welcome to the Indie welcome to the indie game Showdown where up and cominging Indie demos duke it out to win the Ultimate Prize my affection stick around to the end of today stick stick around to the stick around to the end of today's episode to vote for your favorite game let's go let's do it let's duke it [Music] [Applause] out hey risky biscuit tuck Mac Red Skull Studios on AEV games how y'all doing Afghan game developer ozanne Daryl Vasan ranita welcome welcome come on in welcome to the first episode of indie
game Showdown guys we're going to play some up and coming upand coming Indie demos today we're going to play three at the end of today's video you're going to be able to vote I'm going to vote and we're going to figure out who the best game who what what the best demo was uh the winner wins hey you win my affection by the way if you want to learn how to make a 3D game in 15 minutes there's a link in the chat and there's also a link in the description uh this is going to teach you how to make a quick 15minute demo um or 15-minute 3D game so check it out below all right you guys ready to play the first game are you excited and by the way I know some of you are thinking this is the first episode this is the first official episode I wanted to try it out a couple weeks ago and it seemed like it was a big hit so we're officially naming it the indie game wait the Indie the Indie G indie game Showdown um hey by
the way what do you guys think about the name do we like the name do we want to move forward with the name we'll see all right let's go ahead and jump inside of steam and get started here guys all right where are we where are we name is great good name awesome okay good all right guys the first game the first game we're going to play is officially called let me grab the link here I want to put it in the chat for you it's called SOS forgotten Planet demo all right let's go ahead and play this and I need you guys to offer your feedback in the chat I'll offer my feedback in the chat as well the link is in the description if you want to check it out I'm going to go ahead and hit play here I have not this is the fun part about this I have not played these games at all okay I have I've never not touched any of these games that we're going to play so let's see if they even run right let's let's
go all right let's do our Showdown you guys oh oh okay here we go check 12 and2 thanks for playing My Demo it's still a work in progress and only the intro part of the story is done voice lines are still coming blah blah blah blah blah you have 10 days blah blah blah blah blah blah wait oh you have 10 days to explore before your character perishes there is no end of the game but I challenge you to reach level 10 that's kind of interesting I like that a lot if you had feedback please join my Discord and let me know what you think would love to have more people join the community risky biscuit you guys ready this looks really good actually I love this menu I wish these
weren't so snug against that corner I wish they were I wish the padding was even on all of this honestly um it's really important to have equal padding but you guys know this by now right um if you've been watching the streams you know that I really want equal padding here on so this padding is great make it equal all across the board we've just got random paddings it just looks like you were you randomly put stuff on the menu menu o this feels really good though what a nice menu all right we're going to do easy single save game I don't want to turn that on Perma death I don't want to turn that on okay let's play Let's Play by the year 2843 Humanity had conquered the stars and colonized many of the planets in the galaxy one such planet was Oro known for
its many advancements in science and technology that was until they rebelled against the union I think it was mentioned at the beginning of the demo I'm trying to remember didn't it say something about the voice acting is not complete because it sounds like your brother did it and so we need to we need to fix that and I think you're going to fix that by the way if the dev's in the chat let me know the Union at the behest of the grand leader Pastor Redmont came down hard and Planet glassing its surface turning it into hot molten lava the planet's atmosphere turned corrosive making travel to the surface impossible there were no survivors risky biscuit did you say you were going to do new voice acting I see you in the chat by the way welcome welcome to indie game Showdown look I'm not going to hold back here so get ready get ready for some just devastating blows to your entire existence just like the Union
here the complete destruction of Arrow only spurred more Rebellion throughout the union the royal family ended up fleeing into Exile making a way for a new formed Republic to take the place ruling the Union Place yeah are you in there risky oh it was you it sounds like you and I don't even know you um just cuz you could you can always tell when voice acting is not natural uh by natural what I mean is and you know this cuz I think you're going to be doing new voice acting um a great voice actor they use the natural voice they have right so yours sounds like this the complete destruction of Oro only spurred more Rebellion throughout the union you'd be better off just doing this the complete destruction of Oro only spurred more Rebellion throughout the union you know cuz like at the end of the day if it's not natural it actually sounds worse than if you just did it in a normal like whatever
