Updated Jun 1, 2026 by Nitro Games
Financial
Published by Nitro Games
Year 2024........................................................................ 3 • Highlights..........................................................................3 • Facts and Key Financial performance ..............................4 • Platform expansion of Game portfolio ............................4 • A word from the CEO.......................................................6 Nitro Games in short ......................................................
J Contents Year 2024........................................................................ 3 • Highlights..........................................................................3 • Facts and Key Financial performance ..............................4 • Platform expansion of Game portfolio ............................4 • A word from the CEO.......................................................6 Nitro Games in short ...................................................... 7 Strategy and business model ......................................... 8 • Market ..............................................................................8 • Strategy and Goals ...........................................................8 • Market position and customers........................................9 • Business model.................................................................9 • Technology and processes .............................................10 • Games and Portfolio ......................................................10 • Service business projects ..............................................11 • Team................................................................................11 Team.
.............................................10 • Games and Portfolio ......................................................10 • Service business projects ..............................................11 • Team................................................................................11 Team. 1 1 Corporate governance .................................................12 • General Information on the 12 Administration of the Company.....................................12 • Annual General meeting.................................................13 • The Board of Directors ...................................................13 • Presentation of the members of the 13 Board of Directors .........................................................14 • Management Board ........................................................15 • Auditor............................................................................16 • Related party transactions..............................................16 • Insiders............................................................................16 • Remuneration reports ....................................................17 • Annual general meeting 2025 ........................................17 Remuneration reports 17 Finacial statement 2024 ............................................... 18 Auditor’s report............................................................ 60 Finacial statement 2024 18 Auditor's report 60
Highlights Profitable growth with record revenues • Profitable growth with record revenues • Strongs focus on the category of action and shooter games • Expansion of the game portfolio to new platforms: Autogun Heroes publishing agreement • Autogun Heroes publishing agreement with Supersonic from Unity & expansion to web with CrazyGames Autogun Heroes: Supercharged • Autogun Heroes: Supercharged announced on PC in Steam NERF: Superblast in live phase on mobile • NERF: Superblast in live phase on mobile • Cross-platform game Warframe launched on iOS with Digital Extremes • Multiplatform development project with Netflix N * R
Facts and Key Financial performance Full year 2024 Full year 2023 Revenue (EUR thousand) 11,392.1 8,841.6 Operating profit/loss (EBIT) (EUR thousand) 654.2 -3,024.8 Operating profit/loss % (EBIT %) 5.7 % -34.2 % EBITDA (EUR thousand) 2,414.3 -1,716.6 EBITDA % 21.2 % -19.4 % Net profit /loss (EUR thousand) 475.3 -3,283.1 Equity ratio (%) 32.5% 18.9% Number of shares, average 24,924,364 17,440,052 Number of shares, average diluted 24,924,364 17,440,052 Number of shares at the end of the period 24,924,364 24,924,364 Number of share options 2,528,618 3,648,264 Number of special rights 693,663 2,000,139 Equity per share (EUR) 0.10 -0.07 Earnings per share (EUR) undiluted 0.02 -0.19 Earnings per share (EUR) diluted 0.02 -0.19 Net debt (EUR thousand) 3,139.4 5,152.9 Number of employees, average 47 48 Revenue & Profit / Loss 12,000 11,392.1 10,000 8,841.6 8,000 6,000 REVENUE (KEUR) 4,000 2,000 2,414.3 EBITDA (KEUR) 0 -1,716.6 -2,000 2023 2024 The above graph illustrates the development of Revenue and EBITDA generation 2023-2024. Platform expansion of Game portfolio 5 key projects and customers at the end of 2024. 5 key projects and cu Z4. AUTOGUN HEROES: NERF AUTOGUN SUPERK JTOGUN CHARGED ARFRA HERTES AUTOGUN HEROES AUTOGUN HEROES: NERF: SUPERBLAST DIGITAL EXTREMES NETFLIX SUPER CHARGED
