The briefing presents FY2024 first‑quarter results for GREE, Inc., highlighting net sales of ¥15.8 billion and operating income of ¥1.2 billion, with EBITDA at ¥1.3 billion. Performance across business segments is mixed: the Game and Anime Business generated strong earnings (¥1.56 billion operating income) driven by the Heaven Burns Red anniversary event; the Metaverse Business benefited from a robust REALITY Platform, though the XR cloud and VTuber subsidiaries posted losses; the DX Business maintained steady sales but flat operating income; the Commerce Business showed upward momentum, particularly from aumo’s SaaS expansion. The Investment Business recorded an operating loss of ¥0.2 billion due to the absence of large distributions that had supported prior quarters, yet assets under management increased to ¥82.7 billion.
Quarter‑over‑quarter declines are attributed mainly to the reactive drop in Investment Business distributions, offset by cost reductions in variable expenses and controlled increases in fixed costs. Forecasts indicate a weaker Game and Anime segment in Q2, with company‑wide operating income projected at roughly ¥0.5 billion excluding investment gains. Full‑year FY24 operating income is expected to remain within the ¥4–5 billion range, unchanged from initial guidance. Medium‑term targets aim for sales growth to ¥3.3 billion by FY26, leveraging aumo’s SaaS base and jobda’s HR services.
Methodologically, the briefing relies on internal financial statements, segment‑level analyses, and forward‑looking estimates without external survey data. Geographic coverage is global with emphasis on North America for Metaverse expansion, while the time period covers Q1 FY2024 and comparative references to Q3–Q4 FY2023.