American or Canadian I don't know where you're from accent so voices.com is my point go to voices.com and get some great voice acting meanwhile the planet uro with its corrosive atmosphere was deemed too dangerous for travelers after many years while the tragedy was still known the planet itself had largely been forgotten by the general public one person who would not okay all right we're here Oro the infamously dead but are you just look around Flyn it's like I've always told okay the entire galaxy they held party I know I'm pissing some of you off right now but I'll explain should just remember we only have a couple days until all right okay let's go freze it to the ruins so don't think I'll just let you in one of my favorite things to do is to treat your demo like a player is going to treat it they're going to skip that dialogue that thing don't you have to keep Charing
it yeah but I like that there's no batteries the goal is to play your game the way that most dummy players are going to play your game because that's really the best way to review it I like how this looks it's really cool that is so cool look what that's so cool I love that to charge the flashlight I think you have to scroll you scroll wheel to charge your flashlight I love that okay but how do I how do I do it there he goes sorry my my computer's fan is making a lot of weird noises right now it's not your fault um it's it's for some reason my fan has been making weird noises when the when the face of the computer's
installed I get crazy noises what in the world hold on grinding right now we're going to keep going do you guys hear that listen do you hear that we're just going to keep going we'll deal with it later it's a little dark hard to see hey there Slowpoke look at this this ruin still has power it seems like we'll be able to use the hacking protocol I made after all what hacking protocol did you not read the papers I gave to you I skimmed it so you should know how to open the door then right no clue no clue
I literally handed you the instructions said this was very important for you to read and you said you I figured if I really needed to know it you'd just tell me when I needed it but this what I whatever you see that door got it you said something oh sorry dude I didn't sorry sorry uh so how do I open the door again each door has a letter code on it if you transmit that code in Morse it'll open what Morse Works in dots and dashes each dot is just a quick press while dashes are held for longer there need anything else okay so press Q oh gosh this is actually really clever so how do I do it let me scroll my or turn my flashlight on there we go so how do I do it t oh I see so t is click and hold I
guess unable to send Morse code letters too long hey it actually works I love that that's really clever test this before there weren't exactly many opportunities to test against ancient Tech so no but it worked so let's get moving nice yeah with with new voice acting that's going to be great like seriously the dialogue is really well written it is super dark um I would recommend well let's just try and brighten it up and see what we can do here it's just a little dark this game I'm going to brighten it up and mainly I'm thinking about your the the marketing potential of this game I saw your steam page everything is really dark people don't buy that like you've got to you've got to brighten things up even if it's a moody game you've got to brighten it
up that's t wait what's that spa space what is that I'm trying to figure out oh I Thomas use your brain that is such a good mechanic congratulations that is so yeah that's totally true Jason Jason says the YouTube compression is crushing the visuals if you want this game to be streamable which it is right we're streaming it right now it looks amazing I think it's got a very unique style it's very pretty if it's too dark YouTube is just going to crush it and it's just going to look ugly all right m [Music] brilliant work I freaking love that
mechanic game feels really good too E I don't know what that noise was what am I looking for whoa did you see that oh yes I did the computers are working I don't know what happened there o we might be able to get this to work CLA come over here hey buddy what what do you want hey Clara hey looks like everything here is still
mostly working the portal down there should be able to get us down into the main lab that's deep underground portal doesn't seem to be on right now but you should be able to turn it on with the control panel at the far end of the room anyways while we're here though don't talk to me so it's just the same old same old here and I wonder if you if the whole game is going to be hinged on this hook so you use the scroll wheel to turn the flashlight on which I think is just really clever okay what did he say should I have been listening guys I think I should have been listening what did you want buddy hey hey
Clara how do I open lock boxes how I open the lock box so first you'll connect your computer to the box and it will start beeping More's code at you you just need to decipher it type the command open by so smart so for example if the box is beeping beep beep then you would type in open e and open sesame just be careful if you type the wrong code it'll make a really loud siren sound what is open sesame are you saying open sesame what wait what is open sesame which one is it I'm trying to what's that from okay on top of the door look at the letter yeah it's open sesame right Open Says Me
