Updated Mar 17, 2026 by KLab
Financial · February 1, 2022
Published by KLab
KLab Inc. experienced a significant financial downturn during the fiscal year ended December 31, 2021, characterized by a sharp transition from profitability to substantial losses. Revenue fell by 29.6% to ¥23.9 billion, down from ¥33.9 billion the previous year. This decline was primarily driven by the underperformance of existing titles, most notably Love Live! School Idol Festival ALL STARS, which faced intensified market competition. The company shifted from a ¥2.1 billion operating profit in 2020 to a ¥1.1 billion operating loss, while the net loss attributable to owners reached ¥3.47 billion. This volatility resulted in a net loss of ¥90.38 per share, a stark reversal from the ¥20.08 per share profit recorded in the prior fiscal year. The core Game Business segment saw its profit margin erode by over 60%, ending at ¥2.57 billion. Financial stability was further impacted by ¥1.68 billion in extraordinary impairment losses on software assets and negative operating cash flows. Consequently, total net assets decreased from ¥16.58 billion to ¥12.81 billion, and cash and cash equivalents plummeted by ¥4.19 billion to end the period at ¥3.82 billion. These figures reflect both the high costs of intangible asset development and the diminishing returns from the current mobile gaming portfolio within the Japanese market. Looking forward, the outlook remains cautious as earnings forecasts for 2022 have been withheld. This decision stems from high levels of market volatility and uncertainty regarding the release schedule of a major collaborative project with Electronic Arts. While the company continues to focus on its game business, the depletion of cash reserves and the significant drop in net assets per share highlight a period of contraction and strategic transition. Management remains focused on navigating these headwinds through upcoming pipeline developments, though the immediate financial impact of these initiatives remains difficult to quantify.
Summary of Financial Results for Fiscal Year Ended December 31, 2021 (Japanese GAAP) (Consolidated) This document has been translated from the Japanese original for reference purposes only. In the event of any discrepancy between this translated document and the Japanese original, the original shall prevail. February 9, 2022 Name of listed company: KLab Inc. Stock exchange listing: Tokyo Stock Exchange First Section Securities code: 3656 URL: https://www.klab.com/en/ Representative: [Name] Hidekatsu Morita [Title] Representative Director, President and CEO Contact: [Name] Kazuyuki Takata [Title] Senior Managing Director TEL: +81-3-5771-1100 Scheduled date for annual shareholders meeting: March 25, 2022 Scheduled filing date for securities report: March 25, 2022 Scheduled date for dividends payment: - Supplementary information for quarterly results: Yes (https://www.klab.com/en/ir/library/) Information meeting for quarterly financial report: Yes * Institutional investors and analysts only
dividends payment: - Supplementary information for quarterly results: Yes (https://www.klab.com/en/ir/library/) Information meeting for quarterly financial report: Yes * Institutional investors and analysts only (Amounts of less than one million yen are rounded down) 1. Consolidated Operating Performance of FY2021 (January 1, 2021 – December 31, 2021) (1) Consolidated Operating Results (year-to-date) (% represents rate of increase or decrease over same period of previous fiscal year) Revenue Operating income Ordinary income Profit attributable to owners of parent Million yen % Million yen % Million yen % Million yen % FY2021 23,895 (29.6) (1,105) - (1,028) - (3,468) - FY2020 33,952 9.1 2,149 28.4 1,564 (3.7) 767 99. 9 Note: Comprehensive income FY2021: (3,474) million yen - FY2020: 797 million yen [61.6%]
