RStudio Mobile is tasked with the development and delivery of a VR version of Thief Simulator tailored for the Oculus Quest platform. This move aligns with broader industry trends of porting successful PC and console titles to standalone VR hardware to capture a growing segment of the immersive gaming market. This transaction, disclosed under market abuse regulations regarding inside information, highlights a low-cost entry into specialized VR development capabilities. By integrating 3RStudio Mobile into its ecosystem, PlayWay secures the necessary technical expertise to translate its popular simulation titles into high-growth hardware ecosystems. The agreement underscores a focused effort to leverage established brands through platform diversification and targeted studio acquisitions within the Polish game development sector.
PlayWay S.A. expanded its corporate portfolio through the strategic acquisition of a 25% equity stake in Ignibit S.A., a development studio based in Gdynia, Poland. This transaction, finalized on September 15, 2020, involved the subscription of 226,000 Series D bearer shares. The acquisition was executed via a cash contribution totaling 226,000 PLN, establishing a direct valuation of one PLN per share for this specific issuance. The primary operational objective driving this investment is the technical adaptation of existing intellectual property into the virtual reality market. Specifically, Ignibit is tasked with the development and delivery of the VR version of Bum Simulator, a title within the PlayWay ecosystem. This move aligns with broader industry trends of porting successful simulation titles to immersive platforms to extend product lifecycles and reach specialized hardware audiences. This corporate action represents a targeted expansion within the Polish game development sector, focusing on the synergy between established simulation IP and specialized VR development capabilities. By securing a significant minority stake, PlayWay ensures a dedicated development pipeline for its portfolio while integrating Ignibit’s technical expertise into its wider network of subsidiary and affiliate studios. The transaction was disclosed in accordance with market abuse regulations regarding inside information, reflecting its material importance to the company’s asset structure and production roadmap.
PCF Group S.A. has officially expanded its development capabilities through the acquisition of a controlling interest in Incuvo S.A., a Katowice-based studio specializing in virtual reality (VR) game production and porting. On December 13, 2021, PCF Group purchased 7,143,900 shares from the Estonian entity OÜ Blite Fund, representing 50.01% of Incuvo’s share capital and total voting rights. This transaction, executed on the NewConnect market, marks a strategic move to integrate VR expertise into the broader PCF Group portfolio. The financial terms of the agreement include an initial purchase price of 19,995,776 PLN. Additionally, the seller is eligible for a performance-based earn-out payment capped at 11,595,725 PLN. This supplemental payment is contingent upon the commercial success of the title Green Hell VR, specifically measured by net profits during a defined reference period and the game’s critical reception as reflected by its Metacritic score. Beyond the share transfer, the agreement establishes long-term operational stability through non-compete clauses and management commitments. PCF Group has assumed rights and obligations from previous agreements with key Incuvo executives, ensuring that the current leadership remains in place and adheres to non-compete restrictions until at least December 31, 2024. This acquisition serves as a primary component of PCF Group’s growth strategy, aimed at diversifying its technical competencies and establishing a foothold in the emerging VR industry segment.
PlayWay S.A. has successfully completed the acquisition of a 100% stake in EastTransfers S.A., a Warsaw-based entity, marking a strategic expansion of its corporate portfolio. The transaction involved the purchase of 100,000 Series A shares from three individual shareholders for a total consideration of 100,000 PLN. This acquisition, finalized on September 2, 2020, represents a full takeover of the target company’s equity, integrating it entirely into the broader PlayWay ecosystem. The primary strategic objective behind this acquisition is the transformation of EastTransfers S.A. into a dedicated game development studio. By repurposing the acquired corporate structure, PlayWay intends to establish a new internal development team to bolster its production capabilities. This move aligns with the company’s established business model of incubating and scaling multiple development units to diversify its gaming output and manage various intellectual properties simultaneously. This corporate action was disclosed in compliance with Article 17, Paragraph 1 of the Market Abuse Regulation, which governs the release of inside information that could impact investor decisions. The scope of the transaction is localized to the Polish market, specifically within the Warsaw corporate sector, and reflects PlayWay’s ongoing strategy of aggressive growth through the acquisition and repurposing of existing legal entities to serve as foundations for new creative projects. The acquisition underscores a low-cost entry strategy for expanding technical and creative infrastructure within the competitive video game industry.