11 bit publishing contributed 18% of the company's total revenue in 2018.
See it on page 2The 2018 revenue growth in the publishing division was primarily driven by the successful release of the game Moonlighter.
See it on page 14The company is strategically expanding its publishing division to diversify revenue streams and mitigate the inherent volatility of the video game industry.
See it on page 27Management expects a broader portfolio of proprietary games to stabilize the company's financial results over time.
See it on page 21portfolio of proprietary games) is expected to help stabilise the Company's financial results, which in the video games industry are typically highly volatile. The Company's revenue sources should also be considerably impacted by further development of its publishing division (11 bit publishing), which in 2018, driven primarily by the very successful release of Moonlighter, contributed 18% of the LETTER FROM THE MANAGEMENT BOARD ...