Updated Apr 30, 2026 by IGG
Financial
Published by IGG
The 2024 Annual Report for IGG details a period of significant financial recovery and strategic diversification. The company reported a substantial year-on-year increase in net profit, rising to HK$582.6 million from HK$73.1 million in 2023, on total revenue of HK$5.74 billion. This growth was underpinned by the sustained performance of the flagship title Lords Mobile and the successful scaling of newer games, specifically Doomsday: Last Survivors and Viking Rise. Furthermore, the company’s APP business emerged as a critical revenue pillar, contributing HK$1.1 billion and reaching 62 million monthly active users, effectively diversifying the firm’s income streams beyond traditional gaming. Operationally, IGG has integrated artificial intelligence across its research, development, and user acquisition processes to optimize costs and maintain a competitive edge in a market characterized by rising marketing expenses. The company maintains a robust liquidity position, holding HK$2.25 billion in cash and cash equivalents as of year-end, with no interest-bearing borrowings beyond lease liabilities. Shareholder returns remained a priority, with the company declaring total dividends of HK14.9 cents per share and executing share repurchases totaling HK$47 million. Corporate governance and regulatory compliance remain central to the company’s global operations. IGG continues to utilize structured contracts to manage its PRC-based entities, ensuring operational control while navigating foreign investment restrictions. The board maintains a focus on diversity, succession planning, and rigorous internal risk management, including strict anti-corruption policies and data security protocols. Despite potential regulatory uncertainties regarding its Chinese operations, the company’s financial position remains stable, supported by a diversified portfolio of private equity investments and a commitment to environmental, social, and governance (ESG) standards. The report concludes that the company is well-positioned for 2025, with plans to launch three new titles and continue the optimization of its APP platform.
CONTENTS CONTENTS Corporate Information 2 Corporate Information 2 Chairman's Statement 4 Chairman’s Statement 4 Management Discussion and Analysis 6 Management Discussion and Analysis 6 Biographical Details of Directors and Senior Management 18 Biographical Details of Directors and Senior Management 18 Corporate Governance Report 22 Corporate Governance Report 22 Corporate Social Responsibility Report 37 Corporate Social Responsibility Report 37 Directors' Report 72 Directors’ Report 72 Independent Auditor’s Report 117 Consolidated Statement of Profit or Loss 123 Consolidated Statement of Comprehensive Income 124 Consolidated Statement of Financial Position 125 Consolidated Statement of Changes in Equity 127 Consolidated Cash Flow Statement 129 Consolidated Cash Flow Statement Notes to the Financial Statements 131 Notes to the Financial Statements 131 Financial Summary 213 Financial Summary 213 Definition 215 Definition 215
CORPORATE INFORMATION BOARD OF DIRECTORS JOINT COMPANY SECRETARIES Executive Directors Ms. Jessie Shen AUTHORISED REPRESENTATIVES Non-executive Director REGISTERED OFFICE Independent Non-executive Directors Dr. Horn Kee Leong (Chairman) Ms. Zhao Lu (resigned on 29 May 2024) Ordinance) Ms. Zhao Lu (resigned on 29 May 2024) CORPORATE INFORMATION BOARD OF DIRECTORS JOINT COMPANY SECRETARIES Executive Directors Ms. Jessie Shen Mr. Zongjian Cai (Chairman Ms. Yin Ping Yvonne Kwong and chief executive officer) (FCG, Mr. Yuan Xu HKFCG) Mr. Hong Zhang AUTHORISED REPRESENTATIVES Ms. Jessie Shen Mr. Zongjian Cai Mr. Feng Chen Ms. Jessie Shen Ms. Yin Ping Yvonne Kwong Non-executive Director Mr. Yuan Chi REGISTERED OFFICE P.O. Box 31119, Grand Pavilion, Hibiscus Way Independent Non-executive Directors 802 West Bay Road, Grand Cayman Dr. Horn Kee Leong KY1-1205 Cayman Islands Mr. Kam Wai Man Ms. Feng Li (appointed on 29 May 2024) HEADQUARTERS AND PRINCIPAL Ms. Zhao Lu (resigned on 29 May 2024) PLACE OF BUSINESS IN SINGAPORE 80 Pasir Panjang Road BOARD COMMITTEES #18-84 Mapletree Business City Audit Committee Singapore 117372 Dr. Horn Kee Leong (Chairman) PRINCIPAL PLACE OF BUSINESS IN Mr. Kam Wai Man Ms. Feng Li (appointed on 29 May 2024) HONG KONG Ms. Zhao Lu (resigned on 29 May 2024) 40th Floor, Dah Sing Financial Centre No. 248 Queen’s Road East Nomination Committee Wanchai Dr. Horn Kee Leong Hong Kong Mr. Zongjian Cai Mr. Kam Wai Man AUDITOR Ms. Feng Li (appointed on 29 May 2024) KPMG Ms. Zhao Lu (resigned on 29 May 2024) (Chairman) Public Accountants Auditor registered Reporting (Public in accordance Certified Entity Financial Remuneration Committee with Interest and the Ms.
