PC player base is projected to exceed one billion by 2028, with a CAGR of 2.9% from 2025-2028, while console player growth moderates with a 2.2% CAGR in the same period.
02
Almost two-thirds of console revenues (PlayStation and Xbox) go to the top 20 games, whereas on PC, over half of revenue comes from games ranked 21+.
03
PC is the only platform effectively monetizing Free-to-Play (F2P) games, with revenue holding stable despite falling playtime in the west; on console, F2P revenue is dropping faster than engagement.
04
Games ranked 21+ are capturing a growing share of playtime across platforms, with PC showing the strongest shift since 2022, indicating market disaggregation and growth from outside the top 20 titles.
05
Premium game revenue is growing on PC and PlayStation, but Xbox's more modest growth cannot offset declines in F2P and Call of Duty.
06
On PC, budget and mid-price games (<$30 and $30-$50) dominate revenue distribution, while PlayStation and Xbox are led by games priced over $50, though cheaper titles are gaining ground across all platforms.
07
Annual sports franchises' share of the Sports genre playtime dropped 5 percentage points between 2024 and 2025, with playtime diversifying into titles like Rocket League and new releases such as skate. and REMATCH.
Insights
01
PC player base is projected to exceed one billion by 2028, with a CAGR of 2.9% from 2025-2028, while console player growth moderates with a 2.2% CAGR in the same period.
02
Almost two-thirds of console revenues (PlayStation and Xbox) go to the top 20 games, whereas on PC, over half of revenue comes from games ranked 21+.
03
PC is the only platform effectively monetizing Free-to-Play (F2P) games, with revenue holding stable despite falling playtime in the west; on console, F2P revenue is dropping faster than engagement.
04
Games ranked 21+ are capturing a growing share of playtime across platforms, with PC showing the strongest shift since 2022, indicating market disaggregation and growth from outside the top 20 titles.
05
Premium game revenue is growing on PC and PlayStation, but Xbox's more modest growth cannot offset declines in F2P and Call of Duty.
06
On PC, budget and mid-price games (<$30 and $30-$50) dominate revenue distribution, while PlayStation and Xbox are led by games priced over $50, though cheaper titles are gaining ground across all platforms.
07
Annual sports franchises' share of the Sports genre playtime dropped 5 percentage points between 2024 and 2025, with playtime diversifying into titles like Rocket League and new releases such as skate. and REMATCH.