Updated Mar 21, 2026 by GREE
GREE Group reported Q2 FY2025 consolidated net sales of ¥15.6 billion and an operating profit of ¥2.2 billion, driven by anniversary events and Investment Business dividends.
The company issued a conservative downward revision for the full-year forecast, citing delayed new title releases and rising development costs for console games.
The Game and Anime segment outperformed internal expectations with an operating profit of ¥1.21 billion during the second quarter.
The Metaverse segment experienced significant momentum, highlighted by a 211% year-over-year sales increase in the VTuber business.
The DX Business is currently undergoing a transition from project-based work to a recurring-earnings SaaS model, which is expected to suppress short-term margins.
Despite short-term downward revisions, the group maintains a medium-term target of 41% profit CAGR through fiscal year 2027.
The Investment Business manages ¥49.6 billion in assets and is shifting its focus toward third-party capital management.
GREE Group reported Q2 FY2025 consolidated net sales of ¥15.6 billion and an operating profit of ¥2.2 billion, driven by anniversary events and Investment Business dividends.
The company issued a conservative downward revision for the full-year forecast, citing delayed new title releases and rising development costs for console games.
The Game and Anime segment outperformed internal expectations with an operating profit of ¥1.21 billion during the second quarter.
The Metaverse segment experienced significant momentum, highlighted by a 211% year-over-year sales increase in the VTuber business.
The DX Business is currently undergoing a transition from project-based work to a recurring-earnings SaaS model, which is expected to suppress short-term margins.
Despite short-term downward revisions, the group maintains a medium-term target of 41% profit CAGR through fiscal year 2027.
The Investment Business manages ¥49.6 billion in assets and is shifting its focus toward third-party capital management.