33,952 9.1 2,149 28.4 1,564 (3.7) 767 99. 9 Note: Comprehensive income FY2021: (3,474) million yen - FY2020: 797 million yen [61.6%] Net income Diluted net income Ratio of net Ratio of ordinary Ratio of per share per share income to equity income to total operating income assets to revenue Yen Yen % % % FY2021 (90.38) - (23.6) (4.9 ) (4.6) FY2020 20.08 19.89 4.8 6.6 6.3 Reference: Equity in earnings (losses) of affiliates FY2021: 1 million yen FY2020: 4 million yen (2) Consolidated Financial Status Total assets Net assets Equity Ratio Net assets per share
6.3 Reference: Equity in earnings (losses) of affiliates FY2021: 1 million yen FY2020: 4 million yen (2) Consolidated Financial Status Total assets Net assets Equity Ratio Net assets per share Million yen Million yen % Yen FY2021 18,707 12,806 68.4 336.84 FY2020 23,491 16,584 70.5 430.74 Reference: Shareholder’s Equity FY2021: 12,796 million yen FY2020: 16,572 million yen (3) Consolidated Cash Flows Net cash provided by Net cash provided by Net cash provided by Cash and cash (used in) operating (used in) investing (used in) financing equivalents at end of activities activities activities period Million yen Million yen Million yen Million yen FY2021 (1,278) (1,929) (1,044) 3,816 FY2020
period Million yen Million yen Million yen Million yen FY2021 (1,278) (1,929) (1,044) 3,816 FY2020 3,975 (2,342) 318 8,005
2. Dividends Annual dividends Total Dividend Ratio of amount of payout dividends to End of Q1 End of Q2 End of Q3 Year end Total dividends ratio net assets (Total) (Consolidated) (Consolidated) Yen Yen Yen Yen Yen Million Yen % % FY2020 - 0.00 - 0.00 0.00 - - - FY2021 - 0.00 - 0.00 0.00 - - - FY2022 - 0.00 - 0.00 0.00 - (Forecast) 3. Consolidated Operating Performance Forecasts for FY2022 (January 1, 2022 – December 31, 2022 ) The consolidated operating performance forecasts for FY2022 will not be disclosed. For more information, please refer to “1. Overview of Operating Results, Financial Status, Cash Flows, etc.; (4) Forecasts and Various Factors in the Future” on page 4 of Supporting Information. ■ Explanatory Notes (1) Changes to major subsidiaries during the period: No (Changes to specified subsidiaries accompanying changes in scope of consolidation)
KLab Inc. experienced a transitional fiscal year ending December 31, 2022, characterized by a strategic contraction in revenue alongside a significant narrowing of net losses. Total revenue declined 29.4% year-over-year to 16.88 billion yen, a downturn primarily attributed to the withdrawal of underperforming titles and sluggish sales for Captain Tsubasa: Dream Team. However, aggressive cost-cutting measures and the sustained performance of BLEACH Brave Souls allowed the company to reduce its operating loss from 1.1 billion yen to 598 million yen. Net loss attributable to owners improved substantially from 3.47 billion yen in 2021 to 541.9 million yen in 2022, bolstered by foreign exchange gains and reduced operating expenses. The financial position of the group was stabilized through active financing, resulting in an increase in cash and cash equivalents to 6.02 billion yen. This liquidity was largely driven by 3.54 billion yen in financing activities, including the acquisition of long-term debt and the exercise of stock options, which offset negative operating and investing cash flows. While the equity ratio declined to 62.9% and net assets per share saw a slight reduction to 324.42 yen, the net loss per share narrowed significantly from 90.38 yen to 13.97 yen. The adoption of new revenue recognition standards also impacted the figures, contributing a minor decrease in reported game business revenue. Looking forward, the company has withheld specific performance forecasts for the 2023 fiscal year due to high market volatility and the inherent difficulty in predicting hit-driven mobile gaming cycles. Growth strategies are currently centered on high-profile collaborations, specifically a co-developed title with Electronic Arts, and a planned expansion into the blockchain entertainment sector. These initiatives aim to diversify revenue streams and leverage intellectual property to return the group to profitability following this period of structural consolidation.
