Updated Mar 21, 2026 by Frontier Developments
Financial
Published by Frontier Developments
FY25 FINANCIAL RESULTS – CREATING MOMENTUM Frontier Developments plc (AIM: FDEV, ‘Frontier’, the ‘Company’, or the ‘Group’), a leading developer and publisher of video games based in Cambridge, UK, publishes its full-year results for the 12 months ended 31 May 2025 (‘FY25’). This announcement contains inside information.
10 September 2025 Frontier Developments plc FY25 FINANCIAL RESULTS – CREATING MOMENTUM Frontier Developments plc (AIM: FDEV, ‘Frontier’, the ‘Company’, or the ‘Group’), a leading developer and publisher of video games based in Cambridge, UK, publishes its full-year results for the 12 months ended 31 May 2025 (‘FY25’). This announcement contains inside information. FINANCIAL SUMMARY FY25 FY24 (12 months to 31 May 2025) (12 months to 31 May 2024) Revenue £90.6m £89.3m Adjusted Operating Profit* £13.2m £4.6m EBITDA** £36.1m £26.8m Adjusted EBITDA*** £9.4m £0.9m Operating Profit/(Loss) £12.7m (£28.4m) Cash balance at year end £42.5m £29.5m * Adjusted Operating Profit measures Frontier’s financial performance after eliminating non-cash development cost accounting adjustments (cost capitalisation, amortisation charges and impairment charges), non-cash share charges, non-operating items (including restructuring costs), and after recording the full benefits of tax and R&D expenditure credits against the expenditure they relate to. ** Earnings before interest, tax, depreciation, amortisation, impairment and restructuring costs. *** Adjusted EBITDA is earnings before interest, tax, depreciation, amortisation and impairment charges related to game developments and game technology, less investments in game developments and game technology, and excluding restructuring costs, share-based payment charges and other noncash items. FY25: OUR REFOCUSED CMS STRATEGY DELIVERED Total Group r
reciation, amortisation and impairment charges related to game developments and game technology, less investments in game developments and game technology, and excluding restructuring costs, share-based payment charges and other noncash items. FY25: OUR REFOCUSED CMS STRATEGY DELIVERED Total Group revenue increased to £90.6 million (FY24: £89.3 million): o Revenue from Frontier’s genre-leading CMS games grew 25% year on year, driven by the release of Planet Coaster 2 in November 2024. o Frontier’s three CMS game franchises – Planet Coaster, Planet Zoo and Jurassic World Evolution - together delivered 77% of total Group revenue in FY25 (FY24: 62%). o Back-catalogue revenue from established leading titles, comprised of multiple CMS games and the ever-evolving Elite Dangerous space simulation, grew 4% year on year. A significant uplift in financial performance through strong trading, a lower operating cost base and the sale of publishing rights: o Adjusted Operating Profit* grew to £13.2 million (FY24: £4.6 million). o Adjusted EBITDA*** grew to £9.4 million (FY24: £0.9 million). o Operating profit of £12.7 million in FY25, marking a significant recovery from a loss of £28.4 million in FY24 due to non-cash impairment charges for underperforming games. Financial position further strengthened: o Cash grew by £13.0 million to £42.5 million at 31 May 2025 (31 May 2024: £29.5 million), reflecting trading performance, tax credits and the sale of publishing rights. o A share buyback programme of up to £10.0 million was initiated in July 2025 to enhance shareholder value, with £4.4 million invested as at 31 August 2025.
