Updated Mar 23, 2026 by KLab
Financial
Published by KLab
KLab Inc. reported a strong first‑half fiscal 2017 performance, with consolidated revenue rising 23 % to ¥10.92 billion compared to ¥8.88 billion in the same period of FY2016. Operating income increased markedly to ¥1.97 billion, up from a loss of ¥51 million the previous year, driven by robust sales of core mobile games and the launch of “Captain Tsubasa ~Tatakae Dream Team~” in mid‑June. Cost of sales grew modestly by 3.9 % to ¥7.02 billion, largely reflecting higher royalty and commission expenses linked to revenue growth. Selling, general and administrative costs fell 6.6 % to ¥1.93 billion due to reduced advertising and outsourcing spend, while non‑operating income of ¥217 million—primarily foreign‑exchange gains—offsets a non‑operating expense of ¥647 million, resulting in ordinary profit of ¥2.19 billion and net income attributable to owners of parent of ¥1.45 billion. Total assets reached ¥14.53 billion, up ¥2.40 billion from FY2016, with net assets increasing to ¥10.68 billion and an equity ratio of 73.3 %. The company maintained a healthy liquidity position, with current assets at ¥9.10 billion and current liabilities at ¥3.85 billion, while retained earnings grew by ¥1.54 billion. KLab revised its FY2017 forecasts upward, projecting revenue of ¥22.5–25.5 billion, operating income of ¥2.20–4.00 billion, ordinary profit of ¥2.40–4.20 billion, and net income attributable to owners of parent between ¥1.60–2.80 billion, reflecting favorable market trends and recent game releases. During the period, KLab acquired ABASEA Inc., making it a 100 % subsidiary and adding Spicemart Inc. as a sub‑subsidiary, with the acquisition cost recorded at ¥1 billion cash. This strategic move aims to enhance data‑analysis capabilities for mobile game operations and expand cross‑border market presence.
Summary of Financial Results for First Half of Fiscal Year Ending December 31, 2017 2 (Japanese GAAP) (Consolidated) This document has been translated from the Japanese original for reference purposes only. In the event of any discrepancy between this translated document and the Japanese original, the original shall prevail. Name of listed company: KLab Inc. Securities code: 3656 Representative: [Name] Tetsuya Sanada [Title] Contact: [Name] Kazuyuki Takata [Title] Scheduled filing date for securities report: Scheduled date for dividends payment: Supplementary information for quarterly results: Information meeting for quarterly financial report: August 8, 2017 Stock exchange listing: Tokyo Stock Exchange First Section URL: http://www.klab.com/jp/ President & CEO Managing Director TEL: +81-3-5771-1100 August 8, 2017 - Yes Yes *Institutional investors and analysts only (Amounts of less than one million yen are rounded off) 1. Consolidated Operating Performance for First Half of FY2017 (January 1, 2017 – June 30, 2017) (1) Consolidated Operating Results (year-to-date) (% represents rate of increase or decrease over same period of previous fiscal year) Revenue Operating income Ordinary income Profit (loss) attributable to owners of parent Million yen % Million yen % Million yen % Million yen % First half of FY2017 10,924 23.0 1,968 - 2,185 - 1,454 - First half of FY2016 8,879 (14.9) 51 (96.7) (746) - (1,342) - Note: Comprehensive income First half of FY2017: 1,498 million yen [―%] First half of FY2016: (1,348) million yen [―%]
rent Million yen % Million yen % Million yen % Million yen % First half of FY2017 10,924 23.0 1,968 - 2,185 - 1,454 - First half of FY2016 8,879 (14.9) 51 (96.7) (746) - (1,342) - Note: Comprehensive income First half of FY2017: 1,498 million yen [―%] First half of FY2016: (1,348) million yen [―%] Net income Diluted net income per share per share Yen Yen First half of FY2017 39.65 38.38 First half of FY2016 (36.75) - Note: Diluted net income per share for the first half of FY2016 is not listed due to the fact that the net income per share is a loss. (2) Consolidated Financial Status Total assets Net assets Equity ratio Million yen Million yen % First half of FY2017 14,533 10,675 73.3 FY2016 12,133 9,130 75.1 Reference: Shareholders’ equity First half of FY2017: 10,655 million yen FY2016: 9,110 million yen 2. Dividends Annual dividends End of Q1 End of Q2 End of Q3 Year End Total Yen Yen Yen Yen Yen FY2016 ― 0.00 ― 0.00 0.00 FY2017 ― 0.00 FY2017 (Forecast) ― 0.00 0.00 Note: Revisions to the most recently announced dividend forecast: None
3. Consolidated Operating Performance Forecasts for FY2017 (January 1, 2017 – December 31, 2017) (% represents rate of increase or decrease over same period of previous fiscal year) Revenue Operating income Ordinary income Profit attributable to Net income owners of parent per share Million yen % Million yen % Million yen % Million yen % Yen FY2017 ~25,500 30.1 4,000 213.8 4,200 405.7 2,800 - 76.31~43.60 22,500 ~14.8 ~2,200 ~72.6 ~2,400 ~189.0 ~1,600 Note: Revisions to the most recently disclosed business performance forecast: Yes ■ Explanatory Notes (1) Changes to major subsidiaries during first half of FY2017: None (2) Changes to accounting principles or treatment: Yes Note: Refer to “(1) Adoption of Special Accounting Treatment” in section “2. Summary Information (Notes)” on page 3 of Supporting Information. (3) Changes to accounting policies, estimates, and restatements ① Changes to accounting revision of accounting standards: None ② Changes other than ①: None ③ Changes to accounting estimates: None ④ Restatements: None (4) Number of outstanding shares (common shares) ① Period end outstanding shares First half of 38,017,700 shares FY2016 37,945,500 shares (including treasury shares) FY2017 ② Period end treasury shares First half of 1,255,800 shares FY2016 1,282,900 shares FY2017 ③ Average outstanding shares First half of 36,694,825 shares First half of 36,529,141 shares during the period FY2017 FY2016 ■ Note Regarding Quarterly Review Procedures Quarterly financial results summaries are not subject to quarterly review procedures.