really oh my word that's so funny okay qu uh so guys just tell me what to do here I don't know what to do okay goodbye what so what am I looking for open sesame is a magical phrase in the story Alibaba and the 40 thieves that's what I thought it's open sesame yeah the game is super dark we got to be careful here I would really I would start put some point lights around where like why is there no light coming from these PCS or this computer station there's like no
light source anywhere whoa n the length of the dot is one beat the dash is three Beats yeah I think this Hook is phenomenal I just don't so n right open in yay press e to pick up 10x wire thank you awesome wow this is really really really Co cool um I've never seen a
gimmick like this before uh now what pick picked up 10x wire what am I doing now I'm so bad at uh following instructions but that's what you want guys when you have a game someone playing your game you want them to be uh playing it like an idiot so I got the wire now what yeah it's just way too dark risky you've got to brighten this thing up open the doors but yeah but what I got wire now what I gotta open sesame seeds
now all right I think uh excuse me didn't love that I don't know what's going on here I don't know why that happened all right we got a workbench we got Electronic Component we got scrap metal and all all sorts of cool crafting okay I think I have an idea of how I want to rate this game obviously guys we have limited time here for indie game Showdown and I'm just going to rate this game right now I think it's great actually but I'm not going to I'm not going to tell you the exact uh score finally we have a point light um yeah dude you got to put some more uh more lights in here it is way too dark like this is this right here is default look at this if I go to 50 and look you you putting coward here but
like I'm not a coward I just don't I don't know I can't see anything this is brutal um so yeah overall I I've got an idea guys okay so let's go to the menu here and move forward with the next game you guys ready to see the next game the next game is what was that was SOS okay that's a really clever game I like that a lot all right guys you ready for the next game man my PC sounds like it's just barely gonna it might explode during this live stream I'm not even kidding I thought I fixed it and now it's uh wait I just hit my PC and it stopped spinning all right okay the next game is
called chickens don't fly so let's go ahead and bring chickens don't fly into the description chickens don't fly and by the way those of you just joining us while you wait for me to start up chickens don't fly remember you can check out that free 3D class it's a 15minute class on how to make a a 3D game um click below sign up while you wait for me to play the next game all right you ready chickens don't fly yeah stop the spamming thank you for trying out the demo of chickens don't fly in order to approve the final version of the game I will need to collect some game data don't worry I simply want to track how far you make it
no that menu was great one lonely rooster is determined to escape his shackles working out every single day he gathers his strength that feels good to one day finally be strong enough to break down the cell door and escape the prison he [Laughter] is I love this this is actually really cool hold to charge release to throw click to cancel
that's a really fun mechanic I like it a lot what a bizarre game I'm really interested in uh after my conversation with pony pants I've been really interested in games with a unique control scheme nice I love
[Music] that come on so it's cool it's some it's just you got to get used to it um it's all based on just a single click and I'm hoping like an upgrade but uh let's see I wish there was a sound there whoa this is actually really fun oh my goodness once you kind of get the hang of it it's actually really fun oh Thomas
oh yes I think the graphics are really boring um not going to lie it's really dry like I If you're going to make oh man it is a cool it is a very cool gimmick but the uh the graphics are really drab but I understand why it's a prison and it creates contrast with this duck or this chicken I just don't quite I'm trying to think visually what you could do you could probably create more contrast you could probably make the environment look hardcore like really dark like Resident Evil Rusty bloody um gears moving and spinning chains flickering lights you've got a couple flickering lights but I mean why aren't you taking advantage of the the 2D Unity lighting system so right now it's just a little drab but I I
understand why I get it because the game is very much focused on this uh this um mechanic which I think this mechanic is brilliant if this was a rage game there might be something there and I think maybe it might be I'm not sure oh Thomas okay it's starting to feel like a rage game okay okay Thomas don't be it's like it almost feels like pool is the developer in the
chat is the developer in the chat okay okay let's figure this out here I think it's a great mechanic I think it's really clever yes yeah this this is a solid mechanic it's very rewarding I feel I feel very very good when I get to it no oh thank you Lord
