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Ginga Eiyuu Densetsu

Game

2 documents in the library are about Ginga Eiyuu Densetsu, from writers such as Aiming. Each has a summary and key insights with the page they come from.

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2
newest 1 Jul 2026

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The documents about Ginga Eiyuu Densetsu on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

Documents about Ginga Eiyuu Densetsu

Cover of Aiming FY2026 Q2 Financial Results and Business Plan
Financial report58 pages

Aiming FY2026 Q2 Financial Results and Business Plan

Aiming is currently navigating a period of robust growth, characterized by a strategic shift toward diversifying its portfolio and capitalizing on high-profile intellectual property.

  • Aiming reported Q2 FY2026 revenue of 3,622 million yen, exceeding forecasts due to the launch of Inazuma Eleven: Victory Road, which offset declines from Dragon Quest Tact.
  • The company projects Q3 FY2026 revenue of 4.479 billion yen and operating profits of 482 million yen, representing year-over-year increases of 23.7% and 67.4%, respectively.
  • To strengthen its financial position, the firm secured 600 million yen in new financing and implemented disciplined cost management.
AimingJul 2026
Cover of Aiming Q1 2024 Financial Results and Business Plan
Financial report54 pages

Aiming Q1 2024 Financial Results and Business Plan

Aiming’s financial performance throughout the first half of 2024 reflects a period of significant volatility characterized by shifting revenue streams and ongoing structural adjustments.

AimingApr 2024

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