800 shares FY2016 1,282,900 shares FY2017 ③ Average outstanding shares First half of 36,694,825 shares First half of 36,529,141 shares during the period FY2017 FY2016 ■ Note Regarding Quarterly Review Procedures Quarterly financial results summaries are not subject to quarterly review procedures. ■ Note Regarding the Appropriate Usage of Forecasts and Other Special Instructions The forecasts in this report are based on the current data available to the Group and certain reasonable assumptions and may vary according to various factors in the future. For forecasts, refer to “(3) Forecasts and Various Factors in the Future” in section “1. Qualitative Information on Management Performance” on page 3 of Supporting Information.
Supporting Information INDEX 1. Qualitative Information on Management Performance 2 (1) Business Operation 2 (2) Analysis of Financial Status 2 (3) Forecasts and Various Factors in the Future 3 2. Summary Information (Notes) 3 (1) Adoption of Special Accounting Treatment 3 (2) Additional Information 3 3. Consolidated Financial Statements 4 (1) Consolidated Balance Sheets 4 (2) Consolidated Statements of Income and Comprehensive Income 6 (3) Notes Related to Consolidated Financial Statements 8 (Notes related to ongoing concern assumptions) 8 (Notes in case of significant change in shareholders’ equity) 8 (Segment information) 9 (Subsequent significant events) 10 - 1 -
1. Qualitative Information on Management Performance (1) Business Operation For the first half of FY2017, consolidated revenue was 10,924,642 thousand yen, up 23.0% from the same period of the previous fiscal year. The increase over the previous period was due mainly to the fact that revenue for the Company’s current core games performed favorably without declining. Additionally, the release of its new game “Captain Tsubasa ~Tatakae Dream Team~” (Japanese title) on June 13 also contributed to the increase in revenue. As for expenditures, the cost of sales was 7,023,328 thousand yen, up 3.9% from the same period of the previous fiscal year. This change is mainly attributable to increases in royalties and commissions due to the overall increase in revenue. Selling, general and administrative expenses were 1,932,949 thousand yen, down 6.6% from the same period of the previous fiscal year. This is mainly attributable to decreases in advertising expenses and outsourcing expenses. Additionally, 217,968 thousand yen was listed in non-operating income. This is mainly attributable to 175,367 thousand yen in foreign exchange gains generated from fluctuations in the foreign currency exchange market when completing transactions involving foreign currency. As a result, consolidated revenue for the first half of FY2017 was 10,924,642 thousand yen, operating profit was 1,968,364 thousand yen, ordinary profit was 2,185,685 thousand yen, and profit attributable to owners of parent was 1,454,989 thousand yen.
The quarterly report presents mixi, Inc.’s consolidated financial performance for the three months ended June 30 2018, covering April 1 to June 30. Net sales fell 28.3 % to ¥34,561 million from ¥48,229 million in the same period a year earlier, while operating income dropped 45.4 % to ¥11,029 million from ¥20,209 million. Ordinary income and profit attributable to owners of parent declined 45.2 % and 46.8 %, respectively, reaching ¥7,294 million. Comprehensive income for the quarter was ¥7,622 million, a 44.3 % decrease from the prior year’s ¥13,696 million. Earnings per share fell to ¥94.94 (basic) and ¥94.77 (diluted) from ¥172.95 and ¥172.66 a year earlier. Total assets decreased to ¥178,800 million from ¥192,123 million, with net assets at ¥163,611 million and an equity ratio of 91.2 %. Cash and cash equivalents declined to ¥141,755 million from ¥156,190 million. The company repurchased 2,795,800 treasury shares during the quarter, increasing treasury holdings to ¥11,450 million. Dividend policy remained unchanged; no annual dividends were declared for FY2018, and a forecast of ¥62 million per quarter was maintained for FY2019. The report includes full consolidated statements, segment information (Entertainment and Lifestyle), and notes on accounting changes, such as the adoption of new tax effect accounting standards. The forecast for FY2019 projects net sales of ¥175,000 million and operating income of ¥48,000 million, representing declines of 7.5 % and 33.7 %, respectively. The document is limited to Japan, covering a single fiscal quarter within the 2018 calendar year, and relies on Japanese GAAP without external audit review.