I think I just I kind of oh man it's hard because I know that you've put a lot of work into this I don't think that the mechan that the environment is is correct for the mechanic I think I the the environment's really boring and I I'm just sitting here going what if it was like a beautiful cave with like waterfalls coming down and like tropical and you play as like a um a monkey or something yes oh jeez okay yeah definitely a rage game there's definitely rage potential here um yeah I think I think the visuals are the are a huge huge issue here I like um I do like the silence I'm not gonna critique the silence
but I am curious what it would be like if there was some music but I understand that this is one of those patient games where you just sort of play mindlessly I think it'd be a really good mobile game too crap oh okay I think I kind of understand what to do here you have to be strategic about the angle obviously but so you get two here we go brilliant this is very addicting by the way very
addicting um okay use your freaking brain Thomas no okay I I don't agree with the music theory
because this is a streaming game this is a i you got to think okay here's my proposal for this game this is definitely a streaming game it's a rage game it's so boring to look at though I would highly recommend doing something with the environment I like I like the idea of escaping prison but there's there's just not enough depth here uh graphically the game is really suffering but but the the the mechanics and the feeling of it the gimmick is just phenomenal oh okay okay what are we doing yes Thomas you win okay oh no you got to there's a there's puzzle elements to this too like you have to think like what what is
the yes it's cool because it's like stick shift like you start to just sort of you start to just figure it out um this won't work definitely but that is going to be the you do not want to go down this path this is just bad news right here this is definitely going to be really fun to speedrun is it a rage game or am I just bad
I I want to play this forever that's that's the that's the good news about this game there's something really special here now let's let's examine really quick let's examine the steam page let me get my glasses let's ex examine the steam page um oh my goodness a level editor okay so man there's so much here and I just don't think graphically it's there um so take a look at this let's let's do a big vote okay this is for the developer we're trying to help the developer do we think the graphics are good no no no no let's try again do we think that the graphics are intriguing yes or no say yes or no
all right we're going to do something developer you're gonna think I'm like being an a-hole here I'm trying to help you um the graphics are really boring now I understand what you're saying you're saying well it's not about the graphics it's about the the core gimmick the the physics um the the the sing I love that the gimmick is so good but let me show you an example here of what we could do you can get a a lot done with foreground elements okay as long as they're not interfering with the rest of the game so for example and this might blow your mind I'm I'm not I'm not kidding either by the
way this kind of stuff is just mind-blowingly helpful um and these these foreground elements will move separately um of course you can do like little pipes here I'm just doing this really rough and dirty but hopefully you get the idea here I mean that really needs to be like thicker something like that um you could do gears Parallax would help a lot um so here's our let's find a gear here we'll just throw in one of
these and they're just moving give them some rotation and it's just going to make things look like a it's an Alive prison you can put some eyeballs here and there look you have little eyeballs blinking like little chickens that see you have little eyeballs here in there almost there guys I just want to show you the importance of uh par um what's the word of yeah Parallax and foreground elements in these 2D games it's they it gets a lot done um little Moss hanging here and
there right see that um this is my favorite watch this guys this will blow your mind ready why isn't it creating a shape create shape there we go creating a little path here check it out some of these need to be a little bit thicker and you don't want too many because the rule of thumb is you should never block the player um in these 2D games with foreground elements but you can do this every once in a while just uh add a little bit of depth to things all right watch this we're going
to do a gradient shift as well um now this is this is to simulate something else so I'm going to do it and then I'll explain it um give me a sec here so what you want to do stop it stop selecting that um what you want to do here first up I would I would definitely do this I would saturate it well I would potentially this is just something to think about and then I would add a brightness yeah there we go actually no saturation but something like this yeah where the character has a little bit more brightness here almost like he's got a flashlight um and then what I was going to say earlier is you could I want I want to do something here and create a gradient from two colors just to show
you the idea of creating depth our color shifts with depth um so what I'm doing here is I'm not recommending you shift from one color to the other but what I am saying is if you can create a gradient shift in depth so as we go backwards it becomes blue as we come closer to the camera it becomes orange that's really what I'm trying to simulate here here okay I'm just trying to show you the the benefit of having color gradiation and then finally just crank up the brightness a little bit okay something like that and I think it'll go a long way obviously this is super rough and dirty um I'm just taking a screenshot and messing with it but that's the idea so that versus this do you guys see why I did that does that make sense
