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Japan
Presentation
40 pages
3Q FY2020 Presentation Material
CyberAgent reported 112.8 billion yen in consolidated sales for 3Q FY2020, achieving 89% to 102% of its full-year operating profit forecast despite a marginal 0.7% year-over-year revenue decline.
The Game business generated 36.7 billion yen in quarterly revenue, bolstered by major title anniversaries and a strategy focused on both new IP development and lifecycle extension for existing games.
The media segment, anchored by the ABEMA streaming platform, grew sales by 19.2% year-over-year to 13.3 billion yen, supported by 56 million total downloads.
Market Forecast
Investment
Advertising
+1
CyberAgent
Jul 2020
Presentation
43 pages
2Q FY2020 Presentation Material: January to March 2020
CyberAgent achieved record-high Q2 FY2020 consolidated sales of 129.1 billion yen and a 45.3% year-over-year increase in operating profit to 12.4 billion yen.
The Game Business drove performance with 44.8 billion yen in revenue, bolstered by anniversary events for Granblue Fantasy and the successful launch of KonoSuba: Fantastic Days.
By the end of the first half of FY2020, CyberAgent had already achieved 63% to 72% of its full-year profit targets.
Market Analysis
Advertising
Monetization
+1
CyberAgent
Apr 2020
Presentation
26 pages
1Q FY2020 Presentation Material: October to December 2019
The company generated 115.6 billion yen in net sales for 1Q FY2020, meeting approximately 25% of its 465 billion yen full-year revenue target.
Operating and ordinary income both reached 7.7 billion yen, tracking toward the annual target range of 28 billion to 32 billion yen.
Profit attributable to owners of the parent was 1.4 billion yen, representing 15% to 18% of the projected 8 billion to 10 billion yen annual goal.
Market Analysis
Monetization
Japan
+1
CyberAgent
Jan 2020
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