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Belgium's Tax Shelter for video games gives private investors a net return of roughly 25% of the production budget, capped at about €1 million. Grants are paid upfront.
BelgianGames at GDC 2024 is a promotional and directory document prepared for Belgium's presence at the Game Developers Conference in San Francisco, held March 18–22, 2024. Its primary purpose is to attract international attention, partnerships, and investment to the Belgian game industry, and it is anchored by an overview of the country's Tax Shelter for video games. That scheme offers private investors a net return of roughly 25% of the production budget, capped at about €1 million, with grants paid upfront, while studios keep full revenue and intellectual property ownership.
The bulk of the document functions as a directory of roughly eighteen exhibiting Belgian companies. These range from app store marketing and analytics firms such as AppTweak and Sparkers Data Company to game and XR developers including Briganti, Cognition, Cyborn, Myron Games, Fishing Cactus, Maracas Studio, Team Panoptes, Triangle Factory, and Wild Bishop. Entries consist mainly of company descriptions, current projects such as Skystranded, Breachers, and the early-access title JudgeBall, and contact details. Quantitative detail is sparse; notable figures include CrazyGames' reach of 30 million monthly users and Maracas' goal of growing to 50 staff and 10 projects by 2030.
The document draws no explicit industry-wide conclusions or statistical findings. Its scope is national, covering Belgium's Brussels, Flanders, and Wallonia regions, with support from regional agencies such as AWEX, Flanders Investment & Trade, and hub.brussels, and industry associations including FLEGA, WALGA, TWIST, and Infopole. Its value lies chiefly in documenting the breadth of Belgian studios and the institutional framework supporting them at a specific point in time.
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