obviously this becomes a problem with the level editor and so I understand why it's so simple um my theory is if you really wanted to make like let's say you wanted to keep all your level editor stuff what I would do is I would kill the background and and create a ton of depth so I'll give you one final example here of what I would do differently um let's grab this and what you can this is going to be really cool actually um I'm going to merge all this together and I want to show you one more thing here if I'm going to take this and I'm going to let's say I'm going to grab the ground here just a sec guys this will be really cool to show and I think it's going to help a lot of you all right let's say this is our ground let's say Let's Pretend There's No foreground
elements um and it's just that okay what you can do is you could say well let's let's make it instead of a prison let's do some kind of like um beautiful ocean in the background or clouds or something you could do this and you just have this beautiful um stylized Sky to give you a feeling of height right I would much rather play a game where I'm climbing like caves or something but I can see out of the caves and I can see just this beautiful ocean because you what you do is you get the sense of height and that's that's
the whole point right um I think so that's that's what I would do and then I would make this brown like this um so as you go up you're slowly seeing yourself go up the sky so you could you could imagine having a bunch of islands here in the background and then as we go up there's more trees and leaves so that's the that's what I would do if I was to change the setting completely I'd say okay it's about a chicken that's fine maybe he's locked in a dungeon on an island and then there's your there's your theme it's no longer prison it's an island but that's that's just me you know I I would rather be able to see the background because the background would give me a sense of height and a s a destination a sense of a destination which these kind of games really do need like if you're going to have a climbing game um you need to feel like you're going somewhere and I guess we're trying
to get out of prison but it would be cool if it was like um you can see you start at the shore at the bottom of this cave and as you're climbing out of it you're slowly get up into the clouds that would be awesome does that make sense what would the plunger be attached to Ah that's a good question that's a really good question um you could probably just completely ignore this idea uh or you could have bits of rock which could actually make it more interesting you know you could have Rock like this but yeah I mean obviously my idea here is not perfect because it it messes with the plunger idea you're right but I do like to see the height you know um let's try again here let's here's another idea let's let's let's go with that for a sec and then we'll play the next game um if we have the and by the way I'm
going to create that gradient effect I was talking about there's the stone here you could do stuff like this where it's a uh you can see the ground behind it I mean this to me looks so much better and look I know I understand that look isn't everything but if you're going to try and sell your game you got to have it look pretty look guys this is going to look cool I promise hang on hang tight hang tight I promise
by the way I'm holding shift to get the angles of the walls all right there we go then we're going to throw in some green and I wish I had uh the project files or not the project files or just more time I guess to show like a a better version of this but I'm going to try and use 45 degree angles here to create some neon green okay all right this color here would look great a little bit more yellow how about this go a little bit more yellow like that yeah there we go yeah
[Music] yeah you see you see what we're doing here guys we're just trying to add color and and one of you mentioned visual hints as well um so I think that that's really helpful um to sort of hint to the player hey this is a this is a solid surface this is not and I'm just making stuff up here but this is the idea um okay then what you can do is we can take the I'm just going to grab a [Music] tune texture for Stone from Google give me just a sec guys hang tight hang tight I'm I swear to you I'm not trying to ruin your game if you're the developer I am I genuinely been trying
to help um but you can imagine I mean look let me show you something here watch watch this is crazy I've got it in my head so you've got the sound of um waterfall Ambience here we go I'm finding it give me a sec all right waterfall Ambience and we're climbing up the first level which is this Cave System you see that make them smaller believe me I know we haven't even solved the the issue of well Thomas it's got to connect to something um but I guess I'm just trying to show you