Kee Leong Hong Kong Mr. Zongjian Cai Mr. Kam Wai Man AUDITOR Ms. Feng Li (appointed on 29 May 2024) KPMG Ms. Zhao Lu (resigned on 29 May 2024) (Chairman) Public Accountants Auditor registered Reporting (Public in accordance Certified Entity Financial Remuneration Committee with Interest and the Ms. Feng Li (appointed on 29 May 2024) Accounting Council Mr. (Chairman) Ordinance) Zongjian Cai Mr. Kam Wai Man Ms. Zhao Lu (resigned on 29 May 2024)
CORPORATE INFORMATION CORPORATE INFORMATION LEGAL ADVISER AS TO HONG KONG LAWS Jingtian & Gongcheng LLP LEGAL ADVISER AS TO HONG KONG LAWS Jingtian & Gongcheng LLP LEGAL ADVISER AS TO PRC LAWS LEGAL ADVISER AS TO PRC LAWS Jingtian & Gongcheng PRINCIPAL SHARE REGISTRAR AND PRINCIPAL SHARE REGISTRAR AND TRANSFER OFFICE Suntera (Cayman) Limited Suite 3204, Unit 2A, Block 3, Building D P.O. Box 1586, Gardenia Court Camana Bay, Grand Cayman, KY1-1100 Cayman Islands COMPANY WEBSITE www.igg.com COMPANY WEBSITE www.igg.com PRINCIPAL BANKS PRINCIPAL BANKS Citibank N.A. Singapore Branch Standard Chartered Bank (Singapore) Limited The Hongkong and Shanghai Banking Corporation Limited INVESTOR RELATIONS CONSULTANTS INVESTOR RELATIONS CONSULTANTS Strategic Financial Relations Limited HONG KONG SHARE REGISTRAR Computershare Hong Kong Investor Services Limited 17M Floor, Hopewell Centre 183 Queen’s Road East Wanchai Hong Kong
CHAIRMAN'S STATEMENT As we look back at 2024, the gaming industry has become increasingly competitive, with rising marketing costs posing ongoing challenges. Despite these obstacles, we have embraced the challenges and achieved notable NEW CHAPTER: DIVERSIFIED DEVELOPMENT In 2023, the highly-rated games "Doomsday: Last Survivors" and "Viking Rise" were launched. After two years of MOTIVATION: SELF-DRIVEN a competitive edge in a fast-changing market. CHAIRMAN’S STATEMENT As we look back at 2024, the gaming industry has become increasingly competitive, with rising marketing costs posing ongoing challenges. Despite these obstacles, we have embraced the challenges and achieved notable breakthroughs. In 2023, three emerging projects – “Doomsday: Last Survivors”, “Viking Rise”, and the APP Business – delivered impressive results. In 2024, we capitalised on this success and achieved significant year-on-year revenue growth of 67% for these projects. They now represent 49% of the Group’s total revenue, up from 32% in 2023, reinforcing our commitment to diversified growth. NEW CHAPTER: DIVERSIFIED DEVELOPMENT
ressive results. In 2024, we capitalised on this success and achieved significant year-on-year revenue growth of 67% for these projects. They now represent 49% of the Group’s total revenue, up from 32% in 2023, reinforcing our commitment to diversified growth. NEW CHAPTER: DIVERSIFIED DEVELOPMENT In 2023, the highly-rated games “Doomsday: Last Survivors” and “Viking Rise” were launched. After two years of optimised operation, these titles achieved revenues of approximately HK1 billion and HK700 million in 2024, respectively. Together, they represent 30% of the Group’s total revenue, establishing themselves as essential contributors alongside “Lords Mobile”. “Lords Mobile”, the Group’s enduring flagship title, has continued to generate stable revenue since its launch nine years ago, contributing nearly HK$2.6 billion in 2024. These three titles reinforce our diversified and well-balanced revenue structure, ushering in a new chapter for the Group. We have been actively exploring new growth drivers beyond games since 2013. After a decade of perseverance, we successfully developed a proprietary ad traffic platform supported by service-oriented mobile applications. Leveraging our global operational expertise, we have replicated the success of our gaming business in the APP Business, achieving a new milestone of 62 million monthly active users worldwide. The APP Business contributed HK$1.1 billion in 2024, further strengthening the Group’s diversified revenue structure.