Record year across the board 2024 was a record year for us in many quality ways. We succeeded in delivering and growth in our game portfolio, resulting in systematic improvements in our financial performance. Our revenues grew 29%, surpassing the 10 million EUR milestone, landing at 11.4 million EUR. Our EBITDA improved 241% year-on-year, with a margin of 21%, totaling 2.4 million EUR. At the same time, our balance sheet improved as we amortized 1.8 million EUR in previously capitalized development costs, repaid 1.4 million EUR in loans, and raised 0.3 million EUR in new funding from Business Finland. This improved our financial stability and our ability to continue improving profitability moving forward. These strong figures result from our persistent efforts in expanding our CEO game portfolio while also controlling costs THE to navigate uncertain times. I’m excited to FROM see what we’ll achieve moving forward as WORD the industry continues to improve and new opportunities emerge. A the industry continues to improve and new opportunities emerge. – JUSSI TÄHTINEN, CEO JUSSI TÄHTINEN, CEO
A word from the CEO Record Year Across the Board 2024 was a record year for us in many ways. We succeeded in delivering quality and growth in our game portfolio, resulting in systematic improvements in our financial performance. Our revenues grew 29%, surpassing the 10 million EUR milestone, landing at 11.4 million EUR. Our EBITDA improved 241% year-on-year, with a margin of 21%, totaling 2.4 million EUR. At the same time, our balance sheet improved as we amortized 1.8 million EUR in previously capitalized development costs, repaid 1.4 million EUR in loans, and raised 0.3 million EUR in new funding from Business Finland. This improved our financial stability and our ability to continue improving profitability moving forward. These strong figures result from our persistent efforts in expanding our game portfolio while also controlling costs to navigate uncertain times. I’m excited to see what we’ll achieve moving forward as the industry continues to improve and new opportunities emerge. 2024 marked several key developments in our game portfolio. We collaborated with leading brands such as Warframe by Digital Extremes (part of Tencent), NERF by Hasbro, and Netflix. We also built value in our own brands, Autogun Heroes and Superblast, while working on yet-to-be-announced projects. Additionally, we expanded our business to new platforms, announcing Autogun Heroes for web and PC. Of course, we also experienced the thrill of game launches, with Warframe launching on iOS in February. Overall, we’re seeing increasing demand in our category for cross-platform games having a mobile version in the platform mix.
1Q26 Pearl Abyss Earnings Letter This presentation contains forward-looking statements that relate to our future operations, prospects, developments, strategies, business growth, and financial outlook. Forward-looking statements are identified by words such as 'believes', 'estimates', 'expects', 'intends', 'may', 'projects', 'could', 'should', 'will', 'continue' and other similar expressions.
May 5, 2026 Remedy Entertainment Plc Remedy Entertainment Plc | Stock exchange release | May 5, 2026, at 09:00 a.m. Remedy Entertainment Plc | Business Review January–March 2026 Remedy is focusing on its core strengths, CONTROL Resonant on track and marketing activity ramping up Profitable quarter, increased game sales and royalties The Business Review is unaudited. Figures in parentheses refer to the comparison period in the previous year, unless otherwise stated.
公司董事会及董事、高级管理人员保证年度报告内容的真实、准确、完 整,不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责 公司负责人刘伟、主管会计工作负责人任广露及会计机构负责人(会计主 管人员)邱晨声明:保证本年度报告中财务报告的真实、准确、完整。 公司已在本报告中详细描述未来将面临的主要风险及应对措施,详情请查 阅本报告“第三节、管理层讨论与分析”之“十一、公司未来发展的展望”部 分,本报告所涉及的未来计划、发展战略等前瞻性陈述,不构成公司对投资者 公司经本次董事会审议通过的利润分配预案为:以未来实施分配方案时股 权登记日的总股本扣减公司回购专用证券账户中股份总数为基数,向全体股东 每 10 股派发现金红利 1.90 元(含税),送红股 0 股(含税),不以公积金转增 第一节 重要提示、目录和释义 ................................................... 2 第二节 公司简介和主要财务指标 .................................................
(Incorporated in the Cayman Islands with limited liability) ( 於開曼群島註冊成立的有限公司 ) Contents Page Definitions Page Definitions 2 Corporate Information 8 Financial Summary 10 Chairman’s Statement 11 Financial P...