like visually what the potential is I'm not sure though how to solve that problem of thing of it sticking to things maybe you just make it have a propeller on it or it's a little balloon or something and it just it doesn't matter that it's touching anything you know I I don't know um okay we're almost there okay so this right here I'm going to grab put a little bit of texture there these are going to be much bigger drop it down and then behind everything you do those waterfalls and the waterfalls would be of a bright white you even do in the foreground as well like
this do you guys see kind of what we're doing here take this there we go and then the character would just be that orange chicken so you can see it nice and clean just like that you could blur this if you wanted to I'm not a huge fan of blurring foreground elements but we could probably get away with it just so it's not so in your face let's merge these together less blur as we get focused you could even put guys look this is what I'm talking about why it's so
important to do backgrounds like this well in my opinion um the benefit of doing this is you can create all sorts of cool background elements that reward the player as they go up I'm purely talking about visuals here I think that the the game looks incredible or the game feels incredible I just think visually there's there's a lot of work that needs to be done so you can do a little boat in the distance like this and then I'm going to talk about music in just a sec and then we'll go from there what a cool concept I love I I don't usually get this excited about Concepts that's why I'm trying to be helpful here because I really think that that mechanic is really special um so you can have a boat there as you come forward it will get
darker I believe that like that and then the sky watch I just figured it out watch oh man you could do this watch pink like this yes Thomas something like that um and then finally one final thing here guys get ready this is GNA be I'm turning this into my game I'm sorry it's just an idea okay I'm gonna find a song for you ready
[Music] [Music] come on yes [Music] yes so there you go dude there's so much here what a great concept for a game all right so let's take a vote it's a simple vote do we agree that the aesthetic of this game needs to change yes or no let's start with that by the way developer I swear to you I'm trying to be helpful here I'm I promise you I'm
not trying to overhaul what you've done I'm trying to think what what can we do to make this game catch more because the mechanic is freaking awesome the visuals need work yes okay if you had to pick one environment that you would prefer to start in would you prefer happy cave or would you prefer the dungeon I don't think that's a good question do you want to see the sky or not that's a let's type sky or prison which one do you like the most Sky prison Sky prison start from the dungeon and progress towards the happy towards the happy cave oh I like that that's great
yeah so you start in the prison but eventually you want to know what your goal is and your your goal is to get out so anyway that's the idea for what I've got there guys um hope that was helpful all right let's move on to the next game what was this game called again this was called chickens don't fly there is a lot here and I'm I'm going to give it my score based purely on the mechanic and hoping that the um My Hope Is that the the graphics change because there's there's something really special mechanically going on all right next game is called um treasure Hunters y'all ready I'm going to put it
in the description by the way if you haven't checked out that free webinar Below on how to make a 3D game in 15 minutes check it out below if you like my teaching style and it's interesting to you check it out below it's totally free just sign up while you're watching the uh the live stream here okay all right adding the treasure hunter steam page let's get rid of that water all right so let's go ahead and uh enter play mode here treasure Hunters
come on let's go I'm reading the chat here uh pixel says I think that was the wrong question it's more like should the level be alive um I that's that's probably a better way to put it should the level have depth like should you see like one of the big problems with that gimmick is that it requires no depth and that that's a problem because depth is what makes those games fun because you can see the background and see the progress right I would work that out I would think man how can I solve this problem um yeah I don't know if the plunger sticking to the wall is necessary it could be that it's just a it's just a flying propeller egg or
something I don't know I don't know but I get it I get why you did what you did I just think it it it could it could really use some um some depth okay we ready oh that feels good click click click click oh yeah oh where's the clicking sound come on come on um pretty good padding here overall pretty good padding I'm going to create a server if anyone wants to join well let's hit let's do five find a session what what am I looking at does anyone want to join this session it's going to be called indie game
Showdown amount of adventurers we can do four public um yeah if you can find it come on in what's going on flashlight is $40 how much money do I have I have I have $300 oh I have a whip Rarity detector I don't know what that is revolver why can't I get more I oh what 250 okay there we go that's kind of fun we did EU
server was that it what how do I go back oh us indie game Showdown 2 four Adventure ERS public create session all right feel free to join me I guess make it land yeah I know I know you guys have to download it but we're going to at least try I didn't know this game was so multiplayer like so what I mean is I don't I didn't know it was multiplayer tick button to land single player
