Ubisoft has finalized a strategic investment from Tencent into Ubisoft Nova SAS, a newly established subsidiary known as Vantage Studios. This entity is built around the company’s three most prominent intellectual properties: Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six. Tencent has provided a cash investment of €1.16 billion, valuing Vantage Studios at a pre-money enterprise value of €3.8 billion. Following the transaction, Tencent holds a 26.32% economic interest in the subsidiary, while Ubisoft retains exclusive control and consolidation rights.
The primary objective of this partnership is to accelerate the growth of these flagship franchises into billion-euro brand ecosystems. Based in France and led by co-CEOs Charlie Guillemot and Christophe Derennes, Vantage Studios serves as a key pillar of a new operating model centered on Creative Houses. This model emphasizes autonomy, efficiency, and player-centricity. Financially, the proceeds are intended to deleverage the Group’s balance sheet on a consolidated non-IFRS net debt basis and provide the flexibility necessary to support a broader strategic transformation.
The agreement includes specific governance and share transfer provisions, such as a five-year lock-up period for Tencent’s securities and customary minority protection veto rights. Furthermore, the deal establishes mechanisms for call and put options in the event of a change of control at Ubisoft. This transaction marks a significant milestone in crystallizing the value of Ubisoft’s world-class IP while positioning its most successful franchises for long-term, sustainable growth within the global gaming market.
Ubisoft has officially delayed the release of its financial results for the first half of fiscal year 2025-26. This administrative shift necessitates a temporary suspension of market activity regarding the company’s financial instruments. Consequently, the organization requested that Euronext halt the trading of its common shares and multiple bond series starting from the market opening on November 14, 2025. This suspension is intended to remain in effect until the half-year results are formally published, which is expected to occur within the following few days.
The scope of this announcement is primarily focused on the company’s corporate governance and its relationship with the French financial markets. By freezing trading on specific securities, the company aims to ensure market stability and prevent informed or speculative trading ahead of the upcoming financial disclosures. While the specific reasons for the postponement are not detailed, the action highlights a critical period of financial reporting for the Paris-based publisher.
The company intends to provide further updates regarding the exact timing of the results publication and the subsequent resumption of trading. This move affects all major stakeholders, including institutional investors and bondholders, as the organization prepares to communicate its performance for the initial six months of the fiscal year. The communication serves as a formal notification to the market to manage expectations regarding transparency and the availability of fiscal data during this brief delay.
Ubisoft reported first-quarter sales for fiscal year 2025-26, revealing net bookings of €281.6 million. This figure represents a 2.9% decrease year-on-year and fell below the initial target of €310 million. The shortfall was primarily attributed to technical pricing issues in Tom Clancy’s Rainbow Six Siege and the delayed materialization of a strategic partnership now expected in the second quarter. Despite these challenges, back-catalog net bookings grew by 4.4% to €260.4 million, accounting for 92.5% of total quarterly bookings.
Geographically, North America remained the largest market at 49% of net bookings, followed by Europe at 35%. Consoles continued to be the dominant platform, representing 50% of the business, while digital net bookings accounted for nearly 89% of the total. Performance was bolstered by Assassin’s Creed Shadows, which reached 5 million unique players, and record engagement levels for Tom Clancy’s The Division 2 following its inclusion in Game Pass.
A central thesis of the report is the ongoing structural transformation of the company into "Creative Houses." These autonomous business units are designed to improve accountability and focus, with the first unit established to oversee flagship brands like Assassin’s Creed and Far Cry. Additionally, the company confirmed that the closing of a major transaction with Tencent is on track for the end of 2025.
Looking ahead, Ubisoft confirmed its full-year targets of stable net bookings and break-even non-IFRS operating income. Second-quarter net bookings are projected to reach approximately €450 million, driven by new content for Rainbow Six Siege and the expansion of Star Wars Outlaws to the Nintendo Switch 2. The release pipeline for the remainder of the fiscal year includes Anno 117: Pax Romana and mobile adaptations of the Rainbow Six and The Division franchises.
Ubisoft reported a double-digit increase in net bookings for the third quarter of fiscal year 2025-26, reaching €338 million. This 12% year-on-year growth exceeded internal expectations, primarily driven by strong performance in partnerships and the Assassin’s Creed franchise. For the first nine months of the fiscal year, net bookings totaled €1.11 billion, an 18% increase compared to the previous year. This growth was largely supported by back-catalog sales, which rose 36.2% and accounted for over 93% of total net bookings during the nine-month period.
Key performance drivers included the successful launch of Anno 117: Pax Romana, which outpaced its predecessor, and significant engagement growth for Avatar: Frontiers of Pandora following a major third-person perspective update. While the first-person shooter market remained crowded, Tom Clancy’s Rainbow Six Siege performed in line with expectations, showing a recovery in daily active users by early January. Overall player activity remained robust, with approximately 130 million unique active users across PC and consoles during the 2025 calendar year.
The company is currently undergoing a major structural transformation into five distinct "Creative Houses" to sharpen focus and accelerate decision-making. This reorganization includes the recent completion of a €1.16 billion investment from Tencent into Vantage Studios, which manages the Assassin’s Creed, Far Cry, and Rainbow Six brands. Additionally, Ubisoft is streamlining its headquarters in France, initiating consultations to reduce headcount by 200 positions.
Looking ahead, Ubisoft confirmed its full-year targets, including net bookings of approximately €1.5 billion and a non-IFRS EBIT of around -€1 billion. The fourth-quarter pipeline features the global mobile launches of Rainbow Six Mobile and The Division Resurgence. The group maintains a solid liquidity position, with cash equivalents expected between €1.25 billion and €1.35 billion by March 2026, providing the flexibility to address upcoming debt maturities.