The briefing presents FY2025 first‑quarter results for GREE, Inc., highlighting a net sales figure of ¥12.9 billion and an operating loss of ¥0.1 billion, largely driven by valuation losses in the Investment Business and foreign‑exchange impacts from yen appreciation. While Game and Anime, Metaverse, and DX segments exceeded forecasts—thanks to strong performance of the Chinese version of *Heaven Burns Red*, continued growth in platform and VTuber services, and solid DX profitability—the Investment Business posted a ¥0.8 billion operating loss due to crypto‑asset valuation declines and write‑downs on maturing funds. Variable costs rose from advertising spend and investment losses, whereas fixed costs remained relatively stable. Geographically, the company operates globally with significant overseas assets; the report notes a ¥1.4 billion FX loss affecting ordinary and net profit. The management plan positions Metaverse and DX as continuous‑growth businesses targeting a 120–140 % CAGR in operating profit, while Game and Anime are treated as long‑term investment assets. Medium‑term targets emphasize aggressive investment in VTuber talent and DX product development, with expectations of profitability from the VTuber segment by FY2026 and accelerated growth in DX by FY2027. Methodologically, the briefing relies on quarterly financial statements, segment‑level performance data, and investment portfolio valuations. The Investment Business’s dual GP/LP structure is explained to contextualize volatility, with an emphasis on long‑term stability despite short‑term losses. Overall, the company projects FY2025 results in line with prior forecasts but anticipates slightly lower Game and Anime sales, offset by higher operating profit from continuous‑growth segments.
GungHo Online Entertainment reported a 10 % decline in consolidated net sales to ¥93,242 million for fiscal year 2025, with operating profit falling 71.1 % to ¥5,056 million and attributable profit dropping 87.4 % to ¥1,407 million. The downturn is attributed to higher development costs and a flat mobile‑gaming market, while total assets increased to ¥169,474 million. Cash balances fell sharply to ¥31,021 million due to significant investing and financing outflows, notably treasury‑share repurchases. In response, the company announced a revised shareholder‑return policy that targets a 30 %+ dividend payout ratio and sets an ordinary dividend of ¥90.00 per share for FY 2025, signalling a shift toward more proactive profit distribution. The new policy adopts a dual approach of stable dividends and flexible share buybacks. It aims for a 4 % dividend‑on‑equity (DOE) and a consolidated payout ratio of at least 50 %, while buybacks will be executed as capital‑efficiency measures based on board decisions and market conditions. This change takes effect from the fiscal year ending December 31, 2025. Profitability metrics deteriorated sharply: net profit per share fell from ¥182.67 to ¥25.79, and fully‑diluted net profit per share declined similarly; net assets per share decreased modestly from ¥2,280.75 to ¥2,242.37. Net sales remained concentrated in Japan (¥31.8 bn) and Asia, with Indonesia now reported separately at ¥3.6 bn after reclassification from the broader “Asia” category. The company also approved a 2026 treasury‑share repurchase program of up to ¥5 bn for 2.1 million shares, followed by a cancellation of 16 million shares to improve capital efficiency.
The release reports that Stillfront Group’s Q4 2025 performance achieved a 27 % adjusted EBITDAC margin, up from 25 % in the prior year, despite a 9.4 % decline in organic revenue to SEK 1,356 million. Europe drove the margin expansion through a new franchise launch and the divestiture of Narrative, while North America maintained an efficiency focus. MENA & APAC contributed to growth in both margin and revenue, with the SEKm portfolio delivering a 27 % margin. Key franchises such as Supremacy, Home Design, and Jawaker remained central to the group’s strategy. The company highlighted a shift from three operating segments to a single segment structure, consolidating Europe, North America, and MENA & APAC under one umbrella to streamline reporting. This reorganisation also reduced the number of key franchises from 5 to 2 in Europe, 2 in North America, and 3 in MENA & APAC. Free cash flow for Q4 2025 was SEK 922 million, down from SEK 1,050 million in Q4 2024, driven by a lower cash flow from operations (SEKm) and higher acquisition costs. Net debt stood at SEK 6,125 million with a leverage ratio of 2.2x against adjusted pro‑forma LTM EBITDA, indicating a moderate debt burden. The group’s forward‑looking priorities include continued margin improvements, disciplined investment in key franchises, maintaining healthy cash flows, and ongoing strategic reviews. These initiatives aim to sustain profitability while supporting growth across its global portfolio.