why why would I land it okay who is that no let's go come on how do I turn the flashlight on oh gosh hello thank you oh I can slide how do I turn the flashlight on bud come on
in okay I can save I think I can save right press e to pick up metal pot oh we just got someone who died okay I'm getting supplies [Music] uh what do I do with this a key oh I heard you talk hello yo can you hear me yeah awesome who are you are you watching my
stream uh yeah I am so okay so what are the pots and pans what are we supposed to do um I'm not sure I'm at like a door I found a key oh that's not you are you are you at the green fire no I traversed her like a a flame like oh fun okay I don't really know what we're doing but we're just going to keep playing here and see what this is it's really cool so far what do you think it's not too bad the graphics are a little bit I like the Aesthetics no yeah I think the game feel is good like I like the movement look at us we got our whole ourselves a whole party here hello okay we got to go find a key hey buddy found myself a sword do I my inventory oh there's a sword hands are full what how do I drop
stuff it says my hands are full but I oh I had a Dro My I dropped my sword on the ground oh there's my key here I got it okay oh wait hold on there you go thank you sir CH mesh oh seems like oh oh no oh my gosh that was close all right let's go so I don't know what the weapons are for do you know I have a sword but I don't I can't do anything with it oh that a that was a item that was an item that purple mesh that we saw it's a pouch iot oh no oh cool there's a okay you can grab grab Ledges spawns of crap ow I'm stuck
oh where'd our other friend go come on buddy okay good job nice I'm almost dead me too I need to find some health I can't see do you have a flashlight I do not I can just have my hdr on my monitor there you go this this is I far pretty nice I actually really enjoy this is fun I I I think it's procedurally generated I just assume how did you do that um oh there's a I I don't think there's supposed to be a wall here you can clip through it and there's like another side on the other side
another I I don't whoa I not sure but well this this might be mean yeah it might be procedurally generated cuz this might be a glitch how did you how are you swing in your weapon uh is it that like a like a top right of your screen is that like icon to tell you it just says G to drop oh okay what do you think are are our character models uh assets what do you think look at us yeah we look like assets yeah we're probably from the unreal store or something I can't see I can't see oh we got it okay another person's voice hello I'm going to try and turn turn up the uh brightness really quick guys yeah oh my word I don't think you
can I can't see anything where were we you cannot turn up anyone for the microphone I guess it just in that where it's at I don't know I really don't want to go through there again ow I got it I got it through wait what did you get you going backwards I didn't get it yeah I went backwards all right well let me know if you find something okay I got a bunch of gold on me right now I don't know why I have a sword I actually really any enemies in this game I don't think think so I think it's just traps no oh thank you
Lord did you die no okay yeah cuz I was I was uh worried you did cuz I'm getting lonely oh there's a puzzle wait so where did you go did you go back over that if yeah I just went all the way back there's a there's a puzzle down the hallway okay you had to go a little bit further down I guess there's just dead ends I guess what oh my word I don't want to go back through this I only lost a fraction of my health okay animations are funny when I know I just wish I knew what the items were for you know have you figured out what they're for I have no idea I I can't pick up
anything because I think my all my hands are full I love that oh cool you have a prisoner shackles so did you say you got a key yeah I got I got a key oh okay do you want to go back and open up that door wait there was no door what am I talking about yeah the door the only door that I opened to was just the it's just this one here there's a puzzle on the other end of this oh okay it's a lever puzzle oh I've already been over here um oh cool okay all right press e to lower the level
lever may I think this is a co-op yeah definitely definitely to jump on one just I just want to see what it is can you not lower it down any further no I can try to jump on it you can't jump on that is okay so let's see here what's the middle one do oh no are you okay um I very low Health how much health are you at pretty low I'm about dead um okay we jump on that maybe I jump on your head I'll be I'll be a good sitting no okay you can't all right so let's see here H what do we got in the chat the chat say say you can reach those I think I don't know you probably can but uh the game
like whenever I'm like doing like ledge grab it isn't necessarily like all right I'm going to go for it got it okay oh you got it yeah you lift me up you want me to raise you yeah yeah yeah yeah yeah You Raise Me Oh wait hold there's another platform right there oh no that came out that Little Rock okay I don't know if you can I got it oh you got it okay balls of steel um I don't know which [Laughter] lever okay well hey that was really fun what was your name my name Lucas what Lucas you said yeah Lucas nice to meet you I got to head out I'm going to rate this game now okay all right all right thanks for joining y okay that was really fun wasn't it guys Lucas good job Lucas come to the chat um that was awesome so that was called treasure
