Updated Mar 23, 2026 by KLab
Financial
Published by KLab
KLab Inc. reported a strong first‑half performance for fiscal year 2014, with consolidated revenue rising to ¥9.59 billion from ¥7.12 billion in the same period of FY2013, a 34.6 % increase driven by continued growth of the “Love Live! School Idol Festival” franchise and new titles such as “Celestial Craft Fleet.” Operating income improved to ¥696 million, up from a loss of ¥881 million in FY2013, and net income reached ¥542 million versus a loss of ¥598 million previously. Net assets expanded to ¥6.21 billion, reflecting a 66.5 % equity ratio and significant capital stock increases following a new subscription by Deutsche Bank London. Total assets grew to ¥9.26 billion, largely due to higher accounts receivable, while liabilities fell sharply as short‑term loans were reduced. The company’s cash and deposits declined modestly, but overall liquidity remained robust. No dividends were declared in FY2013 or FY2014, and the forecast for the first three quarters of FY2014 projects revenue of ¥15.59 billion and net income of ¥1.03 billion, assuming continued success of key mobile titles. The report notes a change in fiscal year end from August 31 to December 31, affecting comparative periods. A subsidiary, Mediaincruise Co., Ltd., was removed from consolidation following a merger. Accounting practices remained consistent, with no restatements or significant policy changes. The company’s focus on cost control—reducing personnel and office expenses—supported the turnaround in profitability.
Summary of Financial Results for First Half of Fiscal Year Ending December 2014 (Consolidated) (English translation from the original Japanese-language document) August 12, 2014 Name of Listed company KLab Inc. TSE 1<sup>st</sup> Section Tokyo Code Number 3656 URL http://www.klab.com/jp/ Representative Title President & CEO Name Tetsuya Sanada Contact Person Title Executive Vice President Name Kazuyoshi Takata (TEL) +81-3-4500-9077 Investor Relation Office Scheduled filing date for August 12, 2014 Scheduled date for - securities report dividends payment Supplementary information for quarterly results :Yes Information meeting for quarterly financial report :Yes *Institutional investors and analysts only (Amounts of less than one million yen are rounded off) 1. Consolidated Business Performance for First Half of FY2014 (January 1, 2014 – June 30, 2014) (1) Consolidated Operating Results (year-to-date) (% represents rate of increase or decrease over same period in previous fiscal year) Revenue Operating income Ordinary income Net income Million yen % Million yen % Million yen % Million yen % First half of FY2014 9,585 34.6 696 ― 700 ― 541 ― First half of FY2013 7,119 ― (880) ― (727) ― (597) ― Note: Comprehensive income First half of FY2014: 546 million yen [―%] First half of FY2013 (633 million yen) [―%] Net income per share Diluted net income per share
% Million yen % Million yen % First half of FY2014 9,585 34.6 696 ― 700 ― 541 ― First half of FY2013 7,119 ― (880) ― (727) ― (597) ― Note: Comprehensive income First half of FY2014: 546 million yen [―%] First half of FY2013 (633 million yen) [―%] Net income per share Diluted net income per share Yen Yen First half of FY2014 16.40 15.83 First half of FY2013 (23.80) ― Note: 1. KLab Inc. (“the Company”) started reporting consolidated financial statements from the first quarter of FY2013, thus the year-on-year % changes for the first half of FY2013 are not stated in the columns. 2. Net income per share, fully diluted for the first half of FY2013 is not stated because the Company Group accounted a net loss. (2) Consolidated Financial Status Total assets Net assets Equity ratio Million yen Million yen % First half of FY2014 9,258 6,211 66.5 FY2013 8,697 4,007 45.5 Reference:Shareholders’ equity First half of FY2014: 6,153 million yen FY2013: 3,953 million yen 2. Dividends Annual Dividends End of Q1 End of Q2 End of Q3 Year End Total Yen Yen Yen Yen Yen FY2013 ― 0.00 ― 0.00 0.00 FY2014 ― 0.00 FY2014 (Forecast) ― 0.00 0.00 Note: Revisions to the most recently announced dividend forecast : None
3. Consolidated Business Performance Forecasts for First 3 Quarters of FY2014 (January 1, 2014 – September 30, 2014) (% represents rate of increase or decrease over same period in previous fiscal year) Revenue Operating income Ordinary income Net income Net income per share Million yen % Million yen % Million yen % Million yen % Yen First 3 quarters 15,585 43.1 1,296 - 1,293 - 1,032 - 30.22 of FY2014 Note: Revisions to the most recently disclosed business performance forecast : None ※Explanatory Notes (1) Changes to major subsidiary companies during first half of FY2014 : Yes (Changes to specified subsidiary companies accompanying changes in scope of consolidation) Subsidiaries ― (Company name) ― Number of removed 1 (Company name) ― subsidiaries Mediaincruise Co., Ltd. (2) Changes to accounting principles or treatment : Yes Note: Refer to “(2) Adoption of special accounting treatment” in section “2. Summary Information (Notes)” on page 4 of Supporting Information. (3) Changes to accounting policies, estimates, and restatements ① Changes to accounting revision of accounting standards : None ② Changes other than ① : None ③ Changes to accounting estimates : None ④ Restatements : None (4) Number of outstanding shares (common stock) ① Period end # of outstanding First half 35,250,600 Shares FY2013 33,058,600 Shares shares of FY2014 (including treasury stock) ② Period end # of treasury stock First half 1,180,600 Shares FY2013 1,189,600 Shares of FY2014 ③ Average # of outstanding shares First half 33,028,012 Shares First half 25,112,676 Shares during the period of FY2014 of FY2013 ※ Current Status of Quarterly Review Procedures