IGG Inc. achieved substantial financial expansion during the first quarter of 2014, signaling a successful transition from a net loss of US$3.9 million in the prior year to a profit of US$13.6 million. Total revenue reached US$44.1 million, representing a 206.3% year-over-year increase. This growth was primarily fueled by the mobile gaming segment, which accounted for 79.3% of total revenue, largely due to the widespread success of the title Castle Clash. Despite rising operational, marketing, and research expenditures, adjusted net income climbed to US$13.8 million, a 193.6% increase compared to the first quarter of 2013. The company maintained a robust international footprint as of March 31, 2014, serving 14.5 million monthly active users across 180 countries. Strategic initiatives during this period included a partnership with Tencent for distribution within the People’s Republic of China and the expansion of research and development capabilities through new subsidiaries in Canada. These efforts underscore a commitment to scaling global operations while diversifying the company’s technical infrastructure. Corporate governance and internal management remained central to the company’s operations, characterized by a structured shareholding arrangement and the implementation of long-term incentive programs. Specifically, the company utilized Pre-IPO and post-listing share option schemes, granting 3.7 million options and 1.56 million awarded shares to employees and directors with four-year vesting schedules. While the company adheres to standard governance protocols, it maintains a combined Chairman and CEO role, which the board justifies as a necessary measure for effective strategic management. No dividends were declared for the period, as the company prioritized reinvestment and the allocation of capital toward share purchase schemes to support its ongoing growth trajectory.
The briefing focused on GREE’s fiscal 2019 third‑quarter performance and forward outlook. The company projected a significant rise in net sales for the fourth quarter, with operating income expected to remain robust after excluding one‑time events. Management emphasized continued investment in marketing and development, noting that new titles launched next fiscal year could provide additional upside. Operating income for the third quarter exceeded forecasts largely due to stronger overseas sales of “Another Eden.” Advertising spend stayed near budgeted levels, while fixed‑cost efficiencies in the game business surpassed expectations, contributing to higher profitability. In discussing the Reality division, GREE highlighted key performance indicators such as installation numbers and persistence rates, which it considers critical for sustaining user engagement. The division plans to maintain upfront investments while maintaining healthy KPI trends, aiming to expand its market presence. The briefing covered Japan and international markets for the 2019 fiscal year, with a focus on game development and mobile services. Data points were drawn from internal financial results and operational metrics, with no external survey methodology disclosed. Overall, the company presents a positive trajectory for Q4 and beyond, driven by overseas growth, cost efficiencies, and continued investment in high‑potential titles.
The interim filing presents the fourth‑quarter 2025 financial results for a midcore‑casual gaming group, emphasizing a record‑setting revenue run and the successful execution of a transformation agenda that includes the integration of the Plarium acquisition and the rollout of a new district structure in early 2026. Revenue reached SEK 3,123 million, reflecting 108 % organic growth year‑on‑year and a 25 % increase on a constant‑currency basis, while adjusted EBITDA rose to SEK 717 million, delivering a 23 % margin that matches the full‑year figure. Unlevered free cash flow amounted to SEK 878 million, with a cash‑conversion rate of 66 % and a leverage ratio of five times EBITDA, underscoring robust liquidity and disciplined capital management. User‑acquisition spending accelerated, representing 38 % of quarterly revenue—up from 37 % in the prior quarter—and grew 76 % on a reported basis, driven by heightened investment in original studios, new casual titles, and the racing franchise. The direct‑to‑consumer channel expanded by 600 basis points to 32 % of total revenue, reflecting a strategic shift toward higher‑margin in‑app purchases. Across the fiscal year, the company posted a 9 % organic revenue increase, with word‑games, racing, and RAID franchises delivering the strongest quarter‑end performance. Operating cash flow for the quarter stood at SEK 840 million, while adjusted net income was SEK 1,390 million, translating to an adjusted EPS of SEK 11.33. The financial outcomes exceed guidance and position the firm to meet its medium‑term outlook, with a pre‑IPO study for PlaySimple concluded and the midcore transformation progressing as planned.
The survey, conducted by Aream & Co., gauges executive optimism regarding consumer spending on gaming in 2025 across multiple channels and functional areas. Overall, 49 % of respondents view spending as “more optimistic,” another 49 % see it as unchanged, and only 2 % are less optimistic. When broken down by platform, mobile spending is perceived as more optimistic (49 %) while PC and console views are split between “more” (15–33 %) and “about the same.” In‑app purchases are viewed as more optimistic (80 %) versus in‑app advertising (41 %). Key challenges identified include content saturation and over‑supply, with 33 % citing these as concerns; marketing environment issues affect 49 %, and macro conditions are a worry for 17 %. Despite these, 54 % anticipate more new games in 2025, and 37 % expect higher average budgets. Marketing spend is expected to rise for 48 %, while engineering and game development are seen as more optimistic (71 % and 42 %). The survey also highlights a strong appetite for mergers and acquisitions, with 71 % expecting more M&A activity. Advanced integration across multiple functions is viewed as more optimistic (49 %) but limited implementation remains a concern. The data derive from a global sample of gaming CEOs, reflecting perspectives across mobile, PC, console, and various functional departments. The findings suggest a cautiously optimistic outlook for 2025, tempered by supply‑side pressures and marketing challenges.