Hunters I love those kind of multiplayer games Okay um yeah I I'm I'm raing the the games here okay let me go ahead and uh throw in the chat guys we're going to vote for our favorite games Okay um let's vote for our finger favorite games we're going to do a quick poll here I wish that we could do more than two oh there we go good okay um the question is which game wins and we're going to see who wins the indie game Showdown today is it sus or SAU SOS forgotten Planet what was that game what was that I can't remember um I've played so many of these games forgotten Planet ah yes this was the morse code game this was the most Morse
code game okay next game is chickens don't fly that is obvious and then uh treasure Hunters Lucas did you come to the chat okay um I did not forget your game I I've played so many of these games and I I I uh lose track all right I'm gonna go ahead and put this out there guys I'm not going to look at it okay go I will I swear to you I will not look at the poll I will not look at the poll go ahead go hurry up geez do we want to get the final results for the indie game Showdown indie game Showdown I think
it's a really cool name I think we're going to go for it are you guys voting or are you being terrible people if you want to watch this brand new show on Thomas brush's Channel you have to participate if you're not going to to participate don't show up that's the rule got it okay guys I'm going to give you my scores uh SOS I this is not fair because I don't I don't think I got enough of that game um granted you know your players are going
to play the way I did um so as it stands now I think you've got a really special core gimmick I think a core game Loop a mechanic I think it's really really special however it's so dark and I don't think the game taught me very well what to do but then again I was skipping a lot but gamers are going to skip things h as it stands now I'm going to give it a I'm just G to give it a seven as it stands now I'm going to give it a seven chickens don't fly I'm going to give it a seven so those two tied treasure Hunters that was just a lot of fun I think the game looks very acety um it's not very beautiful it's not very uh the artwork is really really basic but it felt good like the the gameplay felt really really good I don't know maybe I just really like Lucas but I'm going to give it an eight I think that game was really really fun um take all this with a grain of salt guys in the indie game
Showdown we play games like players play them meaning we play them exactly with that kind of impatience um and in the IND game Showdown we've only got an hour so we can't play these games fully so don't take it with a grain of salt um also take it very very seriously um don't worry too much but I do want you to lose sleep over it don't beat yourself up don't overthink these reviews but I do want you to think about it all the time okay all right let's take a look let's take a look what do we have chickens don't fly has a 58% meaning chickens don't fly is officially the winner uh treasure Hunters is number two second place and SOS forgotten Planet the Morris code game got a 17% all in all this is not a huge blowout although the truth is is chickens don't
fly definitely won by a heavy margin but usually we have a heavier blowout than this probably a bigger blowout than my um six-month old daughter but in this case it's just a 58% chance um or a 58% win so it's not a huge win but it's pretty pretty good if that's a pretty big win let's be honest 60% come on um yeah there's a lot of potential with chickens don't fly treasure Hunters as it stands now is in my opinion it should be the winner chickens don't fly the the core gimmick is super strong I think graphically it's just not there um I could be wrong maybe all you need is the core gimmick you know I could be wrong who knows all right guys thanks for hanging out and thank you for joining the indie game Showdown if you want to check out how to make a 3D game in 15 minutes
click the link below to sign up guys when you sign up and take my free webinars it actually does support the channel because you get to join my mailing list um you get a bunch of videos and a bunch of information about how to make games how to do it as a career and then also I'll send you coupons when I do have a sale event um for courses and stuff like that and it supports the channel and that means the world to me thank you so much that was a lot of fun let's see that intro one more time welcome to the Indie welcome to the indie game Showdown where upand cominging Indie demos duke it out to win the Ultimate Prize my affection stick around to the end of today stick stick around to the stick around to the end of today's episode to vote for your favorite game let's go let's duke it let's duke it out [Music] [Applause]
yes yes it's live I'll see you guys for the next episode hey by the way do we want to do this again do we want to do the uh indie game Showdown again was that fun because if you guys don't want to do it again this pilot episode just flopped okay just let me know yeah you like that
Auto-generated captions from YouTube — names and numbers may be misheard.
Distilling the key insights…
Thomas Brush · 2026
Thomas Brush · 2026
Comments