ncluding treasury stock) ② Period end # of treasury stock First half 1,180,600 Shares FY2013 1,189,600 Shares of FY2014 ③ Average # of outstanding shares First half 33,028,012 Shares First half 25,112,676 Shares during the period of FY2014 of FY2013 ※ Current Status of Quarterly Review Procedures Although the “Consolidated Quarterly Financial Results” are not subject to quarterly review procedures in accordance with the Financial Instruments and Exchange Act of Japan, the quarterly review procedures have been completed at the time of disclosure of the “Consolidated Quarterly Financial Results.” ※ Explanation Note Regarding the Appropriate Usage of the Forecasts and Other Special Instructions The forecasts in this report are based on the current data available to the Company and certain reasonable assumptions and may vary according to various factors in the future. For forecasts, refer to “(3) Forecasts and various factors in the future” in section “1. Qualitative Information on Management Performance” on page 34 of Supporting Information.
Supporting Information INDEX 1. Qualitative Information on Management Performance ……………………………………………….… 2 (1) Business operation ……………………………………………………………………….…. 2 (2) Analysis of financial status ………………………………………………………………..... 2 (3) Forecasts and various factors in the future …………………………………………….…. 3 2. Summary Information (Notes) …………………………………………………………………………….. 4 (1) Changes to major subsidiary companies during first half of FY2014 ………………….. 4 (2) Adoption of special accounting treatment ……………………………………………..….. 4 3. Consolidated Financial Statements ………………………………………………………………………. 5 (1) Consolidated balance sheets ………………………………………………………………. 5 (2) Consolidated statements of income ……………………………………………………….. 6 (3) Notes related to consolidated financial statements …………………………….………... 8 (Notes related to going concern assumptions) ……………….………………….………... 8 (Notes in case of significant change in shareholders’ equity) ……………….……….….. 8 (Segment information) ……………………………………………………………………….. 8
Qualitative Information on Management Performance (1) Business operation The Company Group changed the end of its fiscal year from August 31 to December 31 in the previous consolidated fiscal year. Therefore, as the corresponding periods differ between the first half of FY2014 (January 1, 2014 to July 30, 2014) and the corresponding period for comparison, which is the first half of FY2013 (September 1, 2012 to February 28, 2013), the change from the same period in the previous fiscal year is not indicated. ■ For the second quarter of FY2014, consolidated revenue was 5,160,104 thousand yen, an increase of 16.6% from the first quarter of the fiscal year. ■ Increase in revenue: ・Sales of ”Love Live! School Idol Festival” continuously grew in Japan. Revenue marked record high every month partly due to the effect from the second season of the animation being broadcasted (April to June). ・Overseas version of ”Love Live! School Idol Festival” recorded a favorable start. ・Sales of ”Celestial Craft Fleet” and ”Tales of Asteria,” which was newly released in fiscal 2014, also performed steadily. ■ Pertaining to expenditures, the Company Group continuously reduced fixed costs. ・As a result of employee adjustment implemented in the first quarter, personnel expenses were reduced by 82,832 thousand yen from the first quarter. ・Reduced engineers, etc.
GungHo Online Entertainment reported a 10 % decline in consolidated net sales to ¥93,242 million for fiscal year 2025, with operating profit falling 71.1 % to ¥5,056 million and attributable profit dropping 87.4 % to ¥1,407 million. The downturn is attributed to higher development costs and a flat mobile‑gaming market, while total assets increased to ¥169,474 million. Cash balances fell sharply to ¥31,021 million due to significant investing and financing outflows, notably treasury‑share repurchases. In response, the company announced a revised shareholder‑return policy that targets a 30 %+ dividend payout ratio and sets an ordinary dividend of ¥90.00 per share for FY 2025, signalling a shift toward more proactive profit distribution. The new policy adopts a dual approach of stable dividends and flexible share buybacks. It aims for a 4 % dividend‑on‑equity (DOE) and a consolidated payout ratio of at least 50 %, while buybacks will be executed as capital‑efficiency measures based on board decisions and market conditions. This change takes effect from the fiscal year ending December 31, 2025. Profitability metrics deteriorated sharply: net profit per share fell from ¥182.67 to ¥25.79, and fully‑diluted net profit per share declined similarly; net assets per share decreased modestly from ¥2,280.75 to ¥2,242.37. Net sales remained concentrated in Japan (¥31.8 bn) and Asia, with Indonesia now reported separately at ¥3.6 bn after reclassification from the broader “Asia” category. The company also approved a 2026 treasury‑share repurchase program of up to ¥5 bn for 2.1 million shares, followed by a cancellation of 16 million shares to improve capital efficiency.
