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NEXON Co.
The NEXON Q1 2021 earnings conference call focused on addressing performance fluctuations in core franchises, specifically MapleStory and the China-based Dungeon&Fighter. The primary thesis presented by management is that the company operates as a manager of long-term Virtual Worlds, where revenue cycles naturally experience multi-year peaks and valleys. Leadership emphasized that short-term quarterly declines should not be interpreted as long-term failure, but rather as part of the iterative process of maintaining and evolving mature digital ecosystems.
Key findings indicate that MapleStory experienced a decline in active and paying users starting in late February 2021, prompting the company to prioritize transparency regarding probability-based items to restore user trust. Simultaneously, Dungeon&Fighter in China faced ongoing stabilization challenges, with performance impacted by the lack of a mobile launch and the evolving nature of the game’s player base, which has become increasingly core-focused. Management noted that while COVID-19 created mixed impacts—providing tailwinds through increased home access but headwinds through PC café closures—the overall business remained resilient.
The company’s strategy for recovery centers on deepening user engagement, adjusting game balance to re-attract lapsed players, and preparing for future growth through a pipeline of new titles. Specifically, management highlighted KartRider: Drift and the inaugural project from Embark Studios as key drivers for future step-function growth. While the launch of Mobile Dungeon&Fighter remains a high priority, the company is collaborating with Tencent to refine the product, with no definitive timeline provided. The overall outlook remains focused on medium-to-long-term stabilization and the continued development of high-longevity Virtual Worlds across both PC and mobile platforms.
NEXON Co. · 2023