KLab Inc. achieved a resilient financial performance for the fiscal year ending December 31, 2020, characterized by a 9.1% year-on-year revenue increase to 33.95 billion yen. This growth was primarily driven by the sustained success of core intellectual properties within the Game Business segment, including titles such as BLEACH Brave Souls, Captain Tsubasa: Dream Team, and Love Live! School Idol Festival ALL STARS. Strategic expansions into the Steam platform and broader Asian markets allowed legacy titles to reach significant milestones, such as 50 million downloads, while the implementation of subscription models and in-game advertising further diversified the revenue base. Profitability metrics showed significant improvement, with operating income rising 28.4% to 2.15 billion yen. This increase was largely facilitated by a reduction in selling, general, and administrative expenses, specifically through optimized public relations and promotional spending. Net income attributable to owners of the parent doubled year-over-year to 767 million yen, effectively increasing earnings per share from 10.20 yen to 20.08 yen. These gains occurred despite external pressures, including a substantial foreign exchange loss of 670.8 million yen and costs associated with goodwill amortization. The company concluded the fiscal year with a strengthened liquidity position, reporting 8.01 billion yen in cash and equivalents. This financial stability was supported by robust operating cash flows of 3.98 billion yen and successful financing activities. Despite the global economic volatility introduced by the COVID-19 pandemic, the transition to telecommuting and multi-platform development strategies ensured operational continuity. Looking forward, revenue for the 2021 fiscal year is projected to remain stable between 33 and 35 billion yen, reflecting a conservative yet steady outlook for the Japanese and international mobile gaming markets.
The fiscal year ending December 31, 2019, was characterized by a contraction in profitability for KLab Inc. despite the continued global strength of its core intellectual properties. Total revenue declined by 4.8% to 31.1 billion yen, while net profit experienced a sharp 85.1% drop, falling to 383 million yen. This downturn was primarily driven by rising labor costs, increased depreciation, and a substantial 1.3 billion yen impairment loss associated with the title Magatsu Wahrheit. While established games such as Captain Tsubasa: Dream Team and BLEACH Brave Souls maintained strong international performance, the natural decline of older titles and high operational expenses significantly compressed operating income from 5.0 billion yen to 1.7 billion yen. The Game Business remains the central pillar of the organization, accounting for nearly 99% of total revenue. Despite the decline in net income per share from 69.03 yen to 10.20 yen, the corporate balance sheet showed resilience. Total assets grew to 23.6 billion yen, and net assets increased to 17.2 billion yen, supported by higher retained earnings and the strategic acquisition of 2.3 billion yen in long-term debt. This influx of capital helped stabilize cash and equivalents at 6.7 billion yen, providing a buffer against the year’s reduced operating cash flows. Looking toward the 2020 fiscal year, revenue is projected to recover to a range between 35 and 40 billion yen. This forecast reflects an aggressive growth strategy dependent on the successful lifecycle management of existing titles and the performance of new releases. While the 2019 results highlight the volatility inherent in the mobile gaming sector and the impact of high development costs on margins, the expansion of software assets and a strengthened capital base suggest a focus on long-term scaling within the Japanese and global markets.
CyberAgent, Inc. achieved exceptional financial growth during the 2021 fiscal year, characterized by record-breaking performance across its primary business segments. Consolidated net sales rose 39.3% to ¥666,460 million, while operating income experienced a dramatic surge of 208.1%, reaching ¥104,381 million. This momentum was largely fueled by the Game Business, which saw net sales increase by 68.6% and operating income jump 217.9% to ¥96,445 million, primarily due to the massive success of a major new title. The Internet Advertisement and Media businesses also contributed to these record highs, resulting in a nearly fivefold increase in net income to ¥66,671 million. The company’s financial position strengthened considerably over this period, with total assets expanding to ¥382,578 million and cash and cash equivalents rising to ¥184,082 million. Robust operating cash flows of ¥109,609 million provided the liquidity necessary to fund investment securities and subsidiary acquisitions while supporting a four-for-one stock split and an increased dividend of ¥11.00 per share. Profit attributable to shareholders rose from ¥6,608 million to ¥41,553 million, reflecting a significant leap in basic earnings per share from ¥13.10 to ¥82.30. Despite this historic profitability, management has opted to withhold financial forecasts for the 2022 fiscal year. This decision stems from the inherent volatility of the gaming industry, where the timing and performance of new launches remain difficult to predict. While the Game Business currently serves as the primary engine for growth and capital accumulation, the company remains focused on balancing these high-risk, high-reward cycles with the steady expansion of its advertising and media infrastructure to ensure long-term stability.