KLab Inc. experienced a significant downturn during the third quarter of fiscal year 2025, characterized by an 18.6% year-over-year revenue decline to ¥4.93 billion. This contraction was primarily driven by weakening performance in established titles such as Captain Tsubasa: Dream Team and a general decrease in income from paid users within the game business. Despite aggressive cost-cutting measures and a ¥1.57 billion gain from the sale of investment securities, the company recorded a substantial net loss of ¥3.97 billion. This loss was largely precipitated by a massive ¥4.42 billion impairment charge on software assets related to EA SPORTS FC™ TACTICAL and a reduction in goodwill following the divestment of GlobalGear Co. Ltd. The financial strain resulted in a decrease of over ¥3.1 billion in total net assets, though the company mitigated some impact by raising approximately ¥719 million through the exercise of stock acquisition rights. While four consecutive years of operating deficits have prompted scrutiny regarding the company’s status as a going concern, management asserts that no material uncertainty exists. This confidence is based on steady progress with major intellectual properties, including Dragon Quest and My Hero Academia, alongside a strategic pivot toward generative AI and blockchain ventures to diversify future revenue streams. Operating within the Japanese market during a period of rapid industry volatility, the company has withheld future performance forecasts. The current strategy focuses on maintaining liquidity through strict cost controls and asset sales while transitioning the business model to leverage emerging technologies. Despite the current net losses and the impairment of software in progress, the segment profit of ¥592 million suggests that core operations remain functional as the group attempts to stabilize its capital position and return to long-term profitability.
KLab Inc. experienced a challenging first half of the fiscal year ending December 31, 2025, characterized by a 12.9% year-over-year revenue decline to 3,161 million yen and a substantial net loss of 4,748 million yen. This loss was primarily driven by a 4.43 billion yen impairment on software in progress, which contributed to a sharp reduction in total assets from 15.7 billion yen to 10.9 billion yen. Despite these pressures, the game business segment achieved a profit of 313 million yen, and operating losses showed slight improvement compared to the previous year. Due to ongoing volatility and the difficulty of projecting future performance, no full-year forecast has been provided, and interim dividends have been suspended. To stabilize its financial position and pivot its corporate strategy, the firm executed several capital-raising and restructuring initiatives. These included the sale of the subsidiary GlobalGear for 1.1 billion yen and the issuance of new stock acquisition rights. These rights are tied to rigorous performance hurdles, requiring the company to achieve over 1,000 million yen in non-game revenue and a market capitalization exceeding 10 billion yen before they can be exercised. These measures are designed to incentivize a recovery in market value and diversify revenue streams beyond traditional mobile gaming. Management remains focused on achieving profitability through aggressive cost-cutting, workforce optimization, and a refined development pipeline. While the company has faced four consecutive years of operating deficits and delays in the release of EA SPORTS FC™ TACTICAL, it maintains that there is no material uncertainty regarding its status as a going concern. Future growth is predicated on the successful launch of new projects, including a My Hero Academia title and an expansion into the hybrid casual gaming market. This strategic shift aims to balance the high-risk nature of major game development with more sustainable, diversified business operations.
Drecom Co., Ltd. reported its consolidated financial results for the first quarter of the fiscal year ending March 2026, covering the period from April 1, 2025, to June 30, 2025. The company’s primary mission centers on global entertainment expansion through the integration of intellectual property and technology. The financial results reflect a period of significant revenue growth offset by substantial impairment losses, leading to a net loss for the quarter. Total revenue for the first quarter reached 4,466 million yen, representing a 110.4% increase compared to the same period in the previous year. This growth was largely driven by the performance of the mobile game title Wizardry Variants Daphne. Despite this revenue surge, the company recorded an operating loss of 81 million yen and an ordinary loss of 107 million yen. A major factor in the quarterly performance was an extraordinary impairment loss of 1,563 million yen, attributed to the reassessment of future earnings for a mobile game title released in the previous fiscal year that performed below expectations. Consequently, the quarterly net loss attributable to owners of the parent company totaled 1,799 million yen. The company operates across two primary segments: the Game Business and the Content Business. The Game Business generated 4,327 million yen in sales, though segment profit declined by 51.6% due to increased variable and fixed costs associated with new title releases. The Content Business, which focuses on publishing and merchandise, saw revenue rise to 155 million yen, with a reduced segment loss of 204 million yen as the company continues to invest in new business areas. Following these results, the company has revised its full-year consolidated earnings forecasts for the fiscal year ending March 2026.