to £42.5 million at 31 May 2025 (31 May 2024: £29.5 million), reflecting trading performance, tax credits and the sale of publishing rights. o A share buyback programme of up to £10.0 million was initiated in July 2025 to enhance shareholder value, with £4.4 million invested as at 31 August 2025. FY26 AND BEYOND: AN EXCITING PIPELINE OF CMS GAMES Three future CMS games are now in development, including a recently started project for release in FY28: o For FY26, Jurassic World Evolution 3, the third exciting instalment in the Jurassic World Evolution game franchise, is scheduled for release on 21 October 2025. o For FY27, a second CMS game, which is yet to be announced, is in full development and is on track. o For FY28, a third CMS game, which is also yet to be announced, will further evolve Frontier’s expertise in the CMS genre. A positive outlook: having achieved growth in revenue, profit and cash in FY25, the Board is confident in Frontier’s ability to deliver further annual growth in FY26 through nurturing and expanding our genre-leading
Jonny Watts, Frontier’s CEO, said: “FY25 was a year of delivery, resilience and renewed momentum for Frontier. We executed the first phase of our long-term strategy, strengthened our financial foundations, and reaffirmed our leadership in Creative Management Simulation. With a clear roadmap, a passionate team, and a robust pipeline of titles, we are focused on building sustainable growth through high-quality, player-centric experiences.” The information contained within this announcement is deemed by the Company to constitute inside information as stipulated under the Market Abuse Regulation (EU) No. 596/2014 as amended by The Market Abuse (Amendment) (EU Exit) Regulations 2019. The person responsible for making this announcement on behalf of the Company is Alex Bevis. Enquiries: Frontier Developments +44 (0)1223 394 300 Jonny Watts, CEO Alex Bevis, CFO Peel Hunt – Nomad and Joint Corporate Broker +44 (0)20 7418 8900 Neil Patel / Ben Cryer / Kate Bannatyne Panmure Liberum – Joint Corporate Broker +44 (0)20 3100 2000 Max Jones / Shalin Bhamra Teneo +44 (0)20 7353 4200 Matt Low / Arthur Rogers About Frontier Developments plc Frontier is a leading independent developer and publisher of video games founded in 1994 by David Braben, coauthor of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. Frontier’s LEI number: 213800B9LGPWUAZ9GX18.
s founded in 1994 by David Braben, coauthor of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. Frontier’s LEI number: 213800B9LGPWUAZ9GX18. www.frontier.co.uk
CHAIRMAN’S STATEMENT Following our strategic reset in FY24, the last 15 months have been a period of meaningful progress for Frontier. We delivered on all our key milestones and significantly strengthened our financial performance. Our exceptional portfolio of CMS franchises puts us in an excellent position to deliver long-term success. The major release of FY25 was Planet Coaster 2, the first of three CMS games outlined in the FY24 Annual Report as the foundation of Frontier’s development roadmap through FY27. The second title in that roadmap, Jurassic World Evolution 3, was announced on 6 June 2025 and is scheduled for release on 21 October 2025 (FY26). The third CMS game remains unannounced, with a planned launch in FY27. In light of the continued strength and scalability of the CMS portfolio, Frontier has now committed to developing an additional CMS title for release in FY28. Financially, FY25 was a strong year. We delivered revenue growth, improved margins, and achieved substantial increases in both profit and cash generation. These results reflect the resilience of our portfolio, the inherent operating leverage within our business model, and operational improvements implemented across the organisation. A key recent operational development was the formation of an Executive Board, in June 2025, to enhance the delivery of Frontier’s strategic plans. This new team has brought together the Company’s long-standing development expertise with broader player insights and market perspectives, while placing greater emphasis on the development of our people and teams.
Frontier Developments plc (AIM: FDEV, ‘Frontier’, the ‘Company’, or the ‘Group’), a leading developer and publisher of video games based in Cambridge, UK, publishes its unaudited interim results for the 6 months to 30 November (6 months to 30 (6 months to 30 November 2023) November 2022) Revenue £47.7m £57.1m Adjusted EBITDA loss* (£4.9m) (£0.6m) Operating (...
Frontier Developments plc reported unaudited interim results for the six months to 30 November 2025, showing a 26 % increase in revenue to £59.6 million and a 76 % rise in adjusted operating profit to £9.7 million compared with the same period in 2024. The growth was driven primarily by the launch of Jurassic World Evolution 3, which contributed 90 % of total revenue in H1 FY26 and earned nominations at the Game Awards 2025 and BAFTA Games Awards 2026. Other titles such as Planet Zoo, Planet Coaster 2 and Elite Dangerous also performed strongly, with Planet Zoo becoming the Group’s highest‑grossing individual game. Cash profitability improved markedly; adjusted operating profit, which excludes non‑cash development capitalisation and includes tax and R&D credits, grew to £9.7 million from £5.5 million year‑on‑year. IFRS operating profit rose 73 % to £7.8 million. Gross margin fell to 64 % from 70 %, reflecting higher royalty‑bearing IP revenue. The Group’s cash balance increased to £40.1 million, up 47 % from the prior year, after a £10 million share buy‑back that raised earnings per share to 21.4 p. The Board upgraded FY26 guidance, now targeting revenue of approximately £100 million and adjusted operating profit of around £11 million, citing strong seasonal sales momentum. CEO Jonny Watts stepped down on 1 January 2026, succeeded by Jo Cooke, with Watts remaining as Executive Director until 31 May 2026 to ensure a smooth transition. The Group remains debt‑free, with no significant liabilities beyond lease obligations, and maintains a robust pipeline of CMS titles slated for release in FY27–FY28.
Annual Report 2025 details a landmark financial year for Games Workshop, characterized by record-breaking growth and the company’s promotion to the FTSE 100. For the 2024/25 period, total revenue rose to £617.5 million, with profit before taxation reaching £262.8 million. This performance was driven by a 14.2% increase in core sales—particularly within the trade channel and North American markets—and a near-doubling of licensing operating profit to £49.5 million, bolstered by the exceptional success of the *Space Marine 2* video game. The company continues to leverage a vertically integrated model, expanding its global footprint to 570 retail stores across 24 countries and an independent retailer network spanning 71 nations. To support this growth, significant capital investments are underway, including the construction of a fourth manufacturing facility by 2026 and a comprehensive IT systems overhaul slated for completion by 2029. While navigating macroeconomic challenges such as projected tariff impacts and supply chain disruptions, the Group maintained a robust liquidity position with £132.6 million in cash and distributed a record £20 million in profit-sharing to its workforce. Strategic priorities have shifted toward long-term value alignment, evidenced by a new remuneration policy that introduces share-based compensation for executives and a "Triennial Share Award" linked to revenue and profit targets. Sustainability remains a core focus; despite a rise in total emissions driven by global freight, the company surpassed its 2032 reduction targets for Scope 1 and 2 emissions through facility electrification. Looking forward, the Group is prioritizing internal talent development, digital engagement through Warhammer+, and a potential media partnership with Amazon to further scale the brand's global reach.
The 2023 fiscal year for Team17 Group was defined by a significant contrast between robust top-line growth and a transition to statutory losses. Revenue increased by 12% to £159.1 million, bolstered by 17 new releases and a resilient back catalogue that now accounts for 71% of total earnings. Performance was particularly strong in the StoryToys edutainment division, which saw a 26% revenue increase, and through third-party IP titles like *Dredge*. Despite these gains, the Group swung from a £28.7 million pre-tax profit in 2022 to a £1.1 million statutory loss in 2023. This financial downturn was primarily driven by £32.0 million in non-cash impairment charges, largely related to goodwill write-downs for the mobile-focused Team17 USA and underperforming development costs. In response to these challenges and rising operational risks, management initiated a comprehensive strategic restructuring. This included an 11% reduction in headcount, a shift toward an outsourced labor model, and a refocusing of the Games Label on its core indie gaming roots. Leadership also underwent a major transition with the appointment of a new Independent Chair and CEO to oversee tighter cost controls and a more rigorous "greenlight" process for future titles. The Group maintains a strong liquidity position with £42.8 million in cash and has successfully reduced contingent liabilities related to previous acquisitions. Beyond financial restructuring, the Group advanced its ESG initiatives, achieving high female representation in its StoryToys and astragon divisions while establishing a roadmap toward net-zero emissions. Moving into 2024, the Group aims to restore profitability through a disciplined release schedule and enhanced financial governance, supported by a transition to a new Group-wide finance system and a revised executive remuneration policy tied to strict financial targets.